Player Matchup

Cerberus
Cerberus
Cidcibie03
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
EarnestWheat
Baron Samedi
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 55L
1,570 Elo+
Party 2
Ullr
Ullr
Jimmehwat
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
ShadowArcher1229
Amaterasu
Level 44
God Stats
0W - 2L
1,226 SR
Queue Stats
28W - 31L
1,455 Elo+
Solo
Athena
Athena
Suddds
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,466 Elo+
Party 2
Team Averages
Level 52
1,445 SR
1,477 Elo+

VS

Team Averages
Level 86
1,506 SR
1,462 Elo+
Raijin
Raijin
Fortunate NO
Raijin
Level 105
God Stats
3W - 4L
1,188 SR
Queue Stats
285W - 268L
1,511 Elo+
Party 1
Odin
Odin
II IVIETAL II
Odin
Level 65
God Stats
4W - 0L
1,693 SR
Queue Stats
151W - 153L
1,466 Elo+
Party 1
Ra
Ra
MarkLost
Ra
Level 93
God Stats
4W - 4L
1,527 SR
Queue Stats
294W - 307L
1,474 Elo+
Party 1
Cupid
Cupid
PandemoniumXD
Cupid
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,424 Elo+
Solo
Khepri
Khepri
V1ctr0n
Khepri
Level 69
God Stats
6W - 5L
1,621 SR
Queue Stats
152W - 163L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cidcibie03
Cerberus
17
3 / 6 / 10
10,800
720
16,817
43,037
41,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
EarnestWheat
Baron Samedi
19
3 / 3 / 12
10,353
690
27,197
22,183
13,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
16
3 / 7 / 9
10,024
668
14,843
18,542
9,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
16
4 / 8 / 6
9,963
664
10,279
23,644
16,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Suddds
Athena
18
4 / 4 / 10
10,627
708
7,354
24,527
28,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 3 / 15
12,244
816
40,086
13,508
5,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
2 / 3 / 16
11,529
769
11,899
26,288
16,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 13
10,905
727
21,056
10,150
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 6 / 8
12,554
837
26,654
16,368
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
V1ctr0n
Khepri
17
1 / 3 / 19
10,965
731
9,715
27,533
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
17
Kills
28
28
Deaths
17
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cidcibie03
Cerberus
3
6
10
1.33
L
Baron Samedi
EarnestWheat
Baron Samedi
3
3
12
3
W
Raijin
8
3
15
5.17
W
2
3
16
3.33
L
Ullr
3
7
9
1.07
W
3
2
13
4.75
W
14
6
8
3
L
Amaterasu
4
8
6
0.88
L
Athena
Suddds
Athena
4
4
10
2.25
W
Khepri
V1ctr0n
Khepri
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,490
Damage
109,410
131,933
Taken
93,847
108,980
Mitigated
51,193
65,755
Healing
48,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cidcibie03
Cerberus
16,817
863
3,346
18,574
43,037
41,798
180
20,828
22,209
33,235
0
L
Baron Samedi
EarnestWheat
Baron Samedi
27,197
3,367
11,366
9,636
22,183
13,001
874
11,835
10,348
49,060
0
W
Raijin
40,086
3,623
3,119
1,181
13,508
5,793
1,583
8,560
4,948
68,541
0
W
11,899
3,833
2,161
9,986
26,288
16,335
442
12,699
13,589
0
22,492
L
Ullr
14,843
8,189
1,142
3,264
18,542
9,161
345
8,881
9,661
0
32,837
W
21,056
2,519
9,887
3,396
10,150
4,838
924
6,736
3,414
42,317
0
W
26,654
19,052
3,946
3,949
16,368
6,863
2,618
10,029
6,339
0
37,884
L
Amaterasu
10,279
4,398
2,731
7,711
23,644
16,298
0
16,037
7,607
0
19,036
L
Athena
Suddds
Athena
7,354
2,138
3,315
4,670
24,527
28,722
452
13,276
11,251
10,177
0
W
Khepri
V1ctr0n
Khepri
9,715
1,130
1,990
8,667
27,533
17,364
730
13,344
14,189
14,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
58,197
153
Minions Killed
153
0
Camps Cleared
0
1,199,497
Distance Traveled
1,328,030
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,800
720
57
4
0
230,594
0
L
Baron Samedi
10,353
690
34
2
0
229,094
0
W
Raijin
12,244
816
57
4
0
254,896
1
W
Odin
11,529
769
16
1
0
279,778
5
L
Ullr
10,024
668
41
3
0
218,962
0
W
Ra
10,905
727
46
3
0
264,229
0
W
Cupid
12,554
837
28
2
0
243,394
0
L
Amaterasu
9,963
664
15
1
0
256,126
0
L
Athena
10,627
708
6
0
0
264,721
0
W
Khepri
10,965
731
6
0
0
285,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role