Player Matchup

Chiron
Chiron
 
Chiron
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FJKiller514
Sol
Level 128
God Stats
3W - 3L
1,255 SR
Queue Stats
359W - 346L
1,610 Elo+
Party 2
Ullr
Ullr
KanonVanDerMark
Ullr
Level 160
God Stats
11W - 17L
1,410 SR
Queue Stats
632W - 688L
1,363 Elo+
Party 4
Nox
Nox
Possyishero
Nox
Level 122
God Stats
16W - 15L
1,454 SR
Queue Stats
227W - 214L
1,601 Elo+
Party 2
Loki
Loki
thedraigarM
Loki
Level 58
God Stats
54W - 55L
1,438 SR
Queue Stats
753W - 778L
1,392 Elo+
Party 4
Team Averages
Level 117
1,411 SR
1,493 Elo+

VS

Team Averages
Level 97
1,478 SR
1,523 Elo+
Hun Batz
Hun Batz
Fredo SCG
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 79L
1,578 Elo+
Party 3
Tiamat
Tiamat
Ghostlyotto
Tiamat
Level 81
God Stats
32W - 45L
1,303 SR
Queue Stats
811W - 809L
1,450 Elo+
Solo
Izanami
Izanami
LordVoidez93
Izanami
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,463 Elo+
Party 1
Sobek
Sobek
PrinceCutty
Sobek
Level 109
God Stats
20W - 18L
1,264 SR
Queue Stats
1,207W - 1,185L
1,532 Elo+
Party 1
Kali
Kali
Sinnui
Kali
Level 98
God Stats
2W - 1L
1,825 SR
Queue Stats
142W - 111L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
5 / 0 / 6
6,653
665
5,096
3,953
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 7
6,529
653
5,990
4,490
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 1
7,122
712
5,282
5,320
1,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 3 / 8
5,535
554
3,225
6,392
2,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 2
6,371
637
1,764
5,996
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fredo SCG
Hun Batz
8
0 / 3 / 2
4,863
486
1,289
5,305
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
1 / 3 / 1
5,293
529
2,498
5,578
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
LordVoidez93
Izanami
6
1 / 4 / 0
4,454
445
2,174
4,465
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 5 / 1
4,849
485
1,830
8,052
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Sinnui
Kali
12
4 / 2 / 1
6,971
697
4,228
7,902
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
7
8
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
6
8
W
2
1
7
5.5
L
Hun Batz
Fredo SCG
Hun Batz
0
3
2
0.33
L
Tiamat
1
3
1
0.5
W
4
1
1
4.5
L
Izanami
LordVoidez93
Izanami
1
4
0
0.25
W
3
3
8
2.33
L
1
5
1
0.3
L
Kali
Sinnui
Kali
4
2
1
2.25
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
12,019
26,151
Taken
31,302
8,301
Mitigated
11,647
9,645
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,096
3,170
785
1,605
3,953
1,012
403
425
3,528
0
30,975
W
5,990
2,039
0
2,155
4,490
1,255
2,349
1,286
3,204
37,615
0
L
Hun Batz
Fredo SCG
Hun Batz
1,289
272
0
775
5,305
1,841
0
1,236
4,069
0
16,320
L
Tiamat
2,498
319
0
1,477
5,578
2,614
0
2,838
2,740
25,433
0
W
5,282
2,061
0
1,125
5,320
1,803
1,188
0
5,320
0
38,840
L
Izanami
LordVoidez93
Izanami
2,174
1,493
0
605
4,465
958
0
647
3,818
0
15,765
W
3,225
270
311
1,565
6,392
2,356
305
2,276
4,116
13,776
0
L
1,830
285
0
2,242
8,052
3,440
0
3,393
4,659
6,374
0
L
Kali
Sinnui
Kali
4,228
2,435
0
2,547
7,902
2,794
0
1,101
6,801
0
44,213
W
1,764
190
0
2,099
5,996
1,875
776
341
5,655
0
28,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
26,430
311
Minions Killed
218
0
Camps Cleared
0
968,543
Distance Traveled
951,718
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,653
665
67
7
0
198,949
2
W
Sol
6,529
653
75
8
0
192,757
1
L
Hun Batz
4,863
486
33
3
0
178,981
1
L
Tiamat
5,293
529
58
6
0
177,637
4
W
Ullr
7,122
712
81
8
0
173,288
4
L
Izanami
4,454
445
28
3
0
174,377
1
W
Nox
5,535
554
18
2
0
192,244
2
L
Sobek
4,849
485
8
1
0
208,226
1
L
Kali
6,971
697
91
9
0
212,497
1
W
Loki
6,371
637
70
7
0
211,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role