Player Matchup

Gilgamesh
Gilgamesh
Jota87
Gilgamesh
Level 16
God Stats
6W - 11L
1,779 SR
Queue Stats
218W - 207L
1,509 Elo+
Solo
He Bo
He Bo
zupitere
He Bo
Level 14
God Stats
0W - 5L
1,176 SR
Queue Stats
37W - 70L
1,430 Elo+
Solo
Hou Yi
Hou Yi
ВмазанаяБлRдюга
Hou Yi
Level 134
God Stats
1W - 5L
1,196 SR
Queue Stats
79W - 78L
1,518 Elo+
Solo
Team Averages
Level 55
1,384 SR
1,486 Elo+

VS

Team Averages
Level 52
1,409 SR
1,480 Elo+
Scylla
Scylla
 
Scylla
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Redstraal
Chaac
Level 121
God Stats
1W - 4L
1,228 SR
Queue Stats
153W - 157L
1,591 Elo+
Solo
Bacchus
Bacchus
ThisCyganV
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jota87
Gilgamesh
15
1 / 5 / 1
10,666
561
8,242
29,621
16,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
zupitere
He Bo
12
0 / 12 / 1
10,016
527
5,896
18,868
5,578
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 1
10,803
569
12,739
18,640
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
11 / 0 / 10
13,804
727
28,826
9,871
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Redstraal
Chaac
19
9 / 1 / 13
14,132
744
16,764
18,311
23,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
ThisCyganV
Bacchus
16
3 / 1 / 18
12,564
661
11,111
15,010
20,573
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
2
Kills
23
24
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
0
10
16
L
Gilgamesh
Jota87
Gilgamesh
1
5
1
0.3
W
Chaac
Redstraal
Chaac
9
1
13
15.5
W
Bacchus
ThisCyganV
Bacchus
3
1
18
12
L
He Bo
zupitere
He Bo
0
12
1
0.04
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,877
Damage
56,701
67,129
Taken
43,192
29,085
Mitigated
48,675
9,568
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,826
2,617
0
5,106
9,871
4,388
1,109
1,350
8,469
82,134
0
L
Gilgamesh
Jota87
Gilgamesh
8,242
1,392
0
6,534
29,621
16,896
0
17,034
12,113
0
43,640
W
Chaac
Redstraal
Chaac
16,764
1,610
0
7,238
18,311
23,714
932
1,987
16,154
0
86,729
W
Bacchus
ThisCyganV
Bacchus
11,111
1,598
694
1,036
15,010
20,573
530
2,161
12,673
25,894
0
L
He Bo
zupitere
He Bo
5,896
297
0
318
18,868
5,578
31
8,935
9,579
31,052
0
L
12,739
4,574
0
2,716
18,640
6,611
28
12,768
5,500
0
53,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
40,500
189
Minions Killed
248
0
Camps Cleared
0
884,511
Distance Traveled
1,140,405
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,804
727
113
6
0
335,069
3
L
Gilgamesh
10,666
561
59
3
0
319,617
0
W
Chaac
14,132
744
106
6
0
438,158
11
W
Bacchus
12,564
661
29
2
0
367,178
0
L
He Bo
10,016
527
38
2
0
257,222
3
L
Hou Yi
10,803
569
92
5
0
307,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role