Player Matchup

Jormungandr
Jormungandr
ThankYouZzzTN
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,315 Elo+
Solo
Yemoja
Yemoja
lShpookl
Yemoja
Level 47
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 9L
1,513 Elo+
Party 1
Chang'e
Chang'e
sEo iEclipzz
Chang'e
Level 118
God Stats
1W - 3L
1,703 SR
Queue Stats
52W - 51L
1,586 Elo+
Party 1
Team Averages
Level 66
1,643 SR
1,471 Elo+

VS

Team Averages
Level 73
1,441 SR
1,450 Elo+
Morgan Le Fay
Morgan Le Fay
JOHNYHA134
Morgan Le Fay
Level 91
God Stats
13W - 11L
1,324 SR
Queue Stats
324W - 449L
1,375 Elo+
Solo
Odin
Odin
LoisSenju
Odin
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
773W - 1,016L
1,479 Elo+
Solo
Chang'e
Chang'e
TheFinalFantasy7
Chang'e
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ThankYouZzzTN
Jormungandr
16
3 / 5 / 8
14,176
616
15,600
25,122
20,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
lShpookl
Yemoja
17
1 / 4 / 8
12,831
558
13,561
18,908
20,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
sEo iEclipzz
Chang'e
20
13 / 6 / 1
15,497
674
30,952
25,938
9,786
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JOHNYHA134
Morgan Le Fay
20
11 / 7 / 3
16,668
725
33,050
25,825
12,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
20
1 / 0 / 13
16,466
716
11,120
34,261
32,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 10 / 6
13,952
607
14,888
21,232
8,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
17
Kills
15
15
Deaths
17
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
JOHNYHA134
Morgan Le Fay
11
7
3
1.79
W
Odin
1
0
13
7.5
L
Jormungandr
ThankYouZzzTN
Jormungandr
3
5
8
1.4
W
3
10
6
0.6
L
Yemoja
lShpookl
Yemoja
1
4
8
1.25
L
Chang'e
sEo iEclipzz
Chang'e
13
6
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,113
Damage
59,058
69,968
Taken
81,318
50,597
Mitigated
53,282
21,076
Healing
35,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
JOHNYHA134
Morgan Le Fay
33,050
3,329
671
5,737
25,825
12,242
1,292
17,918
7,907
88,965
0
W
Odin
11,120
2,440
1,086
16,971
34,261
32,997
396
23,799
10,462
0
46,477
L
Jormungandr
ThankYouZzzTN
Jormungandr
15,600
3,582
901
2,506
25,122
20,641
95
16,857
8,149
46,498
0
W
14,888
2,044
5,176
5,510
21,232
8,043
1,545
18,396
2,836
52,179
0
L
Yemoja
lShpookl
Yemoja
13,561
1,402
795
0
18,908
20,170
105
13,622
5,128
51,478
0
L
Chang'e
sEo iEclipzz
Chang'e
30,952
755
5,629
11,245
25,938
9,786
1,118
16,943
8,753
93,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
47,086
224
Minions Killed
240
0
Camps Cleared
0
1,127,839
Distance Traveled
1,103,619
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,668
725
92
4
0
354,044
0
W
Odin
16,466
716
62
3
0
399,272
0
L
Jormungandr
14,176
616
44
2
0
365,640
1
W
Chang'e
13,952
607
86
4
0
350,303
1
L
Yemoja
12,831
558
60
3
0
377,820
1
L
Chang'e
15,497
674
120
5
0
384,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role