Player Matchup

Medusa
Medusa
CxTrieu
Medusa
Level 128
God Stats
6W - 2L
1,382 SR
Queue Stats
209W - 140L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
WongtonMS17
Sylvanus
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
36W - 9L
1,317 Elo+
Party 2
Ra
Ra
yametekudastop
Ra
Level 122
God Stats
4W - 2L
1,440 SR
Queue Stats
207W - 134L
1,678 Elo+
Party 2
Team Averages
Level 117
1,441 SR
1,553 Elo+

VS

Team Averages
Level 111
1,602 SR
1,707 Elo+
Thoth
Thoth
GuapoTooSaucyy
Thoth
Level 83
God Stats
2W - 3L
1,486 SR
Queue Stats
230W - 120L
1,696 Elo+
Party 1
Serqet
Serqet
MaikuI
Serqet
Level 135
God Stats
0W - 3L
1,655 SR
Queue Stats
207W - 121L
1,695 Elo+
Party 1
Apollo
Apollo
Yordli
Apollo
Level 115
God Stats
4W - 4L
1,664 SR
Queue Stats
86W - 34L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CxTrieu
Medusa
18
6 / 4 / 10
14,186
709
18,072
14,068
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
WongtonMS17
Sylvanus
15
3 / 4 / 9
13,378
669
9,916
16,810
21,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 6 / 7
15,494
775
23,136
16,042
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 3
13,211
661
11,948
15,223
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
MaikuI
Serqet
16
1 / 6 / 12
13,305
665
9,566
23,269
29,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Yordli
Apollo
18
6 / 9 / 5
13,492
675
11,331
24,730
10,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
20
Kills
14
14
Deaths
20
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
CxTrieu
Medusa
6
4
10
2.75
L
7
5
3
1.7
L
Serqet
MaikuI
Serqet
1
6
12
1.17
W
Sylvanus
WongtonMS17
Sylvanus
3
4
9
1.88
L
Apollo
Yordli
Apollo
6
9
5
0.94
W
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,124
Damage
32,845
46,920
Taken
63,222
34,040
Mitigated
45,337
16,311
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CxTrieu
Medusa
18,072
7,984
0
120
14,068
5,239
646
4,564
8,344
0
58,874
L
11,948
556
0
1,051
15,223
5,630
407
9,961
4,884
58,173
0
L
Serqet
MaikuI
Serqet
9,566
1,992
0
1,213
23,269
29,461
502
8,894
13,961
0
14,943
W
Sylvanus
WongtonMS17
Sylvanus
9,916
2,896
2,357
5,138
16,810
21,867
288
2,894
13,407
21,674
0
L
Apollo
Yordli
Apollo
11,331
7,021
0
6,987
24,730
10,246
1,090
12,905
11,325
0
69,672
W
23,136
1,836
2,620
6,076
16,042
6,934
1,904
3,323
11,385
87,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
40,008
211
Minions Killed
206
0
Camps Cleared
0
977,705
Distance Traveled
1,035,848
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,186
709
85
4
0
353,497
2
L
Thoth
13,211
661
90
5
0
347,586
1
L
Serqet
13,305
665
14
1
0
382,048
3
W
Sylvanus
13,378
669
12
1
0
270,041
1
L
Apollo
13,492
675
102
5
0
306,214
2
W
Ra
15,494
775
114
6
0
354,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role