Player Matchup

Hun Batz
Hun Batz
BraXonSC
Hun Batz
Level 28
God Stats
0W - 1L
1,345 SR
Queue Stats
74W - 58L
1,612 Elo+
Solo
Hercules
Hercules
Dr Malito6055
Hercules
Level 27
God Stats
2W - 5L
1,535 SR
Queue Stats
103W - 80L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
RinBoy
Zhong Kui
Level 22
God Stats
0W - 1L
1,590 SR
Queue Stats
13W - 8L
1,607 Elo+
Solo
Artemis
Artemis
Spillio
Artemis
Level 8
God Stats
10W - 4L
1,723 SR
Queue Stats
19W - 12L
1,629 Elo+
Solo
Ares
Ares
issa_jade2x
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,579 Elo+

VS

Team Averages
Level 31
1,714 SR
1,618 Elo+
Thanatos
Thanatos
AceConcept
Thanatos
Level 18
God Stats
9W - 3L
1,901 SR
Queue Stats
223W - 32L
1,982 Elo+
Solo
Ymir
Ymir
JanKewocky
Ymir
Level 15
God Stats
4W - 3L
1,392 SR
Queue Stats
37W - 34L
1,460 Elo+
Solo
Hades
Hades
RickDipper345
Hades
Level 25
God Stats
15W - 5L
1,831 SR
Queue Stats
72W - 55L
1,553 Elo+
Solo
Khepri
Khepri
TuPapiShuek
Khepri
Level 90
God Stats
4W - 0L
1,910 SR
Queue Stats
57W - 51L
1,578 Elo+
Party 1
Ullr
Ullr
TuPapiShuek
Ullr
Level 8
God Stats
8W - 6L
1,539 SR
Queue Stats
11W - 8L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BraXonSC
Hun Batz
9
0 / 3 / 0
4,937
494
3,364
5,767
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Dr Malito6055
Hercules
7
2 / 2 / 0
4,867
487
2,824
4,705
1,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
RinBoy
Zhong Kui
7
0 / 2 / 1
4,246
425
4,300
5,349
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Spillio
Artemis
3
0 / 1 / 0
3,604
360
424
1,319
109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
0 / 5 / 2
4,645
465
1,974
6,103
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AceConcept
Thanatos
12
6 / 0 / 1
7,280
728
3,423
5,899
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 2 / 1
6,105
611
2,360
6,960
3,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 7
5,987
599
3,375
5,519
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
9
1 / 0 / 6
5,850
585
1,997
5,039
1,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 4
5,998
600
2,992
5,885
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AceConcept
Thanatos
6
0
1
6.5
L
Hun Batz
BraXonSC
Hun Batz
0
3
0
0
L
Hercules
Dr Malito6055
Hercules
2
2
0
1
W
4
2
1
2.25
W
0
0
7
3.5
L
Zhong Kui
RinBoy
Zhong Kui
0
2
1
0.25
L
Artemis
Spillio
Artemis
0
1
0
0
W
Khepri
1
0
6
4
W
2
0
4
4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,886
Damage
14,147
23,243
Taken
29,302
9,768
Mitigated
11,849
5,959
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AceConcept
Thanatos
3,423
1,653
0
7,069
5,899
1,942
0
204
5,665
0
48,000
L
Hun Batz
BraXonSC
Hun Batz
3,364
684
0
1,475
5,767
1,527
0
874
4,893
0
25,389
L
Hercules
Dr Malito6055
Hercules
2,824
1,516
0
1,397
4,705
1,783
0
1,321
3,384
0
16,753
W
2,360
553
52
2,326
6,960
3,512
234
1,758
5,142
20,181
0
W
3,375
980
415
2,680
5,519
2,376
881
1,760
3,492
30,328
0
L
Zhong Kui
RinBoy
Zhong Kui
4,300
430
0
2,155
5,349
3,381
0
2,889
2,460
15,582
0
L
Artemis
Spillio
Artemis
424
100
0
500
1,319
109
0
124
1,195
0
3,846
W
Khepri
1,997
313
0
490
5,039
1,966
345
1,556
3,379
11,208
0
W
2,992
1,245
0
1,810
5,885
2,053
2,604
446
5,350
0
28,953
L
1,974
633
0
432
6,103
2,968
126
2,524
3,579
12,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
31,220
145
Minions Killed
297
0
Camps Cleared
0
634,751
Distance Traveled
928,583
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,280
728
102
10
0
229,928
5
L
Hun Batz
4,937
494
56
6
0
193,546
3
L
Hercules
4,867
487
35
4
0
135,353
2
W
Ymir
6,105
611
53
5
0
166,968
1
W
Hades
5,987
599
65
7
0
175,046
0
L
Zhong Kui
4,246
425
30
3
0
117,341
2
L
Artemis
3,604
360
10
1
0
34,196
0
W
Khepri
5,850
585
20
2
0
202,156
1
W
Ullr
5,998
600
57
6
0
154,485
0
L
Ares
4,645
465
14
1
0
154,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role