Player Matchup

Cupid
Cupid
Masione
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,641 Elo+
Solo
Izanami
Izanami
ShadowSoul3209
Izanami
Level 26
God Stats
66W - 56L
1,490 SR
Queue Stats
83W - 77L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Soviet099
Cthulhu
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,154 Elo+
Party 1
Arachne
Arachne
TariusKing1
Arachne
Level 29
God Stats
33W - 15L
1,772 SR
Queue Stats
425W - 403L
1,491 Elo+
Party 2
King Arthur
King Arthur
deniskdoebler
King Arthur
Level 17
God Stats
9W - 4L
1,383 SR
Queue Stats
14W - 10L
1,349 Elo+
Party 1
Team Averages
Level 16
1,529 SR
1,413 Elo+

VS

Team Averages
Level 19
1,493 SR
1,378 Elo+
Danzaburou
Danzaburou
Mosk_MA
Danzaburou
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 11L
1,070 Elo+
Solo
Nemesis
Nemesis
TheChosenJT
Nemesis
Level 27
God Stats
16W - 16L
1,504 SR
Queue Stats
63W - 79L
1,412 Elo+
Solo
Hou Yi
Hou Yi
bendanklin
Hou Yi
Level 28
God Stats
28W - 26L
1,605 SR
Queue Stats
30W - 26L
1,536 Elo+
Solo
Medusa
Medusa
cravedatjuice604
Medusa
Level 17
God Stats
1W - 1L
1,589 SR
Queue Stats
2W - 6L
1,511 Elo+
Solo
Cthulhu
Cthulhu
moldsloth
Cthulhu
Level 18
God Stats
1W - 2L
1,483 SR
Queue Stats
14W - 22L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Masione
Cupid
18
4 / 9 / 9
13,833
512
19,942
20,790
8,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 7 / 0
16,530
612
15,146
19,935
10,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Soviet099
Cthulhu
16
1 / 16 / 2
11,654
432
6,950
24,319
17,474
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
TariusKing1
Arachne
20
15 / 5 / 3
17,176
636
23,217
29,523
18,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
deniskdoebler
King Arthur
17
7 / 12 / 6
13,330
494
16,623
35,221
46,929
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mosk_MA
Danzaburou
13
0 / 11 / 11
9,954
369
5,472
16,438
5,855
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
TheChosenJT
Nemesis
20
16 / 5 / 5
15,651
580
20,673
21,124
9,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
bendanklin
Hou Yi
20
14 / 3 / 9
15,830
586
28,300
28,703
12,779
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 2 / 12
16,234
601
29,800
21,294
20,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
moldsloth
Cthulhu
16
3 / 10 / 19
12,242
453
9,698
26,614
27,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
104
31
Kills
48
49
Deaths
31
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cupid
Masione
Cupid
4
9
9
0.94
L
Danzaburou
Mosk_MA
Danzaburou
0
11
11
0.5
W
4
7
0
0.57
W
Cthulhu
Soviet099
Cthulhu
1
16
2
0.13
W
Arachne
TariusKing1
Arachne
15
5
3
3.3
L
Nemesis
TheChosenJT
Nemesis
16
5
5
3.7
L
Hou Yi
bendanklin
Hou Yi
14
3
9
6.17
L
15
2
12
10.5
W
King Arthur
deniskdoebler
King Arthur
7
12
6
0.83
L
Cthulhu
moldsloth
Cthulhu
3
10
19
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,878
Damage
93,943
129,788
Taken
114,173
101,231
Mitigated
75,574
34,687
Healing
34,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Masione
Cupid
19,942
10,808
0
5,141
20,790
8,541
2,016
1,098
19,692
0
79,297
L
Danzaburou
Mosk_MA
Danzaburou
5,472
2,118
0
791
16,438
5,855
1,039
401
16,037
0
16,921
W
15,146
12,807
315
3,550
19,935
10,180
13,559
756
19,179
0
108,357
W
Cthulhu
Soviet099
Cthulhu
6,950
695
181
521
24,319
17,474
357
1,056
23,263
44,765
0
W
Arachne
TariusKing1
Arachne
23,217
17,684
494
17,624
29,523
18,107
0
1,381
28,142
0
144,030
L
Nemesis
TheChosenJT
Nemesis
20,673
12,168
0
7,830
21,124
9,530
1,339
1,169
19,955
0
114,976
L
Hou Yi
bendanklin
Hou Yi
28,300
21,415
0
13,346
28,703
12,779
6,824
1,460
27,243
0
122,229
L
29,800
13,124
1,290
8,095
21,294
20,140
5,368
2,163
19,131
0
116,450
W
King Arthur
deniskdoebler
King Arthur
16,623
2,824
557
6,304
35,221
46,929
123
5,407
29,814
0
58,307
L
Cthulhu
moldsloth
Cthulhu
9,698
630
0
3,010
26,614
27,270
642
1,757
24,857
49,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,523
Gold Earned
69,911
612
Minions Killed
628
0
Camps Cleared
0
2,130,196
Distance Traveled
2,259,037
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,833
512
119
4
0
468,489
2
L
Danzaburou
9,954
369
26
1
0
387,859
1
W
Izanami
16,530
612
234
9
0
366,538
0
W
Cthulhu
11,654
432
67
2
0
410,375
0
W
Arachne
17,176
636
137
5
0
469,700
1
L
Nemesis
15,651
580
174
6
0
524,160
1
L
Hou Yi
15,830
586
183
7
0
426,990
0
L
Medusa
16,234
601
176
7
0
474,882
7
W
King Arthur
13,330
494
55
2
0
415,094
0
L
Cthulhu
12,242
453
69
3
0
445,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role