Player Matchup

Danzaburou
Danzaburou
CorprateClapper
Danzaburou
Level 119
God Stats
15W - 22L
1,621 SR
Queue Stats
118W - 121L
1,461 Elo+
Party 3
Yemoja
Yemoja
GoldMantis78083
Yemoja
Level 147
God Stats
2W - 1L
1,697 SR
Queue Stats
244W - 210L
1,620 Elo+
Party 1
Odin
Odin
Oznr
Odin
Level 135
God Stats
10W - 12L
1,578 SR
Queue Stats
252W - 247L
1,600 Elo+
Party 3
Janus
Janus
Supershadplayz
Janus
Level 102
God Stats
28W - 31L
1,544 SR
Queue Stats
569W - 566L
1,467 Elo+
Solo
Hercules
Hercules
angeleytor25
Hercules
Level 123
God Stats
20W - 13L
1,438 SR
Queue Stats
542W - 535L
1,516 Elo+
Party 1
Team Averages
Level 125
1,575 SR
1,533 Elo+

VS

Team Averages
Level 86
1,514 SR
1,493 Elo+
Persephone
Persephone
 
Persephone
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AverageShlongRon
Bastet
Level 126
God Stats
4W - 8L
1,496 SR
Queue Stats
141W - 151L
1,578 Elo+
Party 2
Loki
Loki
ReveredViking
Loki
Level 5
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 2
Anhur
Anhur
yxngplague
Anhur
Level 98
God Stats
2W - 4L
1,338 SR
Queue Stats
324W - 283L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorprateClapper
Danzaburou
13
3 / 2 / 0
7,619
544
4,411
7,915
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 1 / 5
7,708
551
5,020
10,186
4,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Oznr
Odin
13
4 / 0 / 6
7,907
565
7,670
8,898
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 4 / 3
7,585
542
4,732
7,388
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
angeleytor25
Hercules
15
7 / 0 / 1
9,053
647
9,526
10,108
9,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 2 / 0
8,030
574
5,850
7,500
2,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
 
Sobek
10
2 / 3 / 2
7,215
515
5,756
10,125
6,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 6 / 2
6,583
470
6,339
11,936
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 0
6,687
478
5,273
9,021
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anhur
11
1 / 5 / 2
6,959
497
6,346
9,238
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
7
7
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
0
1
L
Sobek
 
Sobek
2
3
2
1
L
2
6
2
0.5
W
Danzaburou
CorprateClapper
Danzaburou
3
2
0
1.5
W
5
1
5
7.5
W
Odin
Oznr
Odin
4
0
6
7
L
0
5
0
0
W
2
4
3
0.88
W
Hercules
angeleytor25
Hercules
7
0
1
7.5
L
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,359
Damage
29,564
44,495
Taken
47,820
21,130
Mitigated
20,485
15,534
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,850
515
0
3,039
7,500
2,549
0
1,884
5,614
58,034
0
L
Sobek
 
Sobek
5,756
467
0
1,963
10,125
6,732
238
2,887
7,238
21,455
0
L
6,339
1,778
0
2,154
11,936
3,992
0
2,616
9,320
0
29,798
W
Danzaburou
CorprateClapper
Danzaburou
4,411
1,719
0
2,659
7,915
2,039
539
1,241
6,674
0
48,827
W
5,020
1,754
1,702
2,909
10,186
4,290
0
3,924
6,262
16,840
0
W
Odin
Oznr
Odin
7,670
2,025
0
2,722
8,898
3,279
0
2,306
6,592
0
43,064
L
5,273
2,220
0
683
9,021
4,724
0
0
9,021
0
38,904
W
4,732
447
0
1,594
7,388
2,331
0
3,507
3,881
49,579
0
W
Hercules
angeleytor25
Hercules
9,526
2,967
0
3,948
10,108
9,191
0
628
9,480
0
49,115
L
Anhur
6,346
3,570
0
1,328
9,238
2,488
122
2,364
6,874
0
39,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
35,474
382
Minions Killed
364
0
Camps Cleared
0
1,337,695
Distance Traveled
1,317,512
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,030
574
105
8
0
262,081
8
L
Sobek
7,215
515
27
2
0
274,050
2
L
Bastet
6,583
470
63
5
0
262,212
0
W
Danzaburou
7,619
544
76
5
0
234,041
3
W
Yemoja
7,708
551
27
2
0
249,251
2
W
Odin
7,907
565
90
6
0
324,766
4
L
Loki
6,687
478
90
6
0
278,616
2
W
Janus
7,585
542
91
7
0
272,569
5
W
Hercules
9,053
647
98
7
0
257,068
5
L
Anhur
6,959
497
79
6
0
240,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role