Player Matchup

Amaterasu
Amaterasu
BorealisAurora
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 223L
1,428 Elo+
Party 2
Vulcan
Vulcan
IronSide99
Vulcan
Level 29
God Stats
4W - 5L
1,565 SR
Queue Stats
131W - 119L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
Lev3rett
Baron Samedi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 167L
1,306 Elo+
Party 2
Eset
Eset
Nicolas00013
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,262 Elo+
Solo
Chiron
Chiron
plague0w0
Chiron
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
200W - 234L
1,415 Elo+
Party 2
Team Averages
Level 20
1,513 SR
1,340 Elo+

VS

Team Averages
Level 33
1,464 SR
1,358 Elo+
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bellako69
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,293 Elo+
Solo
Izanami
Izanami
BonefulBill
Izanami
Level 27
God Stats
15W - 13L
1,375 SR
Queue Stats
161W - 182L
1,393 Elo+
Party 3
Ra
Ra
Fox-King1-_
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,184 Elo+
Party 1
Hachiman
Hachiman
We1rdKid
Hachiman
Level 27
God Stats
28W - 33L
1,447 SR
Queue Stats
100W - 106L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BorealisAurora
Amaterasu
20
10 / 8 / 16
16,388
1,093
18,534
33,785
27,634
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
IronSide99
Vulcan
15
0 / 0 / 0
10,600
707
0
0
0
Baron Samedi
Lev3rett
Baron Samedi
20
13 / 17 / 15
16,759
1,117
28,022
35,234
22,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 8 / 17
13,832
922
16,172
16,329
7,771
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
plague0w0
Chiron
20
9 / 3 / 17
16,394
1,093
28,519
13,547
6,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
6 / 4 / 20
14,758
984
11,745
21,780
35,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Bellako69
Bakasura
20
4 / 10 / 16
15,069
1,005
15,950
22,756
11,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
BonefulBill
Izanami
20
13 / 6 / 16
16,915
1,128
22,105
13,658
5,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 6 / 27
14,221
948
12,244
18,600
8,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
We1rdKid
Hachiman
20
12 / 8 / 20
16,844
1,123
28,416
22,852
11,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
135
34
Kills
36
36
Deaths
34
65
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
4
20
4
W
Bakasura
Bellako69
Bakasura
4
10
16
1.2
W
Izanami
BonefulBill
Izanami
13
6
16
3.5
L
Amaterasu
BorealisAurora
Amaterasu
10
8
16
2.25
W
1
6
27
2.42
L
Vulcan
IronSide99
Vulcan
0
0
0
0
L
Baron Samedi
Lev3rett
Baron Samedi
13
17
15
1.21
L
2
8
17
1.31
W
Hachiman
We1rdKid
Hachiman
12
8
20
2.75
L
Chiron
plague0w0
Chiron
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,247
Damage
90,460
98,895
Taken
99,646
63,637
Mitigated
72,872
16,368
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,745
746
0
0
21,780
35,013
0
8,470
13,310
23,928
0
W
Bakasura
Bellako69
Bakasura
15,950
9,428
0
2,022
22,756
11,492
0
8,956
13,800
0
35,646
W
Izanami
BonefulBill
Izanami
22,105
12,385
0
900
13,658
5,844
0
5,137
8,521
0
38,975
L
Amaterasu
BorealisAurora
Amaterasu
18,534
10,641
0
6,166
33,785
27,634
0
7,596
25,463
0
31,695
W
12,244
2,223
1,897
2,519
18,600
8,825
0
9,897
8,703
29,879
0
L
Vulcan
IronSide99
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Lev3rett
Baron Samedi
28,022
6,251
2,107
4,140
35,234
22,194
0
8,259
26,261
61,927
0
L
16,172
4,709
0
330
16,329
7,771
0
5,059
11,200
39,993
0
W
Hachiman
We1rdKid
Hachiman
28,416
16,300
0
3,615
22,852
11,698
0
11,734
11,118
0
69,498
L
Chiron
plague0w0
Chiron
28,519
9,435
1,709
1,916
13,547
6,038
0
3,075
9,796
0
57,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,973
Gold Earned
77,807
213
Minions Killed
248
4
Camps Cleared
11
978,701
Distance Traveled
1,125,867
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,758
984
33
2
2
169,693
0
W
Bakasura
15,069
1,005
48
3
8
253,501
0
W
Izanami
16,915
1,128
38
3
1
241,324
0
L
Amaterasu
16,388
1,093
23
2
1
281,182
0
W
Ra
14,221
948
47
3
0
231,680
0
L
Vulcan
10,600
707
0
0
0
0
0
L
Baron Samedi
16,759
1,117
71
5
0
233,215
0
L
Eset
13,832
922
45
3
2
197,315
1
W
Hachiman
16,844
1,123
82
5
0
229,669
0
L
Chiron
16,394
1,093
74
5
1
266,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role