Player Matchup

Hades
Hades
FazeLilLee
Hades
Level 39
God Stats
8W - 3L
1,633 SR
Queue Stats
78W - 103L
1,398 Elo+
Party 1
Geb
Geb
MilkLord420
Geb
Level 35
God Stats
1W - 3L
1,550 SR
Queue Stats
30W - 43L
1,416 Elo+
Party 1
Ullr
Ullr
SPTombstone
Ullr
Level 64
God Stats
2W - 8L
1,500 SR
Queue Stats
128W - 132L
1,413 Elo+
Party 1
Team Averages
Level 46
1,561 SR
1,409 Elo+

VS

Team Averages
Level 70
1,398 SR
1,396 Elo+
Da Ji
Da Ji
ArchieElite
Da Ji
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 27L
1,385 Elo+
Party 2
Hades
Hades
SappleGays
Hades
Level 66
God Stats
2W - 4L
1,422 SR
Queue Stats
9W - 13L
1,447 Elo+
Party 2
Bacchus
Bacchus
jalberto_45676
Bacchus
Level 96
God Stats
7W - 6L
1,273 SR
Queue Stats
33W - 36L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
2 / 5 / 1
8,323
694
3,911
7,480
3,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 3
8,309
692
3,473
11,495
9,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 8 / 0
7,753
646
3,616
12,171
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
9,541
795
10,808
9,961
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
15
9 / 0 / 5
10,085
840
10,517
7,868
3,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 14
8,527
711
5,665
9,007
10,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
15
15
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Hades
2
5
1
0.5
L
0
2
3
0.75
L
2
8
0
0.25
W
Hades
9
0
5
11.5
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,000
Damage
26,990
31,146
Taken
26,836
16,604
Mitigated
18,382
1,038
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,808
3,300
0
0
9,961
3,861
735
2,140
7,821
0
34,551
L
Hades
3,911
42
51
987
7,480
3,417
0
5,416
2,064
16,363
0
L
3,473
439
0
0
11,495
9,115
0
5,525
5,970
9,633
0
L
3,616
1,501
0
0
12,171
4,072
0
5,241
6,930
0
24,916
W
Hades
10,517
2,334
513
3,431
7,868
3,780
1,554
3,128
4,740
44,128
0
W
5,665
600
686
1,025
9,007
10,741
306
2,116
6,891
22,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
28,153
79
Minions Killed
134
0
Camps Cleared
0
553,722
Distance Traveled
711,572
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,541
795
42
4
0
235,018
2
L
Hades
8,323
694
32
3
0
137,561
0
L
Geb
8,309
692
5
0
0
214,209
2
L
Ullr
7,753
646
42
4
0
201,952
3
W
Hades
10,085
840
61
5
0
227,550
1
W
Bacchus
8,527
711
31
3
0
249,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role