Player Matchup

Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maarrc
Morgan Le Fay
Level 87
God Stats
2W - 2L
1,601 SR
Queue Stats
110W - 107L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
PacoLondo
Kuzenbo
Level 106
God Stats
7W - 5L
1,477 SR
Queue Stats
86W - 108L
1,225 Elo+
Party 2
Bakasura
Bakasura
aasfaiusnjs
Bakasura
Level 21
God Stats
1W - 1L
1,298 SR
Queue Stats
15W - 15L
1,450 Elo+
Party 2
Izanami
Izanami
orP melliK
Izanami
Level 87
God Stats
22W - 19L
1,557 SR
Queue Stats
180W - 191L
1,494 Elo+
Party 2
Team Averages
Level 69
1,487 SR
1,437 Elo+

VS

Team Averages
Level 36
1,381 SR
1,397 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
TubalDa1
Set
Level 48
God Stats
12W - 18L
1,373 SR
Queue Stats
113W - 155L
1,329 Elo+
Party 1
Chiron
Chiron
saucykazi
Chiron
Level 65
God Stats
4W - 7L
1,170 SR
Queue Stats
690W - 760L
1,415 Elo+
Party 1
Ymir
Ymir
zillionlover
Ymir
Level 21
God Stats
3W - 8L
1,363 SR
Queue Stats
23W - 64L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 2
7,414
530
9,248
6,677
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Maarrc
Morgan Le Fay
11
4 / 1 / 3
6,995
500
5,877
5,086
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
PacoLondo
Kuzenbo
10
2 / 1 / 4
5,886
420
2,719
6,182
3,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
aasfaiusnjs
Bakasura
11
2 / 0 / 1
6,662
476
4,527
7,418
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
orP melliK
Izanami
12
2 / 2 / 4
7,112
508
4,701
7,147
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 5 / 0
6,452
461
4,270
8,712
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
9
2 / 3 / 0
5,936
424
2,371
5,962
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 2
6,903
493
4,383
9,141
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
saucykazi
Chiron
10
1 / 2 / 3
6,036
431
5,759
9,031
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 3
5,881
420
2,179
8,400
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
4
4
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
2
5
L
Baron Samedi
 
Baron Samedi
0
5
0
0
L
Bacchus
 
Bacchus
2
3
0
0.67
W
Morgan Le Fay
Maarrc
Morgan Le Fay
4
1
3
5.5
W
Kuzenbo
PacoLondo
Kuzenbo
2
1
4
4
L
1
1
2
2
W
Bakasura
aasfaiusnjs
Bakasura
2
0
1
2.5
W
Izanami
orP melliK
Izanami
2
2
4
2
L
Chiron
saucykazi
Chiron
1
2
3
1.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
18,962
32,510
Taken
41,246
14,876
Mitigated
15,670
11,868
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,248
1,937
0
4,259
6,677
4,862
90
2,758
3,919
0
34,715
L
Baron Samedi
 
Baron Samedi
4,270
596
196
2,913
8,712
3,249
217
462
7,503
36,417
0
L
Bacchus
 
Bacchus
2,371
50
0
510
5,962
3,140
0
2,156
3,451
13,266
0
W
Morgan Le Fay
Maarrc
Morgan Le Fay
5,877
630
0
1,514
5,086
1,625
276
1,218
3,868
23,994
0
W
Kuzenbo
PacoLondo
Kuzenbo
2,719
510
0
345
6,182
3,907
186
1,894
4,288
6,834
0
L
4,383
1,236
0
2,696
9,141
3,338
0
1,195
7,642
0
44,006
W
Bakasura
aasfaiusnjs
Bakasura
4,527
3,417
0
2,906
7,418
2,624
172
2,231
5,187
0
31,971
W
Izanami
orP melliK
Izanami
4,701
2,349
540
2,304
7,147
1,858
1,352
719
6,428
0
41,923
L
Chiron
saucykazi
Chiron
5,759
1,431
446
3,547
9,031
2,373
0
1,594
7,022
0
34,473
L
2,179
84
282
1,053
8,400
3,570
0
2,120
5,704
13,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
31,208
283
Minions Killed
261
0
Camps Cleared
0
1,388,072
Distance Traveled
1,301,989
29
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,414
530
68
5
0
294,269
4
L
Baron Samedi
6,452
461
63
5
0
229,797
3
L
Bacchus
5,936
424
20
1
0
264,761
0
W
Morgan Le Fay
6,995
500
47
3
0
266,265
4
W
Kuzenbo
5,886
420
6
0
0
295,150
8
L
Set
6,903
493
93
7
0
297,047
0
W
Bakasura
6,662
476
79
6
0
299,496
8
W
Izanami
7,112
508
83
6
0
232,892
5
L
Chiron
6,036
431
66
5
0
247,686
0
L
Ymir
5,881
420
19
1
0
262,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role