Player Matchup

Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CNINJa6322
Janus
Level 44
God Stats
4W - 7L
1,235 SR
Queue Stats
284W - 328L
1,449 Elo+
Solo
Bacchus
Bacchus
Eddie127
Bacchus
Level 141
God Stats
7W - 7L
1,543 SR
Queue Stats
235W - 237L
1,465 Elo+
Solo
Vulcan
Vulcan
Jupiterr420
Vulcan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 82L
1,466 Elo+
Solo
Bellona
Bellona
K1D GR1ZZLY
Bellona
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 100L
1,446 Elo+
Solo
Team Averages
Level 104
1,456 SR
1,465 Elo+

VS

Team Averages
Level 79
1,509 SR
1,501 Elo+
Heimdallr
Heimdallr
EarnestWheat
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
1,586 Elo+
Party 2
The Morrigan
The Morrigan
Jimmehwat
The Morrigan
Level 42
God Stats
0W - 2L
1,290 SR
Queue Stats
98W - 92L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Little_Hitsugaya
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,483 Elo+
Party 1
Osiris
Osiris
Suddds
Osiris
Level 42
God Stats
3W - 2L
1,756 SR
Queue Stats
92W - 94L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
The-Roger-Dodger
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
11 / 3 / 19
11,298
942
10,802
14,232
6,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
16
7 / 4 / 17
9,958
830
13,478
8,950
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Eddie127
Bacchus
19
7 / 1 / 24
11,405
950
10,332
13,340
20,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
20
12 / 2 / 17
11,953
996
20,382
10,908
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
K1D GR1ZZLY
Bellona
15
4 / 4 / 19
9,575
798
7,325
11,188
11,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EarnestWheat
Heimdallr
16
4 / 7 / 6
9,314
776
12,039
12,824
7,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
Jimmehwat
The Morrigan
14
2 / 8 / 5
8,374
698
5,417
11,689
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
15
4 / 10 / 3
8,933
744
7,067
14,737
6,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
Suddds
Osiris
14
0 / 7 / 8
8,097
675
5,721
13,315
15,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 9 / 3
10,069
839
9,535
13,921
5,694
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
39
41
Kills
14
14
Deaths
41
96
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
3
19
6.83
W
Janus
7
4
17
3.88
L
Heimdallr
EarnestWheat
Heimdallr
4
7
6
1
W
Bacchus
Eddie127
Bacchus
7
1
24
19
L
The Morrigan
Jimmehwat
The Morrigan
2
8
5
0.56
W
Vulcan
12
2
17
10.25
W
Bellona
K1D GR1ZZLY
Bellona
4
4
19
3.38
L
Tsukuyomi
4
10
3
0.55
L
Osiris
Suddds
Osiris
0
7
8
0.57
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,319
Damage
39,779
58,618
Taken
66,486
49,389
Mitigated
39,204
25,062
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,802
847
2,446
4,200
14,232
6,843
231
849
13,383
22,935
0
W
Janus
13,478
827
1,547
708
8,950
4,119
1,515
634
8,316
22,965
0
L
Heimdallr
EarnestWheat
Heimdallr
12,039
4,820
0
786
12,824
7,424
0
11,132
1,582
0
27,785
W
Bacchus
Eddie127
Bacchus
10,332
721
2,158
2,688
13,340
20,969
514
979
12,361
17,317
0
L
The Morrigan
Jimmehwat
The Morrigan
5,417
620
523
1,972
11,689
4,622
0
9,367
2,067
15,347
1,079
W
Vulcan
20,382
8,663
2,554
3,293
10,908
6,432
1,796
2,182
8,726
51,345
0
W
Bellona
K1D GR1ZZLY
Bellona
7,325
1,080
3,045
2,423
11,188
11,026
790
361
10,827
0
11,281
L
Tsukuyomi
7,067
1,367
770
1,698
14,737
6,076
0
10,379
4,231
0
17,838
L
Osiris
Suddds
Osiris
5,721
1,154
398
2,172
13,315
15,388
0
10,750
2,301
0
13,817
L
9,535
2,333
632
1,795
13,921
5,694
0
12,427
1,311
0
20,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
44,787
140
Minions Killed
115
0
Camps Cleared
0
1,147,778
Distance Traveled
893,823
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,298
942
23
2
0
208,174
0
W
Janus
9,958
830
24
2
0
190,933
3
L
Heimdallr
9,314
776
32
3
0
171,292
0
W
Bacchus
11,405
950
13
1
0
274,482
4
L
The Morrigan
8,374
698
26
2
0
163,927
0
W
Vulcan
11,953
996
70
6
0
262,498
0
W
Bellona
9,575
798
10
1
0
211,691
1
L
Tsukuyomi
8,933
744
20
2
0
169,213
1
L
Osiris
8,097
675
13
1
0
208,791
1
L
Ne Zha
10,069
839
24
2
0
180,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role