Player Matchup

Tyr
Tyr
DeucalionCG
Tyr
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 61L
1,571 Elo+
Solo
Sobek
Sobek
PrimoDulce
Sobek
Level 15
God Stats
2W - 2L
1,574 SR
Queue Stats
10W - 10L
1,568 Elo+
Solo
Kukulkan
Kukulkan
WordsInOrder
Kukulkan
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 20L
1,488 Elo+
Solo
Hou Yi
Hou Yi
gotznoskill
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,631 Elo+
Party 1
Ravana
Ravana
iiFresh
Ravana
Level 27
God Stats
4W - 5L
1,553 SR
Queue Stats
41W - 41L
1,546 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,561 Elo+

VS

Team Averages
Level 11
1,619 SR
1,684 Elo+
Guan Yu
Guan Yu
DeathGunWicho
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,747 Elo+
Party 2
Nemesis
Nemesis
Hospital_Herrera
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,746 Elo+
Party 2
Raijin
Raijin
NotKaivil
Raijin
Level 4
God Stats
3W - 1L
1,774 SR
Queue Stats
6W - 3L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
OPDmilitia63
Danzaburou
Level 21
God Stats
5W - 2L
1,821 SR
Queue Stats
152W - 152L
1,579 Elo+
Solo
Ares
Ares
Tekato90135
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 74L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,684
517
4,111
11,538
4,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
8
2 / 1 / 3
5,804
528
3,014
9,056
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
WordsInOrder
Kukulkan
10
1 / 4 / 0
5,371
488
3,044
8,958
3,641
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
9
2 / 3 / 2
5,451
496
3,474
5,553
1,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
iiFresh
Ravana
11
3 / 3 / 4
6,323
575
4,312
7,351
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
0 / 2 / 2
5,506
501
4,065
7,301
4,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
5,011
456
3,042
5,451
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
NotKaivil
Raijin
13
8 / 0 / 1
7,738
703
13,055
6,096
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
OPDmilitia63
Danzaburou
10
4 / 1 / 0
6,407
582
6,254
6,959
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 3
5,213
474
2,501
7,198
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
13
13
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
2
2
0.5
L
2
2
1
1.25
W
1
3
0
0.33
W
Raijin
NotKaivil
Raijin
8
0
1
8.5
W
Danzaburou
OPDmilitia63
Danzaburou
4
1
0
4
L
Sobek
2
1
3
3.5
W
0
4
3
0.38
L
Kukulkan
WordsInOrder
Kukulkan
1
4
0
0.25
L
Hou Yi
2
3
2
1
L
Ravana
iiFresh
Ravana
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,955
Damage
28,917
42,456
Taken
33,005
16,968
Mitigated
14,161
12,668
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
4,065
966
647
1,564
7,301
4,933
284
669
6,632
0
21,629
L
4,111
1,872
0
4,510
11,538
4,539
0
1,437
10,039
0
23,763
W
3,042
1,306
0
548
5,451
1,818
216
1,095
4,356
0
12,707
W
Raijin
NotKaivil
Raijin
13,055
2,153
0
803
6,096
2,200
62
1,339
4,757
49,309
0
W
Danzaburou
OPDmilitia63
Danzaburou
6,254
2,494
0
4,624
6,959
1,895
245
1,739
5,220
0
37,810
L
Sobek
3,014
558
0
2,749
9,056
4,614
140
1,788
7,258
11,419
0
W
2,501
310
0
1,949
7,198
3,315
201
1,216
5,982
8,116
0
L
Kukulkan
WordsInOrder
Kukulkan
3,044
456
171
2,837
8,958
3,641
81
7,266
1,336
32,259
0
L
Hou Yi
3,474
2,419
0
1,881
5,553
1,614
462
1,281
4,246
0
24,090
L
Ravana
iiFresh
Ravana
4,312
1,732
0
520
7,351
2,560
0
3,138
4,021
0
39,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
29,875
237
Minions Killed
243
0
Camps Cleared
0
927,147
Distance Traveled
1,075,160
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,506
501
47
4
0
219,727
0
L
Tyr
5,684
517
42
4
0
167,229
0
W
Nemesis
5,011
456
34
3
0
239,289
0
W
Raijin
7,738
703
83
8
0
211,629
0
W
Danzaburou
6,407
582
71
6
0
190,110
0
L
Sobek
5,804
528
17
2
0
220,773
0
W
Ares
5,213
474
8
1
0
214,405
0
L
Kukulkan
5,371
488
54
5
0
150,784
0
L
Hou Yi
5,451
496
51
5
0
171,259
1
L
Ravana
6,323
575
73
7
0
217,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role