Player Matchup

Ares
Ares
GabenW
Ares
Level 92
God Stats
27W - 35L
1,444 SR
Queue Stats
263W - 256L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Levitate IX
Gilgamesh
Level 128
God Stats
7W - 5L
1,668 SR
Queue Stats
94W - 89L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
PrettyNikki
Nu Wa
Level 22
God Stats
8W - 4L
1,649 SR
Queue Stats
15W - 11L
1,566 Elo+
Party 2
Izanami
Izanami
RetroA22Reaper
Izanami
Level 44
God Stats
50W - 45L
1,599 SR
Queue Stats
112W - 106L
1,526 Elo+
Party 1
Anubis
Anubis
boomheadshoter
Anubis
Level 80
God Stats
30W - 26L
1,576 SR
Queue Stats
322W - 309L
1,609 Elo+
Party 1
Team Averages
Level 73
1,587 SR
1,554 Elo+

VS

Team Averages
Level 61
1,650 SR
1,611 Elo+
Danzaburou
Danzaburou
Alooonie
Danzaburou
Level 114
God Stats
1W - 2L
1,785 SR
Queue Stats
325W - 256L
1,643 Elo+
Party 3
Gilgamesh
Gilgamesh
KingTinyGoats
Gilgamesh
Level 46
God Stats
8W - 6L
1,586 SR
Queue Stats
57W - 51L
1,517 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SFLxBLEAKkX4
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,331 SR
Queue Stats
275W - 185L
1,699 Elo+
Party 3
Bacchus
Bacchus
bigchvngus
Bacchus
Level 25
God Stats
3W - 2L
1,904 SR
Queue Stats
96W - 61L
1,698 Elo+
Party 3
Cthulhu
Cthulhu
zachohanlon
Cthulhu
Level 18
God Stats
25W - 15L
1,647 SR
Queue Stats
34W - 30L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GabenW
Ares
18
4 / 7 / 18
13,489
519
13,064
26,524
25,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Levitate IX
Gilgamesh
20
2 / 5 / 15
16,039
617
18,107
39,829
31,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 9 / 12
13,943
536
16,142
22,125
9,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 13
16,852
648
23,115
22,872
9,236
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 2 / 10
16,891
650
27,480
22,159
11,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alooonie
Danzaburou
20
11 / 11 / 2
14,244
548
23,989
27,377
8,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
KingTinyGoats
Gilgamesh
19
1 / 7 / 8
11,951
460
24,432
29,479
24,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
SFLxBLEAKkX4
Morgan Le Fay
20
9 / 4 / 6
13,197
508
32,371
17,112
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
bigchvngus
Bacchus
18
5 / 5 / 4
11,779
453
8,666
19,609
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
zachohanlon
Cthulhu
17
2 / 11 / 9
11,249
433
9,700
28,520
18,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
57
38
Kills
28
28
Deaths
38
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alooonie
Danzaburou
11
11
2
1.09
W
Ares
GabenW
Ares
4
7
18
1.86
L
Gilgamesh
KingTinyGoats
Gilgamesh
1
7
8
0.71
W
Gilgamesh
Levitate IX
Gilgamesh
2
5
15
1.9
W
5
9
12
1.22
W
10
5
13
3.3
L
Morgan Le Fay
SFLxBLEAKkX4
Morgan Le Fay
9
4
6
3
L
Bacchus
bigchvngus
Bacchus
5
5
4
1.4
W
17
2
10
11
L
Cthulhu
zachohanlon
Cthulhu
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,908
Damage
99,158
133,509
Taken
122,097
87,016
Mitigated
65,239
50,253
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alooonie
Danzaburou
23,989
7,535
0
4,288
27,377
8,165
742
13,123
14,254
0
114,163
W
Ares
GabenW
Ares
13,064
605
0
5,108
26,524
25,162
420
9,308
16,826
34,710
0
L
Gilgamesh
KingTinyGoats
Gilgamesh
24,432
5,377
0
3,083
29,479
24,102
0
7,785
21,694
10,123
80,827
W
Gilgamesh
Levitate IX
Gilgamesh
18,107
4,704
0
16,574
39,829
31,723
812
12,207
27,502
0
78,421
W
16,142
4,515
0
7,794
22,125
9,685
2,203
13,007
8,968
91,460
0
W
23,115
17,749
0
9,361
22,872
9,236
3,761
7,441
15,257
0
144,836
L
Morgan Le Fay
SFLxBLEAKkX4
Morgan Le Fay
32,371
2,229
0
2,800
17,112
5,751
0
10,502
6,610
108,875
0
L
Bacchus
bigchvngus
Bacchus
8,666
177
0
4,866
19,609
8,417
0
9,648
9,961
62,192
0
W
27,480
1,926
0
11,416
22,159
11,210
2,400
10,648
11,361
139,773
0
L
Cthulhu
zachohanlon
Cthulhu
9,700
612
556
4,187
28,520
18,804
0
15,628
12,892
39,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,214
Gold Earned
62,420
670
Minions Killed
628
0
Camps Cleared
0
2,427,991
Distance Traveled
2,394,435
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,244
548
157
6
0
404,641
6
W
Ares
13,489
519
30
1
0
530,615
15
L
Gilgamesh
11,951
460
135
5
0
513,884
2
W
Gilgamesh
16,039
617
98
4
0
486,139
3
W
Nu Wa
13,943
536
144
6
0
413,895
3
W
Izanami
16,852
648
235
9
0
479,982
8
L
Morgan Le Fay
13,197
508
161
6
0
496,193
8
L
Bacchus
11,779
453
111
4
0
526,913
0
W
Anubis
16,891
650
163
6
0
517,360
5
L
Cthulhu
11,249
433
64
2
0
452,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role