Player Matchup

Ra
Ra
Jaeyzs
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Ribou
Ratatoskr
Level 89
God Stats
2W - 6L
1,541 SR
Queue Stats
296W - 394L
1,389 Elo+
Solo
Hel
Hel
vetra42
Hel
Level 107
God Stats
1W - 2L
1,643 SR
Queue Stats
53W - 55L
1,526 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,472 Elo+

VS

Team Averages
Level 111
1,514 SR
1,505 Elo+
Anubis
Anubis
DarkiDark23
Anubis
Level 136
God Stats
12W - 6L
1,681 SR
Queue Stats
423W - 418L
1,560 Elo+
Solo
Achilles
Achilles
HeavenDarkPower
Achilles
Level 144
God Stats
8W - 13L
1,360 SR
Queue Stats
437W - 466L
1,465 Elo+
Solo
Apollo
Apollo
MiSFiT_JiGG
Apollo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 1 / 2
11,030
649
9,178
10,257
3,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Ribou
Ratatoskr
4
0 / 0 / 0
8,018
472
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hel
15
3 / 6 / 2
10,366
610
9,943
14,944
4,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 1 / 2
12,118
713
8,361
8,653
3,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
16
2 / 1 / 4
12,052
709
8,727
15,776
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
15
1 / 3 / 6
10,776
634
5,029
12,587
4,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
7
7
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
2
5
W
Achilles
2
1
4
4
L
Ra
2
1
2
3
W
Apollo
1
3
6
1.33
L
Ratatoskr
Ribou
Ratatoskr
0
0
0
0
L
Hel
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
22,117
25,201
Taken
37,016
7,594
Mitigated
21,071
10,160
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,361
42
0
5,226
8,653
3,971
788
5,698
2,955
68,823
0
W
Achilles
8,727
1,705
0
3,212
15,776
12,736
287
5,146
10,630
0
50,864
L
Ra
9,178
555
836
3,774
10,257
3,567
92
4,074
6,183
69,016
0
W
Apollo
5,029
2,868
537
3,841
12,587
4,364
2,054
8,277
4,310
0
31,457
L
Ratatoskr
Ribou
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Hel
9,943
174
739
4,811
14,944
4,027
0
4,287
10,657
33,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
34,946
166
Minions Killed
232
0
Camps Cleared
0
586,449
Distance Traveled
962,759
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,118
713
123
7
0
287,789
3
W
Achilles
12,052
709
52
3
0
351,770
2
L
Ra
11,030
649
129
8
0
294,323
1
W
Apollo
10,776
634
57
3
0
323,200
0
L
Ratatoskr
8,018
472
0
0
0
6,736
0
L
Hel
10,366
610
37
2
0
285,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role