Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KonstantKinetic
Sobek
Level 78
God Stats
7W - 3L
1,641 SR
Queue Stats
44W - 42L
1,471 Elo+
Solo
Ymir
Ymir
McBingi
Ymir
Level 127
God Stats
7W - 10L
1,291 SR
Queue Stats
842W - 881L
1,473 Elo+
Solo
Loki
Loki
TOPCITY-ASSASSIN
Loki
Level 85
God Stats
12W - 10L
1,683 SR
Queue Stats
269W - 272L
1,534 Elo+
Party 1
Team Averages
Level 96
1,523 SR
1,496 Elo+

VS

Team Averages
Level 89
1,584 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Autska
Serqet
Level 83
God Stats
3W - 3L
1,639 SR
Queue Stats
50W - 47L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
drakkorous
Sun Wukong
Level 62
God Stats
1W - 1L
1,784 SR
Queue Stats
335W - 336L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 2
7,107
646
7,363
4,368
1,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
 
Hades
10
0 / 3 / 2
5,841
531
3,841
7,249
2,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 8
5,988
544
2,400
7,482
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
McBingi
Ymir
12
3 / 1 / 0
6,418
583
3,534
4,834
2,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 2
6,633
603
3,939
5,249
1,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 4 / 2
6,385
580
5,433
7,862
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
 
Freya
9
1 / 5 / 2
5,230
475
3,593
6,437
2,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
 
Khepri
7
0 / 3 / 3
5,077
462
1,611
4,776
2,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Autska
Serqet
10
1 / 1 / 3
5,859
533
3,233
5,588
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Sun Wukong
drakkorous
Sun Wukong
11
1 / 3 / 0
6,209
564
3,337
6,655
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
6
6
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
2
8
W
Hades
 
Hades
0
3
2
0.33
L
Izanami
 
Izanami
3
4
2
1
L
Freya
 
Freya
1
5
2
0.4
L
Khepri
 
Khepri
0
3
3
0.5
L
Serqet
Autska
Serqet
1
1
3
2.5
W
1
1
8
5
W
Ymir
McBingi
Ymir
3
1
0
3
W
5
0
2
6
L
Sun Wukong
drakkorous
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
17,207
29,182
Taken
31,318
12,201
Mitigated
11,625
8,091
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,363
3,899
0
400
4,368
1,495
0
1,676
2,692
0
43,754
W
Hades
 
Hades
3,841
1,485
0
3,105
7,249
2,853
189
152
6,921
33,181
0
L
Izanami
 
Izanami
5,433
4,096
0
1,959
7,862
2,536
126
4,078
3,784
0
33,977
L
Freya
 
Freya
3,593
1,049
0
1,372
6,437
2,211
0
925
5,512
20,625
0
L
Khepri
 
Khepri
1,611
0
0
613
4,776
2,128
0
643
4,133
9,089
0
L
Serqet
Autska
Serqet
3,233
890
0
2,340
5,588
1,803
0
892
4,696
0
29,559
W
2,400
569
0
3,114
7,482
4,065
0
3,203
4,279
9,463
0
W
Ymir
McBingi
Ymir
3,534
1,386
0
1,256
4,834
2,342
0
0
4,651
30,140
0
W
3,939
1,014
0
216
5,249
1,446
0
173
4,801
0
37,066
L
Sun Wukong
drakkorous
Sun Wukong
3,337
819
0
1,432
6,655
2,947
0
3,237
3,418
0
33,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
28,760
307
Minions Killed
258
0
Camps Cleared
0
1,024,473
Distance Traveled
1,017,210
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,107
646
77
7
0
184,836
3
W
Hades
5,841
531
63
6
0
191,483
1
L
Izanami
6,385
580
67
6
0
182,320
1
L
Freya
5,230
475
37
3
0
202,081
2
L
Khepri
5,077
462
12
1
0
188,083
1
L
Serqet
5,859
533
68
6
0
240,233
2
W
Sobek
5,988
544
22
2
0
210,825
2
W
Ymir
6,418
583
72
7
0
194,729
1
W
Loki
6,633
603
73
7
0
242,600
5
L
Sun Wukong
6,209
564
74
7
0
204,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role