Player Matchup

Hun Batz
Hun Batz
AceTheK1dd
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Freya
Freya
JetSalmon920207
Freya
Level 61
God Stats
13W - 8L
1,761 SR
Queue Stats
152W - 191L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
Robertazo0987
Danzaburou
Level 23
God Stats
1W - 2L
1,352 SR
Queue Stats
4W - 10L
1,098 Elo+
Party 2
Team Averages
Level 38
1,537 SR
1,336 Elo+

VS

Team Averages
Level 62
1,500 SR
1,384 Elo+
Hera
Hera
Gelman4u
Hera
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 191L
1,417 Elo+
Solo
Izanami
Izanami
dot_bonez
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 1
Achilles
Achilles
scorpion533
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AceTheK1dd
Hun Batz
14
8 / 3 / 3
9,766
814
8,672
8,328
3,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 0 / 11
8,893
741
5,831
10,074
3,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Robertazo0987
Danzaburou
12
3 / 1 / 9
8,784
732
6,646
6,546
2,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 3 / 3
7,691
641
5,668
7,631
2,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
dot_bonez
Izanami
10
1 / 6 / 2
7,420
618
3,180
7,762
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
scorpion533
Achilles
11
2 / 6 / 2
8,128
677
9,888
12,760
9,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AceTheK1dd
Hun Batz
8
3
3
3.17
L
Hera
1
3
3
0.83
W
3
0
11
8.5
W
Danzaburou
Robertazo0987
Danzaburou
3
1
9
7.5
L
Izanami
dot_bonez
Izanami
1
6
2
0.33
L
Achilles
scorpion533
Achilles
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
18,736
24,948
Taken
28,153
9,015
Mitigated
14,372
7,596
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AceTheK1dd
Hun Batz
8,672
2,098
963
1,856
8,328
3,133
1,354
2,255
6,073
0
35,494
L
Hera
5,668
706
0
2,145
7,631
2,324
0
1,106
6,287
29,021
0
W
5,831
1,390
530
3,116
10,074
3,560
799
1,403
8,671
16,129
0
W
Danzaburou
Robertazo0987
Danzaburou
6,646
2,931
318
813
6,546
2,322
703
2,010
4,536
0
23,360
L
Izanami
dot_bonez
Izanami
3,180
2,183
0
600
7,762
2,238
0
1,425
6,117
0
20,704
L
Achilles
scorpion533
Achilles
9,888
2,162
633
1,368
12,760
9,810
0
2,440
9,918
0
24,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
23,239
109
Minions Killed
123
0
Camps Cleared
0
673,649
Distance Traveled
584,596
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,766
814
48
4
0
233,737
3
L
Hera
7,691
641
44
4
0
209,753
2
W
Freya
8,893
741
23
2
0
220,634
2
W
Danzaburou
8,784
732
38
3
0
219,278
0
L
Izanami
7,420
618
52
4
0
156,542
2
L
Achilles
8,128
677
27
2
0
218,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role