Player Matchup

Bakasura
Bakasura
IDEKLASTKINGS
Bakasura
Level 19
God Stats
4W - 1L
1,906 SR
Queue Stats
82W - 82L
1,382 Elo+
Solo
Ra
Ra
Lil_Wyatt69
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,722 Elo+
Solo
Gilgamesh
Gilgamesh
PasstaLaaVissta
Gilgamesh
Level 16
God Stats
3W - 2L
1,714 SR
Queue Stats
33W - 32L
1,495 Elo+
Solo
Hachiman
Hachiman
disturbeWARRIOR
Hachiman
Level 28
God Stats
7W - 7L
1,482 SR
Queue Stats
403W - 423L
1,428 Elo+
Solo
Sylvanus
Sylvanus
frilly-tribune9
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,302 Elo+
Solo
Team Averages
Level 16
1,620 SR
1,466 Elo+

VS

Team Averages
Level 20
1,411 SR
1,480 Elo+
Anubis
Anubis
Javimari26
Anubis
Level 5
God Stats
7W - 4L
1,723 SR
Queue Stats
15W - 14L
1,663 Elo+
Solo
Izanami
Izanami
Myth-Orpheus
Izanami
Level 27
God Stats
40W - 33L
1,489 SR
Queue Stats
167W - 190L
1,395 Elo+
Solo
Serqet
Serqet
TatsukiXArisawa
Serqet
Level 27
God Stats
18W - 30L
1,284 SR
Queue Stats
48W - 56L
1,439 Elo+
Solo
Fenrir
Fenrir
tadeo-jg-
Fenrir
Level 25
God Stats
2W - 3L
1,257 SR
Queue Stats
152W - 189L
1,453 Elo+
Solo
Chaac
Chaac
yungeenuce
Chaac
Level 15
God Stats
2W - 4L
1,304 SR
Queue Stats
51W - 48L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IDEKLASTKINGS
Bakasura
13
5 / 3 / 2
8,457
445
9,677
14,136
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 0
6,879
362
3,263
11,405
4,619
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
PasstaLaaVissta
Gilgamesh
15
2 / 4 / 2
9,106
479
6,848
15,950
8,959
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
13
0 / 8 / 2
7,713
406
8,392
19,296
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
2 / 4 / 1
7,226
380
3,206
13,068
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Javimari26
Anubis
15
4 / 4 / 6
9,614
506
10,101
7,535
3,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Myth-Orpheus
Izanami
18
7 / 2 / 4
11,077
583
14,887
13,935
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 6
9,539
502
5,490
10,417
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
tadeo-jg-
Fenrir
15
10 / 0 / 5
10,129
533
8,924
12,361
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
13
4 / 2 / 1
8,919
469
12,501
12,824
8,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
29
29
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
IDEKLASTKINGS
Bakasura
5
3
2
2
W
Anubis
Javimari26
Anubis
4
4
6
1.75
L
0
10
0
0
W
Izanami
Myth-Orpheus
Izanami
7
2
4
4.5
L
Gilgamesh
PasstaLaaVissta
Gilgamesh
2
4
2
0.75
W
4
1
6
7
L
Hachiman
0
8
2
0.13
L
Sylvanus
2
4
1
0.63
W
Fenrir
tadeo-jg-
Fenrir
10
0
5
12.5
W
Chaac
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
51,903
73,855
Taken
57,072
28,992
Mitigated
30,325
18,172
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
IDEKLASTKINGS
Bakasura
9,677
7,734
0
4,040
14,136
4,944
558
1,665
12,020
0
33,403
W
Anubis
Javimari26
Anubis
10,101
845
0
3,507
7,535
3,260
504
2,129
5,396
56,240
0
L
3,263
616
466
2,047
11,405
4,619
497
2,403
8,714
36,608
0
W
Izanami
Myth-Orpheus
Izanami
14,887
10,727
0
8,790
13,935
5,061
2,735
957
12,958
0
91,482
L
Gilgamesh
PasstaLaaVissta
Gilgamesh
6,848
1,807
0
3,243
15,950
8,959
0
684
15,266
6,252
55,678
W
5,490
2,235
0
3,006
10,417
3,776
1,423
1,070
8,932
0
54,325
L
Hachiman
8,392
5,254
0
6,259
19,296
5,054
0
0
19,110
0
48,329
L
Sylvanus
3,206
968
318
1,799
13,068
5,416
280
5,349
7,431
15,335
0
W
Fenrir
tadeo-jg-
Fenrir
8,924
2,627
0
3,768
12,361
9,549
0
1,362
10,779
0
33,430
W
Chaac
12,501
2,078
0
3,856
12,824
8,679
0
1,343
11,125
0
59,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
49,278
338
Minions Killed
508
0
Camps Cleared
0
1,596,866
Distance Traveled
1,748,503
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,457
445
81
4
0
352,954
3
W
Anubis
9,614
506
113
6
0
323,519
0
L
Ra
6,879
362
66
3
0
276,648
3
W
Izanami
11,077
583
167
9
0
317,211
0
L
Gilgamesh
9,106
479
103
5
0
349,195
3
W
Serqet
9,539
502
105
6
0
413,153
4
L
Hachiman
7,713
406
68
4
0
308,909
0
L
Sylvanus
7,226
380
20
1
0
309,160
0
W
Fenrir
10,129
533
39
2
0
349,213
1
W
Chaac
8,919
469
84
4
0
345,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role