Player Matchup

Kukulkan
Kukulkan
Dr_Trey_7
Kukulkan
Level 8
God Stats
1W - 1L
1,839 SR
Queue Stats
4W - 4L
1,523 Elo+
Solo
Bakasura
Bakasura
EmperorTlaloc
Bakasura
Level 27
God Stats
1W - 5L
1,282 SR
Queue Stats
412W - 228L
1,744 Elo+
Solo
Tsukuyomi
Tsukuyomi
Foxlum56
Tsukuyomi
Level 19
God Stats
1W - 2L
1,489 SR
Queue Stats
40W - 42L
1,327 Elo+
Solo
Ganesha
Ganesha
Sampson88
Ganesha
Level 18
God Stats
17W - 12L
1,462 SR
Queue Stats
78W - 84L
1,348 Elo+
Party 1
Thoth
Thoth
demormith
Thoth
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
79W - 84L
1,352 Elo+
Party 1
Team Averages
Level 20
1,477 SR
1,459 Elo+

VS

Team Averages
Level 50
1,435 SR
1,377 Elo+
Neith
Neith
PandoraVanity
Neith
Level 2
God Stats
1W - 2L
1,265 SR
Queue Stats
3W - 6L
1,220 Elo+
Party 2
Nu Wa
Nu Wa
Shurado-Shikoten
Nu Wa
Level 16
God Stats
38W - 26L
1,154 SR
Queue Stats
144W - 177L
1,223 Elo+
Solo
Ymir
Ymir
maestro1417dude
Ymir
Level 67
God Stats
6W - 7L
1,320 SR
Queue Stats
67W - 87L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
oatmeal77
Sun Wukong
Level 154
God Stats
2W - 0L
1,680 SR
Queue Stats
17W - 20L
1,542 Elo+
Party 3
Discordia
Discordia
pyroneko1984
Discordia
Level 11
God Stats
20W - 14L
1,755 SR
Queue Stats
29W - 18L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr_Trey_7
Kukulkan
14
1 / 8 / 0
9,523
866
4,987
14,065
5,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
EmperorTlaloc
Bakasura
16
8 / 10 / 1
11,659
1,060
12,257
19,229
7,856
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Foxlum56
Tsukuyomi
15
0 / 8 / 2
9,327
848
10,136
25,330
17,282
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Sampson88
Ganesha
16
0 / 8 / 5
10,585
962
6,291
30,779
31,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
demormith
Thoth
16
0 / 7 / 5
9,597
872
6,880
19,340
7,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 17
10,323
938
7,095
6,030
2,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 3 / 22
11,466
1,042
20,613
8,811
3,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
8 / 2 / 15
11,558
1,051
15,928
12,200
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
oatmeal77
Sun Wukong
20
15 / 0 / 22
14,208
1,292
29,846
14,807
13,070
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Discordia
pyroneko1984
Discordia
19
13 / 1 / 19
12,874
1,170
26,625
6,255
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
136
9
Kills
41
41
Deaths
9
13
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dr_Trey_7
Kukulkan
1
8
0
0.13
L
Bakasura
EmperorTlaloc
Bakasura
8
10
1
0.85
L
Tsukuyomi
Foxlum56
Tsukuyomi
0
8
2
0.13
W
1
3
17
3.17
L
Ganesha
Sampson88
Ganesha
0
8
5
0.31
W
4
3
22
5
L
Thoth
demormith
Thoth
0
7
5
0.36
W
8
2
15
7.75
W
Sun Wukong
oatmeal77
Sun Wukong
15
0
22
26
W
Discordia
pyroneko1984
Discordia
13
1
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
100,107
108,743
Taken
48,103
68,551
Mitigated
26,937
5,102
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dr_Trey_7
Kukulkan
4,987
383
0
0
14,065
5,014
0
9,665
4,400
23,859
0
L
Bakasura
EmperorTlaloc
Bakasura
12,257
7,484
0
1,237
19,229
7,856
0
9,552
9,677
0
12,539
L
Tsukuyomi
Foxlum56
Tsukuyomi
10,136
1,897
729
1,679
25,330
17,282
0
14,652
10,678
0
32,422
W
7,095
3,154
0
799
6,030
2,060
0
1,824
3,625
0
14,849
L
Ganesha
Sampson88
Ganesha
6,291
619
0
1,200
30,779
31,179
0
18,788
11,991
18,310
0
W
20,613
9,028
0
1,160
8,811
3,318
0
4,637
3,572
36,989
0
L
Thoth
demormith
Thoth
6,880
1,025
0
257
19,340
7,220
0
10,509
8,831
23,733
0
W
15,928
2,284
880
2,362
12,200
6,543
0
3,417
7,552
23,297
0
W
Sun Wukong
oatmeal77
Sun Wukong
29,846
8,665
1,858
5,432
14,807
13,070
0
5,066
9,190
0
50,859
W
Discordia
pyroneko1984
Discordia
26,625
806
0
206
6,255
1,946
0
3,214
2,964
53,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
60,429
130
Minions Killed
204
6
Camps Cleared
8
932,552
Distance Traveled
902,928
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,523
866
44
4
4
147,375
0
L
Bakasura
11,659
1,060
19
2
1
196,494
0
L
Tsukuyomi
9,327
848
37
3
0
186,187
0
W
Neith
10,323
938
24
2
0
142,201
0
L
Ganesha
10,585
962
0
0
0
194,966
3
W
Nu Wa
11,466
1,042
33
3
0
147,007
0
L
Thoth
9,597
872
30
3
1
207,530
0
W
Ymir
11,558
1,051
18
2
1
181,483
1
W
Sun Wukong
14,208
1,292
55
5
2
220,162
2
W
Discordia
12,874
1,170
74
7
5
212,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role