Player Matchup

Vamana
Vamana
Masters
Dioaholic
Vamana
Masters
Level 66
God Stats
10W - 5L
1,841 SR
Queue Stats
175W - 97L
2,560 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 66
1,841 SR
2,560 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,500 SR
1,500 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dioaholic
Vamana
20
4 / 0 / 0
13,943
930
9,854
20,293
19,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliBakasuraUllrSetSkadi

VS

Bans
He BoHou YiChronosIzanamiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
0 / 4 / 0
11,215
748
11,862
16,434
8,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Vamana
Dioaholic
Vamana
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,854
Damage
11,862
20,293
Taken
16,434
19,290
Mitigated
8,234
6,996
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,862
8,693
0
2,916
16,434
8,234
1,250
1,935
14,499
0
84,668
W
Vamana
Dioaholic
Vamana
9,854
5,125
0
6,996
20,293
19,290
2,631
0
20,293
7,039
90,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,943
Gold Earned
11,215
174
Minions Killed
153
0
Camps Cleared
0
303,926
Distance Traveled
247,499
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,215
748
153
10
0
247,499
1
W
Vamana
13,943
930
174
12
0
303,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role