Player Matchup

Zeus
Zeus
Crypticsav
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,220 Elo+
Solo
Danzaburou
Danzaburou
Fausty_got_Fire
Danzaburou
Level 18
God Stats
9W - 3L
1,629 SR
Queue Stats
40W - 33L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
JayFuego
Ah Puch
Level 26
God Stats
12W - 10L
1,583 SR
Queue Stats
37W - 40L
1,506 Elo+
Party 2
Khepri
Khepri
Llewdor
Khepri
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,417 Elo+
Solo
Pele
Pele
MINTGREENTURTLE
Pele
Level 26
God Stats
26W - 14L
1,614 SR
Queue Stats
44W - 32L
1,516 Elo+
Party 2
Team Averages
Level 19
1,565 SR
1,432 Elo+

VS

Team Averages
Level 31
1,494 SR
1,455 Elo+
Danzaburou
Danzaburou
BoneFather22
Danzaburou
Level 25
God Stats
49W - 38L
1,438 SR
Queue Stats
149W - 146L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Danielsnowly
Nu Wa
Level 14
God Stats
43W - 42L
1,529 SR
Queue Stats
156W - 157L
1,456 Elo+
Solo
Neith
Neith
KaiRenard2810
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OfficialCTE
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Tiamat
Tiamat
x-Sliq_ViBeZ
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
11,475
820
6,346
14,424
9,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Fausty_got_Fire
Danzaburou
20
6 / 2 / 20
15,245
1,089
22,947
19,134
7,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
JayFuego
Ah Puch
20
21 / 0 / 11
17,464
1,247
45,574
8,479
3,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Llewdor
Khepri
20
0 / 9 / 29
14,667
1,048
9,247
32,103
37,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 0 / 15
15,327
1,095
15,288
10,457
4,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoneFather22
Danzaburou
19
3 / 9 / 9
12,773
912
17,171
26,862
11,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 10 / 8
12,217
873
14,627
22,749
9,039
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 1 / 12
13,837
988
19,524
14,607
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
OfficialCTE
Kukulkan
20
1 / 9 / 11
13,146
939
11,020
18,823
8,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
19
7 / 9 / 6
13,099
936
15,496
19,731
13,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
63
38
Kills
17
17
Deaths
38
82
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BoneFather22
Danzaburou
3
9
9
0.83
W
1
6
7
0.75
L
2
10
8
0.6
W
Danzaburou
Fausty_got_Fire
Danzaburou
6
2
20
8
W
Ah Puch
JayFuego
Ah Puch
21
0
11
26.5
L
4
1
12
10
W
Khepri
Llewdor
Khepri
0
9
29
1.61
W
10
0
15
17.5
L
Kukulkan
OfficialCTE
Kukulkan
1
9
11
0.72
L
Tiamat
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,402
Damage
77,838
84,597
Taken
102,772
62,946
Mitigated
49,018
17,956
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BoneFather22
Danzaburou
17,171
7,014
289
5,664
26,862
11,443
0
16,624
10,238
0
40,691
W
6,346
767
0
2,073
14,424
9,097
0
6,620
7,580
18,059
0
L
14,627
4,717
657
885
22,749
9,039
0
13,544
9,205
43,868
0
W
Danzaburou
Fausty_got_Fire
Danzaburou
22,947
11,930
0
6,183
19,134
7,921
0
9,111
9,775
0
59,760
W
Ah Puch
JayFuego
Ah Puch
45,574
842
426
4,458
8,479
3,783
0
2,937
5,418
90,907
0
L
19,524
9,298
0
2,007
14,607
6,826
0
6,670
7,937
0
63,205
W
Khepri
Llewdor
Khepri
9,247
267
0
4,050
32,103
37,492
0
16,127
14,388
22,847
0
W
15,288
3,613
0
766
10,457
4,653
0
5,196
5,147
0
42,144
L
Kukulkan
OfficialCTE
Kukulkan
11,020
2,223
0
187
18,823
8,246
0
13,503
5,320
35,580
0
L
Tiamat
15,496
1,753
0
1,716
19,731
13,464
0
10,826
8,905
24,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,178
Gold Earned
65,072
304
Minions Killed
326
8
Camps Cleared
8
1,270,165
Distance Traveled
1,127,539
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,773
912
55
4
0
214,109
2
W
Zeus
11,475
820
11
1
0
146,305
2
L
Nu Wa
12,217
873
71
5
1
224,011
3
W
Danzaburou
15,245
1,089
107
8
2
260,408
0
W
Ah Puch
17,464
1,247
107
8
2
291,978
0
L
Neith
13,837
988
95
7
5
237,008
0
W
Khepri
14,667
1,048
22
2
0
266,601
3
W
Pele
15,327
1,095
57
4
4
304,873
0
L
Kukulkan
13,146
939
68
5
1
229,058
0
L
Tiamat
13,099
936
37
3
1
223,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role