Player Matchup

Morgan Le Fay
Morgan Le Fay
EpicOwl10
Morgan Le Fay
Level 148
God Stats
7W - 5L
1,461 SR
Queue Stats
168W - 149L
1,529 Elo+
Party 3
Cthulhu
Cthulhu
JayHawkJiggs25
Cthulhu
Level 97
God Stats
2W - 0L
1,285 SR
Queue Stats
145W - 154L
1,450 Elo+
Party 3
Artemis
Artemis
TheSpiderCat
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,613 Elo+
Solo
Vamana
Vamana
Unemploy Dilroy
Vamana
Level 108
God Stats
3W - 2L
1,411 SR
Queue Stats
43W - 57L
1,356 Elo+
Party 3
Hun Batz
Hun Batz
cheesehead_75
Hun Batz
Level 101
God Stats
8W - 5L
1,865 SR
Queue Stats
215W - 231L
1,456 Elo+
Party 3
Team Averages
Level 99
1,504 SR
1,481 Elo+

VS

Team Averages
Level 91
1,574 SR
1,496 Elo+
Kali
Kali
 
Kali
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Odecay
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rose Apathy
Cu Chulainn
Level 119
God Stats
21W - 25L
1,520 SR
Queue Stats
159W - 181L
1,441 Elo+
Party 2
Artio
Artio
SHARDY03
Artio
Level 136
God Stats
5W - 6L
1,733 SR
Queue Stats
19W - 31L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
SixteenForever
Danzaburou
Level 87
God Stats
9W - 5L
1,616 SR
Queue Stats
650W - 648L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EpicOwl10
Morgan Le Fay
20
8 / 2 / 3
12,368
618
16,343
13,452
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 6 / 6
8,803
440
12,515
17,715
9,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
TheSpiderCat
Artemis
17
3 / 4 / 4
10,645
532
17,894
18,739
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 4 / 0
9,420
471
6,852
18,912
16,237
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
cheesehead_75
Hun Batz
17
7 / 1 / 7
10,973
549
13,558
12,641
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
5 / 4 / 2
10,638
532
8,976
16,516
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
15
0 / 8 / 2
9,073
454
5,092
14,671
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Rose Apathy
Cu Chulainn
15
2 / 1 / 2
9,668
483
9,401
14,095
7,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artio
SHARDY03
Artio
15
3 / 2 / 8
8,991
450
11,345
29,922
20,527
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
SixteenForever
Danzaburou
17
7 / 5 / 2
10,611
531
14,998
16,313
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
20
Kills
17
17
Deaths
20
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
4
2
1.5
W
Morgan Le Fay
EpicOwl10
Morgan Le Fay
8
2
3
4.75
W
2
6
6
0.83
L
Ra
0
8
2
0.13
L
Cu Chulainn
Rose Apathy
Cu Chulainn
2
1
2
3
L
Artio
SHARDY03
Artio
3
2
8
3.5
L
Danzaburou
SixteenForever
Danzaburou
7
5
2
1.6
W
Artemis
TheSpiderCat
Artemis
3
4
4
1.25
W
0
4
0
0
W
Hun Batz
cheesehead_75
Hun Batz
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,162
Damage
49,812
81,459
Taken
91,517
44,037
Mitigated
45,943
23,678
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,976
5,019
0
3,125
16,516
7,335
0
6,026
10,312
0
62,571
W
Morgan Le Fay
EpicOwl10
Morgan Le Fay
16,343
1,076
92
4,099
13,452
6,087
189
2,834
10,618
91,134
0
W
12,515
806
1,579
2,708
17,715
9,217
268
5,987
11,728
36,259
0
L
Ra
5,092
337
643
4,270
14,671
5,442
0
6,193
8,012
62,446
0
L
Cu Chulainn
Rose Apathy
Cu Chulainn
9,401
1,618
0
3,956
14,095
7,674
382
4,280
9,725
3,209
57,411
L
Artio
SHARDY03
Artio
11,345
1,689
1,702
13,319
29,922
20,527
396
9,764
20,066
30,857
0
L
Danzaburou
SixteenForever
Danzaburou
14,998
6,222
552
5,110
16,313
4,965
0
3,448
12,825
0
70,744
W
Artemis
TheSpiderCat
Artemis
17,894
10,986
0
8,702
18,739
7,020
2,101
5,296
13,443
0
81,632
W
6,852
2,881
0
5,998
18,912
16,237
646
391
18,065
6,658
52,694
W
Hun Batz
cheesehead_75
Hun Batz
13,558
3,779
0
500
12,641
5,476
830
2,585
10,056
0
76,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
48,981
575
Minions Killed
503
0
Camps Cleared
0
1,880,996
Distance Traveled
1,813,060
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,638
532
100
5
0
378,807
8
W
Morgan Le Fay
12,368
618
164
8
0
397,375
5
W
Cthulhu
8,803
440
65
3
0
375,766
0
L
Ra
9,073
454
129
6
0
330,204
2
L
Cu Chulainn
9,668
483
122
6
0
345,639
0
L
Artio
8,991
450
48
2
0
377,887
0
L
Danzaburou
10,611
531
104
5
0
380,523
3
W
Artemis
10,645
532
118
6
0
335,239
5
W
Vamana
9,420
471
121
6
0
323,829
2
W
Hun Batz
10,973
549
107
5
0
448,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role