Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
HG Kreepz
Vamana
Level 44
God Stats
3W - 3L
1,457 SR
Queue Stats
5W - 15L
1,239 Elo+
Party 2
Da Ji
Da Ji
SyNc Spatula
Da Ji
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 106L
1,535 Elo+
Party 2
Team Averages
Level 76
1,486 SR
1,425 Elo+

VS

Team Averages
Level 104
1,541 SR
1,462 Elo+
Vulcan
Vulcan
KingRilakkuma
Vulcan
Level 144
God Stats
1W - 3L
1,720 SR
Queue Stats
219W - 248L
1,517 Elo+
Party 1
Khepri
Khepri
SubAnimis
Khepri
Level 129
God Stats
1W - 2L
1,722 SR
Queue Stats
122W - 149L
1,467 Elo+
Party 1
Fenrir
Fenrir
YamiVsGaming
Fenrir
Level 38
God Stats
0W - 3L
1,182 SR
Queue Stats
7W - 12L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 2 / 10
9,879
823
10,520
6,413
3,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
HG Kreepz
Vamana
13
5 / 1 / 14
9,101
758
6,520
6,777
4,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 1 / 15
9,123
760
10,071
7,697
2,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,551
629
8,589
8,144
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SubAnimis
Khepri
9
1 / 7 / 2
7,565
630
3,578
13,410
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
11
2 / 7 / 1
8,008
667
1,348
8,972
2,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
21
Kills
4
4
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
10
7.5
W
Vamana
HG Kreepz
Vamana
5
1
14
12
L
1
7
3
0.36
L
Khepri
SubAnimis
Khepri
1
7
2
0.29
W
6
1
15
13.5
L
Fenrir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
13,515
20,887
Taken
30,526
10,639
Mitigated
13,643
6,410
Healing
1,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,520
524
0
2,647
6,413
3,104
0
4,531
1,882
38,215
0
W
Vamana
HG Kreepz
Vamana
6,520
2,316
441
1,592
6,777
4,635
411
2,496
4,281
0
28,849
L
8,589
1,869
0
690
8,144
2,713
48
2,582
5,562
38,278
0
L
Khepri
SubAnimis
Khepri
3,578
253
0
379
13,410
8,545
0
3,701
9,709
10,009
0
W
10,071
2,596
0
1,730
7,697
2,900
74
5,140
2,557
0
20,916
L
Fenrir
1,348
114
0
930
8,972
2,385
0
4,237
4,735
0
8,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
23,124
137
Minions Killed
91
0
Camps Cleared
0
621,942
Distance Traveled
601,733
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,879
823
73
6
0
183,849
1
W
Vamana
9,101
758
28
2
0
235,684
2
L
Vulcan
7,551
629
58
5
0
190,885
1
L
Khepri
7,565
630
19
2
0
201,008
0
W
Da Ji
9,123
760
36
3
0
202,409
1
L
Fenrir
8,008
667
14
1
0
209,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role