Player Matchup

Cu Chulainn
Cu Chulainn
DongSchlongLong
Cu Chulainn
Level 98
God Stats
26W - 17L
1,672 SR
Queue Stats
260W - 229L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Johnisking34
Danzaburou
Level 127
God Stats
2W - 3L
1,416 SR
Queue Stats
177W - 167L
1,638 Elo+
Party 2
Cabrakan
Cabrakan
Kilner
Cabrakan
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 41L
1,557 Elo+
Party 2
Thanatos
Thanatos
SquirrellyRat
Thanatos
Level 86
God Stats
1W - 0L
1,776 SR
Queue Stats
12W - 10L
1,259 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Trumex
Morgan Le Fay
Level 155
God Stats
19W - 13L
1,669 SR
Queue Stats
322W - 297L
1,569 Elo+
Party 2
Team Averages
Level 118
1,607 SR
1,515 Elo+

VS

Team Averages
Level 102
1,484 SR
1,559 Elo+
Ymir
Ymir
FulminareXII
Ymir
Level 96
God Stats
1W - 3L
1,285 SR
Queue Stats
316W - 311L
1,490 Elo+
Solo
Nemesis
Nemesis
HarknessMonstr
Nemesis
Level 117
God Stats
6W - 8L
1,406 SR
Queue Stats
366W - 303L
1,511 Elo+
Party 1
Tyr
Tyr
KuncleBun
Tyr
Level 86
God Stats
9W - 7L
1,515 SR
Queue Stats
294W - 237L
1,573 Elo+
Party 1
Rama
Rama
MAGICxPIExYUM
Rama
Level 82
God Stats
8W - 11L
1,459 SR
Queue Stats
139W - 118L
1,674 Elo+
Party 1
Merlin
Merlin
Rex096
Merlin
Level 129
God Stats
1W - 4L
1,755 SR
Queue Stats
117W - 137L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DongSchlongLong
Cu Chulainn
20
13 / 0 / 9
14,709
566
21,571
19,184
19,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Johnisking34
Danzaburou
19
6 / 7 / 10
12,958
498
17,318
23,397
10,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Kilner
Cabrakan
18
4 / 2 / 16
12,015
462
6,849
17,803
24,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SquirrellyRat
Thanatos
19
2 / 3 / 8
12,169
468
9,132
18,012
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Trumex
Morgan Le Fay
20
9 / 0 / 13
14,467
556
28,973
15,794
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 7
8,906
343
6,905
26,322
18,716
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 7 / 6
10,998
423
7,503
18,450
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 9 / 2
10,291
396
6,170
19,535
17,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 6 / 5
12,107
466
16,528
22,597
8,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Rex096
Merlin
17
2 / 5 / 1
10,889
419
14,229
13,016
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
34
Kills
11
12
Deaths
34
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DongSchlongLong
Cu Chulainn
13
0
9
17.5
L
3
7
7
0.93
L
2
7
6
0.71
W
Danzaburou
Johnisking34
Danzaburou
6
7
10
1.57
W
Cabrakan
Kilner
Cabrakan
4
2
16
6
L
0
9
2
0.11
L
4
6
5
1.08
L
Merlin
Rex096
Merlin
2
5
1
0.5
W
Thanatos
SquirrellyRat
Thanatos
2
3
8
2
W
Morgan Le Fay
Trumex
Morgan Le Fay
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,843
Damage
51,335
94,190
Taken
99,920
72,587
Mitigated
59,159
46,107
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DongSchlongLong
Cu Chulainn
21,571
2,934
0
8,636
19,184
19,945
1,675
4,249
14,935
1,059
105,985
L
6,905
397
708
2,688
26,322
18,716
0
11,879
14,443
25,896
0
L
7,503
2,370
0
1,156
18,450
8,367
0
5,361
13,089
0
74,367
W
Danzaburou
Johnisking34
Danzaburou
17,318
9,914
0
8,617
23,397
10,552
1,008
4,202
19,195
0
87,522
W
Cabrakan
Kilner
Cabrakan
6,849
1,331
624
2,535
17,803
24,854
725
5,013
12,790
27,771
0
L
6,170
827
0
2,352
19,535
17,937
332
4,469
15,066
0
51,252
L
16,528
11,752
0
5,933
22,597
8,995
0
7,536
15,061
1,533
96,072
L
Merlin
Rex096
Merlin
14,229
664
0
902
13,016
5,144
0
6,816
6,200
79,392
0
W
Thanatos
SquirrellyRat
Thanatos
9,132
1,499
0
18,815
18,012
7,948
1,130
4,010
14,002
0
100,337
W
Morgan Le Fay
Trumex
Morgan Le Fay
28,973
2,700
775
6,105
15,794
9,288
4,776
4,432
11,362
133,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,318
Gold Earned
53,191
694
Minions Killed
623
0
Camps Cleared
0
2,493,334
Distance Traveled
2,237,346
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,709
566
179
7
0
526,635
0
L
Ymir
8,906
343
34
1
0
463,621
11
L
Nemesis
10,998
423
137
5
0
503,941
10
W
Danzaburou
12,958
498
134
5
0
430,689
14
W
Cabrakan
12,015
462
33
1
0
508,346
7
L
Tyr
10,291
396
113
4
0
439,385
6
L
Rama
12,107
466
190
7
0
390,958
5
L
Merlin
10,889
419
149
6
0
439,441
7
W
Thanatos
12,169
468
141
5
0
532,057
2
W
Morgan Le Fay
14,467
556
207
8
0
495,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role