Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AldrichofFaith
Thanatos
Level 13
God Stats
4W - 2L
1,713 SR
Queue Stats
11W - 11L
1,331 Elo+
Party 1
Kuzenbo
Kuzenbo
Chase1135
Kuzenbo
Level 124
God Stats
2W - 0L
1,899 SR
Queue Stats
15W - 7L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
究极体数码爆爆龙
Sun Wukong
Level 5
God Stats
1W - 2L
1,305 SR
Queue Stats
16W - 28L
1,259 Elo+
Solo
Team Averages
Level 43
1,604 SR
1,405 Elo+

VS

Team Averages
Level 4
1,500 SR
1,120 Elo+
Artio
Artio
Jakeabaest
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
5 / 2 / 6
6,031
603
6,496
6,430
2,035
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
11
15 / 0 / 6
7,431
743
9,636
4,921
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Chase1135
Kuzenbo
10
5 / 0 / 17
7,017
702
6,679
7,069
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
4 / 1 / 4
5,717
572
1,471
4,953
2,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 7 / 1
4,374
437
1,471
9,379
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
1
29
Kills
0
3
Deaths
7
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
6
4
W
Thanatos
15
0
6
18
W
Kuzenbo
Chase1135
Kuzenbo
5
0
17
13.5
L
Artio
0
7
1
0.07
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
1,471
23,373
Taken
9,379
13,146
Mitigated
3,763
13,227
Healing
1,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,496
914
931
2,609
6,430
2,035
218
2,632
3,798
22,987
0
W
Thanatos
9,636
4,708
0
5,901
4,921
2,013
28
1,264
3,657
0
30,999
W
Kuzenbo
Chase1135
Kuzenbo
6,679
2,928
0
1,953
7,069
7,037
150
1,209
5,860
24,699
0
L
Artio
1,471
207
6
1,474
9,379
3,763
0
4,048
5,331
10,484
0
W
1,471
818
0
1,833
4,953
2,061
143
996
3,957
0
18,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
4,374
178
Minions Killed
14
0
Camps Cleared
0
759,402
Distance Traveled
181,178
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,031
603
41
4
0
176,987
0
W
Thanatos
7,431
743
71
7
0
191,718
0
W
Kuzenbo
7,017
702
21
2
0
186,936
0
L
Artio
4,374
437
14
1
0
181,178
0
W
Sun Wukong
5,717
572
45
5
0
203,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role