Player Matchup

Hun Batz
Hun Batz
BioCase
Hun Batz
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 200L
1,380 Elo+
Solo
Ymir
Ymir
FriendVinc
Ymir
Level 28
God Stats
3W - 9L
1,523 SR
Queue Stats
309W - 347L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
Guima_DG
Sun Wukong
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 11L
1,032 Elo+
Party 3
Sol
Sol
HopeSwolo
Sol
Level 28
God Stats
20W - 28L
1,371 SR
Queue Stats
241W - 301L
1,348 Elo+
Party 1
Xbalanque
Xbalanque
SleepsCheelerGod
Xbalanque
Level 4
God Stats
1W - 2L
1,267 SR
Queue Stats
4W - 14L
1,032 Elo+
Party 3
Team Averages
Level 25
1,432 SR
1,231 Elo+

VS

Team Averages
Level 14
1,457 SR
1,354 Elo+
Chronos
Chronos
Draek637
Chronos
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ELPIPAS89
Amaterasu
Level 15
God Stats
0W - 1L
1,484 SR
Queue Stats
5W - 10L
1,079 Elo+
Party 2
Guan Yu
Guan Yu
Kingmanlight
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,285 Elo+
Solo
Ra
Ra
V1son
Ra
Level 15
God Stats
0W - 2L
1,367 SR
Queue Stats
9W - 12L
1,407 Elo+
Party 2
Bakasura
Bakasura
ZuesDaBoi
Bakasura
Level 20
God Stats
0W - 3L
1,646 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BioCase
Hun Batz
19
9 / 6 / 10
13,126
571
14,158
16,571
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 3 / 17
14,086
612
11,856
19,658
21,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Guima_DG
Sun Wukong
15
3 / 4 / 5
10,415
453
5,569
12,228
10,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 7 / 9
13,521
588
24,796
22,121
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
16
7 / 11 / 11
11,528
501
12,323
15,298
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Draek637
Chronos
17
6 / 10 / 6
11,586
504
8,949
17,475
6,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
ELPIPAS89
Amaterasu
15
1 / 8 / 2
9,426
410
4,008
16,323
9,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Kingmanlight
Guan Yu
15
3 / 8 / 5
9,803
426
6,895
16,807
13,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
17
8 / 7 / 4
11,693
508
15,801
16,806
6,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ZuesDaBoi
Bakasura
19
11 / 6 / 2
12,793
556
11,627
20,927
8,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
48
39
Kills
29
31
Deaths
39
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BioCase
Hun Batz
9
6
10
2.33
L
Chronos
Draek637
Chronos
6
10
6
0.9
L
Amaterasu
ELPIPAS89
Amaterasu
1
8
2
0.25
W
7
3
17
5.17
W
Sun Wukong
Guima_DG
Sun Wukong
3
4
5
1.38
W
13
7
9
2.5
L
Guan Yu
Kingmanlight
Guan Yu
3
8
5
0.69
W
Xbalanque
7
11
11
1.14
L
Ra
8
7
4
1.43
L
Bakasura
ZuesDaBoi
Bakasura
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,702
Damage
47,280
85,876
Taken
88,338
50,621
Mitigated
43,504
17,363
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BioCase
Hun Batz
14,158
6,602
0
750
16,571
6,208
1,732
4,129
12,162
0
93,253
L
Chronos
Draek637
Chronos
8,949
3,253
97
1,946
17,475
6,046
806
9,950
7,525
45,631
0
L
Amaterasu
ELPIPAS89
Amaterasu
4,008
2,314
0
2,933
16,323
9,156
494
4,873
11,450
32
28,130
W
11,856
3,945
0
1,160
19,658
21,244
531
5,528
13,772
53,108
0
W
Sun Wukong
Guima_DG
Sun Wukong
5,569
1,853
0
2,249
12,228
10,813
419
1,433
10,371
0
48,293
W
24,796
10,378
0
10,991
22,121
6,971
5,573
8,891
12,107
99,721
0
L
Guan Yu
Kingmanlight
Guan Yu
6,895
2,278
784
3,754
16,807
13,530
586
7,380
9,427
0
41,391
W
Xbalanque
12,323
9,276
0
2,213
15,298
5,385
52
5,411
9,694
0
45,909
L
Ra
15,801
1,829
842
4,268
16,806
6,691
600
8,895
7,911
61,826
0
L
Bakasura
ZuesDaBoi
Bakasura
11,627
8,816
0
3,258
20,927
8,081
0
5,554
15,373
0
55,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,676
Gold Earned
55,301
499
Minions Killed
405
0
Camps Cleared
0
1,946,070
Distance Traveled
1,775,720
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,126
571
137
6
0
433,655
0
L
Chronos
11,586
504
78
3
0
288,565
0
L
Amaterasu
9,426
410
54
2
0
305,355
0
W
Ymir
14,086
612
88
4
0
398,599
1
W
Sun Wukong
10,415
453
73
3
0
395,294
0
W
Sol
13,521
588
154
7
0
366,784
4
L
Guan Yu
9,803
426
77
3
0
398,560
0
W
Xbalanque
11,528
501
47
2
0
351,738
0
L
Ra
11,693
508
111
5
0
332,371
0
L
Bakasura
12,793
556
85
4
0
450,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role