Player Matchup

Apollo
Apollo
Ezyj
Apollo
Level 6
God Stats
4W - 2L
1,183 SR
Queue Stats
5W - 3L
1,428 Elo+
Solo
Athena
Athena
KXIJL
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,283 Elo+
Solo
Nike
Nike
TeamTanders
Nike
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
98W - 139L
1,328 Elo+
Solo
Bellona
Bellona
TheYordleOmega
Bellona
Level 5
God Stats
6W - 8L
1,351 SR
Queue Stats
57W - 47L
1,486 Elo+
Solo
Hades
Hades
bob432
Hades
Level 17
God Stats
2W - 4L
1,461 SR
Queue Stats
19W - 31L
1,311 Elo+
Solo
Team Averages
Level 13
1,399 SR
1,367 Elo+

VS

Team Averages
Level 17
1,567 SR
1,486 Elo+
Bacchus
Bacchus
BILITIANXIA
Bacchus
Level 5
God Stats
8W - 3L
1,753 SR
Queue Stats
18W - 13L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
DispelMe
Gilgamesh
Level 29
God Stats
31W - 19L
1,511 SR
Queue Stats
211W - 198L
1,521 Elo+
Party 1
Zeus
Zeus
P0LAR1S
Zeus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 81L
1,412 Elo+
Solo
Da Ji
Da Ji
Sirtwerkalo
Da Ji
Level 28
God Stats
48W - 40L
1,568 SR
Queue Stats
187W - 180L
1,496 Elo+
Party 1
Cupid
Cupid
sulu29
Cupid
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ezyj
Apollo
8
2 / 4 / 1
4,892
544
3,333
6,834
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
KXIJL
Athena
6
1 / 4 / 1
4,426
492
1,689
7,459
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,369
485
640
4,796
3,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
5 / 3 / 0
5,235
582
2,610
6,333
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
bob432
Hades
5
0 / 2 / 0
4,031
448
0
3,522
1,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BILITIANXIA
Bacchus
9
2 / 1 / 5
6,014
668
3,106
4,146
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
DispelMe
Gilgamesh
11
2 / 0 / 1
6,566
730
3,064
3,943
1,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
P0LAR1S
Zeus
8
1 / 5 / 2
5,427
603
2,481
3,817
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 0 / 1
6,676
742
3,090
4,910
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
sulu29
Cupid
11
5 / 2 / 2
6,547
727
6,143
6,212
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
8
Kills
16
16
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BILITIANXIA
Bacchus
2
1
5
4.5
W
Gilgamesh
DispelMe
Gilgamesh
2
0
1
2.5
L
Apollo
Ezyj
Apollo
2
4
1
0.63
L
Athena
KXIJL
Athena
1
4
1
0.38
W
Zeus
P0LAR1S
Zeus
1
5
2
0.4
W
6
0
1
6.5
L
0
3
0
0
L
5
3
0
1.67
L
Hades
bob432
Hades
0
2
0
0
W
Cupid
sulu29
Cupid
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,272
Damage
17,884
28,944
Taken
23,028
13,910
Mitigated
7,514
5,442
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BILITIANXIA
Bacchus
3,106
306
111
965
4,146
2,154
120
583
3,563
13,211
0
W
Gilgamesh
DispelMe
Gilgamesh
3,064
965
0
1,657
3,943
1,447
325
17
3,926
0
34,476
L
Apollo
Ezyj
Apollo
3,333
1,844
0
1,804
6,834
2,314
0
1,411
5,423
0
23,887
L
Athena
KXIJL
Athena
1,689
780
0
320
7,459
3,385
0
905
6,554
12,425
0
W
Zeus
P0LAR1S
Zeus
2,481
410
0
0
3,817
861
192
0
3,817
19,532
0
W
3,090
932
0
3,269
4,910
1,519
0
144
4,766
0
34,185
L
640
184
0
610
4,796
3,552
0
0
4,796
69
12,666
L
2,610
939
0
1,794
6,333
3,464
0
3,271
3,062
0
15,491
L
Hades
bob432
Hades
0
0
0
914
3,522
1,195
0
0
3,522
12,548
0
W
Cupid
sulu29
Cupid
6,143
4,107
43
2,725
6,212
1,533
738
1,004
5,208
0
35,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
31,230
155
Minions Killed
285
0
Camps Cleared
0
801,192
Distance Traveled
955,929
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,014
668
29
3
0
223,837
0
W
Gilgamesh
6,566
730
83
9
0
195,295
2
L
Apollo
4,892
544
47
5
0
166,911
0
L
Athena
4,426
492
16
2
0
185,960
0
W
Zeus
5,427
603
24
3
0
162,026
0
W
Da Ji
6,676
742
84
9
0
207,750
5
L
Nike
4,369
485
33
4
0
165,031
2
L
Bellona
5,235
582
30
3
0
156,297
0
L
Hades
4,031
448
29
3
0
126,993
0
W
Cupid
6,547
727
65
7
0
167,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role