Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Sunbash
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,363 Elo+
Solo
The Morrigan
The Morrigan
Zemoooo
The Morrigan
Level 17
God Stats
4W - 4L
1,574 SR
Queue Stats
118W - 107L
1,325 Elo+
Party 3
Kukulkan
Kukulkan
soyuncani
Kukulkan
Level 103
God Stats
3W - 1L
1,635 SR
Queue Stats
178W - 179L
1,459 Elo+
Solo
Anhur
Anhur
xPbtoastx
Anhur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 84L
1,481 Elo+
Party 3
Team Averages
Level 78
1,542 SR
1,426 Elo+

VS

Team Averages
Level 125
1,508 SR
1,553 Elo+
Gilgamesh
Gilgamesh
GatorLikeDat
Gilgamesh
Level 124
God Stats
1W - 1L
1,606 SR
Queue Stats
91W - 62L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
Jasons Josephs
Heimdallr
Level 121
God Stats
0W - 3L
1,396 SR
Queue Stats
111W - 95L
1,572 Elo+
Party 2
Chang'e
Chang'e
Pacmane
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
TyIernoL
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
andersonaugu
Cthulhu
Level 149
God Stats
2W - 7L
1,535 SR
Queue Stats
340W - 356L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 4 / 9
13,094
624
31,351
46,452
44,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 3 / 15
13,030
620
26,449
27,681
15,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Zemoooo
The Morrigan
19
3 / 10 / 9
13,229
630
23,908
18,148
7,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
soyuncani
Kukulkan
20
3 / 2 / 14
13,964
665
32,480
17,752
9,273
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
xPbtoastx
Anhur
20
9 / 5 / 11
14,310
681
28,452
22,722
10,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GatorLikeDat
Gilgamesh
19
4 / 6 / 9
13,296
633
18,435
41,800
26,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Jasons Josephs
Heimdallr
20
6 / 3 / 10
13,575
646
21,810
19,644
9,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Pacmane
Chang'e
20
4 / 3 / 14
13,330
635
19,771
28,198
31,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TyIernoL
Jormungandr
20
4 / 4 / 16
13,644
650
33,335
28,935
26,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
andersonaugu
Cthulhu
20
5 / 4 / 15
13,885
661
26,144
42,494
31,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
20
Kills
23
24
Deaths
20
58
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
9
1.88
L
Gilgamesh
GatorLikeDat
Gilgamesh
4
6
9
1.42
L
Heimdallr
Jasons Josephs
Heimdallr
6
3
10
3.67
L
Chang'e
Pacmane
Chang'e
4
3
14
3.67
W
2
3
15
3.17
L
Jormungandr
TyIernoL
Jormungandr
4
4
16
3
W
The Morrigan
Zemoooo
The Morrigan
3
10
9
0.75
L
Cthulhu
andersonaugu
Cthulhu
5
4
15
3.13
W
Kukulkan
soyuncani
Kukulkan
3
2
14
5
W
Anhur
xPbtoastx
Anhur
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,640
Damage
119,495
132,755
Taken
161,071
87,115
Mitigated
126,077
74,220
Healing
84,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
31,351
1,815
3,970
19,610
46,452
44,168
379
27,074
19,378
46,297
0
L
Gilgamesh
GatorLikeDat
Gilgamesh
18,435
3,016
4,264
15,680
41,800
26,816
306
24,634
17,166
0
35,612
L
Heimdallr
Jasons Josephs
Heimdallr
21,810
7,735
1,434
4,008
19,644
9,637
856
15,957
3,687
0
45,857
L
Chang'e
Pacmane
Chang'e
19,771
2,467
15,982
12,686
28,198
31,629
1,406
21,072
7,126
42,276
0
W
26,449
2,383
15,440
15,256
27,681
15,201
507
18,185
9,496
45,930
0
L
Jormungandr
TyIernoL
Jormungandr
33,335
2,615
4,394
4,492
28,935
26,377
694
20,899
8,036
71,533
0
W
The Morrigan
Zemoooo
The Morrigan
23,908
2,943
3,977
2,402
18,148
7,862
1,268
10,439
7,654
40,107
0
L
Cthulhu
andersonaugu
Cthulhu
26,144
1,051
6,078
15,102
42,494
31,618
784
31,626
10,868
47,630
0
W
Kukulkan
soyuncani
Kukulkan
32,480
1,375
2,846
6,032
17,752
9,273
956
10,251
7,501
82,122
0
W
Anhur
xPbtoastx
Anhur
28,452
17,308
530
4,157
22,722
10,611
2,635
13,301
9,421
0
44,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,627
Gold Earned
67,730
238
Minions Killed
236
0
Camps Cleared
0
1,873,402
Distance Traveled
1,771,453
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,094
624
31
1
0
341,575
0
L
Gilgamesh
13,296
633
24
1
0
369,186
2
L
Heimdallr
13,575
646
43
2
0
340,152
0
L
Chang'e
13,330
635
57
3
0
353,445
0
W
Ra
13,030
620
41
2
0
436,171
0
L
Jormungandr
13,644
650
70
3
0
347,685
0
W
The Morrigan
13,229
630
44
2
0
364,424
0
L
Cthulhu
13,885
661
42
2
0
360,985
0
W
Kukulkan
13,964
665
92
4
0
394,006
2
W
Anhur
14,310
681
30
1
0
337,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role