Player Matchup

Da Ji
Da Ji
Acereum
Da Ji
Level 51
God Stats
66W - 93L
1,328 SR
Queue Stats
178W - 262L
1,382 Elo+
Solo
Bacchus
Bacchus
MrMeatMaster420
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 95L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Soviet Magikarp
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 2
Nox
Nox
TheFinalFantasy7
Nox
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,414 Elo+
Solo
Nemesis
Nemesis
UKAHEARDIT
Nemesis
Level 99
God Stats
13W - 30L
1,363 SR
Queue Stats
348W - 368L
1,508 Elo+
Party 2
Team Averages
Level 62
1,438 SR
1,389 Elo+

VS

Team Averages
Level 84
1,548 SR
1,444 Elo+
Bacchus
Bacchus
B-ROB_0810
Bacchus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 1
Arachne
Arachne
GaryTheLK
Arachne
Level 139
God Stats
9W - 7L
1,375 SR
Queue Stats
273W - 317L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XyanyaVieme
Morgan Le Fay
Level 59
God Stats
44W - 37L
1,599 SR
Queue Stats
469W - 508L
1,511 Elo+
Solo
Hades
Hades
arcanis1108
Hades
Level 108
God Stats
10W - 6L
1,595 SR
Queue Stats
27W - 32L
1,419 Elo+
Party 1
Artemis
Artemis
xWESTICIDEx
Artemis
Level 47
God Stats
2W - 0L
1,669 SR
Queue Stats
15W - 19L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Acereum
Da Ji
16
1 / 14 / 5
10,486
874
9,575
24,369
14,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 6 / 6
10,652
888
10,441
19,497
22,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Soviet Magikarp
Ah Muzen Cab
18
1 / 4 / 8
12,024
1,002
11,636
11,129
4,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 10 / 2
10,907
909
13,061
17,803
7,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
UKAHEARDIT
Nemesis
19
7 / 10 / 4
13,633
1,136
13,942
26,721
11,506
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B-ROB_0810
Bacchus
18
5 / 0 / 23
12,070
1,006
12,272
6,984
9,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
GaryTheLK
Arachne
20
12 / 4 / 23
13,783
1,149
15,254
18,606
8,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
XyanyaVieme
Morgan Le Fay
20
10 / 0 / 25
14,091
1,174
23,888
7,520
3,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 28
14,511
1,209
28,018
19,477
14,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
xWESTICIDEx
Artemis
19
4 / 4 / 25
12,411
1,034
14,009
9,937
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
168
12
Kills
44
44
Deaths
12
25
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Acereum
Da Ji
1
14
5
0.25
W
Bacchus
B-ROB_0810
Bacchus
5
0
23
16.5
W
Arachne
GaryTheLK
Arachne
12
4
23
5.88
L
1
6
6
0.67
L
Ah Muzen Cab
Soviet Magikarp
Ah Muzen Cab
1
4
8
1.25
L
2
10
2
0.3
L
Nemesis
UKAHEARDIT
Nemesis
7
10
4
0.9
W
Morgan Le Fay
XyanyaVieme
Morgan Le Fay
10
0
25
22.5
W
13
4
28
6.75
W
Artemis
xWESTICIDEx
Artemis
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,655
Damage
93,441
99,519
Taken
62,524
60,394
Mitigated
39,207
5,852
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Acereum
Da Ji
9,575
1,849
0
1,098
24,369
14,910
0
15,526
8,843
0
19,414
W
Bacchus
B-ROB_0810
Bacchus
12,272
575
0
0
6,984
9,001
0
4,092
2,892
17,932
0
W
Arachne
GaryTheLK
Arachne
15,254
11,108
956
3,690
18,606
8,970
0
7,594
11,012
0
24,983
L
10,441
367
0
0
19,497
22,438
0
13,270
6,227
29,095
0
L
Ah Muzen Cab
Soviet Magikarp
Ah Muzen Cab
11,636
5,928
786
2,173
11,129
4,083
0
7,894
3,235
0
60,735
L
13,061
2,681
0
210
17,803
7,457
0
11,048
6,755
35,664
0
L
Nemesis
UKAHEARDIT
Nemesis
13,942
8,103
0
1,585
26,721
11,506
0
16,440
10,281
0
27,704
W
Morgan Le Fay
XyanyaVieme
Morgan Le Fay
23,888
1,530
241
1,840
7,520
3,335
0
2,435
5,085
64,288
0
W
28,018
2,822
1,707
9,117
19,477
14,324
0
5,469
14,008
52,768
0
W
Artemis
xWESTICIDEx
Artemis
14,009
6,219
0
1,396
9,937
3,577
0
3,912
6,025
0
32,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,702
Gold Earned
66,866
234
Minions Killed
250
6
Camps Cleared
9
1,059,667
Distance Traveled
1,109,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,486
874
17
1
1
205,025
0
W
Bacchus
12,070
1,006
21
2
0
233,358
0
W
Arachne
13,783
1,149
20
2
3
268,939
0
L
Bacchus
10,652
888
35
3
0
218,236
0
L
Ah Muzen Cab
12,024
1,002
98
8
2
199,216
0
L
Nox
10,907
909
57
5
1
204,877
0
L
Nemesis
13,633
1,136
27
2
2
232,313
0
W
Morgan Le Fay
14,091
1,174
97
8
3
235,230
1
W
Hades
14,511
1,209
68
6
3
217,226
0
W
Artemis
12,411
1,034
44
4
0
154,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role