Player Matchup

Anhur
Anhur
Jayblake5
Anhur
Level 63
God Stats
5W - 8L
1,354 SR
Queue Stats
368W - 339L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
NightVirgoCO
Amaterasu
Level 43
God Stats
11W - 9L
1,498 SR
Queue Stats
176W - 199L
1,431 Elo+
Party 3
Sol
Sol
SoulsEcaeris
Sol
Level 18
God Stats
28W - 18L
1,531 SR
Queue Stats
106W - 120L
1,437 Elo+
Party 3
Loki
Loki
kobra396
Loki
Level 83
God Stats
10W - 12L
1,566 SR
Queue Stats
434W - 423L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
sopor_ninja
Cthulhu
Level 41
God Stats
13W - 10L
1,619 SR
Queue Stats
162W - 160L
1,436 Elo+
Party 1
Team Averages
Level 50
1,514 SR
1,441 Elo+

VS

Team Averages
Level 59
1,586 SR
1,412 Elo+
Odin
Odin
Firepat544
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,373 Elo+
Party 2
Da Ji
Da Ji
KAMIKAZEken__
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,402 Elo+
Solo
Tiamat
Tiamat
Reshram
Tiamat
Level 67
God Stats
22W - 22L
1,550 SR
Queue Stats
146W - 139L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jordanzzs
Kumbhakarna
Level 86
God Stats
0W - 1L
1,623 SR
Queue Stats
14W - 19L
1,370 Elo+
Party 2
Artemis
Artemis
mostbreak
Artemis
Level 45
God Stats
6W - 6L
1,757 SR
Queue Stats
19W - 26L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jayblake5
Anhur
10
2 / 2 / 3
5,964
542
5,421
5,675
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
NightVirgoCO
Amaterasu
12
3 / 1 / 2
6,929
630
3,483
6,682
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 1 / 0
6,980
635
3,693
6,107
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
11
7 / 1 / 0
7,065
642
4,527
5,643
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
sopor_ninja
Cthulhu
10
0 / 2 / 6
6,099
554
3,970
7,408
4,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,763
433
3,154
6,507
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 2
5,706
519
2,825
5,278
1,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Reshram
Tiamat
10
0 / 2 / 1
5,488
499
4,596
5,967
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
jordanzzs
Kumbhakarna
9
3 / 2 / 0
6,071
552
1,885
9,253
2,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
mostbreak
Artemis
8
0 / 4 / 3
4,880
444
2,811
6,459
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
6
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Anhur
Jayblake5
Anhur
2
2
3
1.75
L
3
2
2
2
W
Amaterasu
NightVirgoCO
Amaterasu
3
1
2
4
L
Tiamat
Reshram
Tiamat
0
2
1
0.25
W
3
1
0
3
L
Kumbhakarna
jordanzzs
Kumbhakarna
3
2
0
1.5
W
Loki
7
1
0
7
L
Artemis
mostbreak
Artemis
0
4
3
0.38
W
Cthulhu
sopor_ninja
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
15,271
31,515
Taken
33,464
12,847
Mitigated
11,917
11,573
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,154
1,016
0
730
6,507
2,919
0
0
6,507
0
11,699
W
Anhur
Jayblake5
Anhur
5,421
2,505
0
1,785
5,675
1,692
653
702
4,973
0
31,774
L
2,825
573
0
0
5,278
1,757
84
510
4,768
0
19,638
W
Amaterasu
NightVirgoCO
Amaterasu
3,483
1,802
0
3,763
6,682
3,593
752
0
6,454
0
29,479
L
Tiamat
Reshram
Tiamat
4,596
186
0
1,213
5,967
2,729
0
3,047
2,920
27,464
0
W
3,693
1,694
0
3,395
6,107
1,953
732
3,263
2,450
34,145
0
L
Kumbhakarna
jordanzzs
Kumbhakarna
1,885
119
0
780
9,253
2,861
56
2,156
7,097
16,257
0
W
Loki
4,527
1,078
0
1,059
5,643
1,525
0
724
4,802
0
32,253
L
Artemis
mostbreak
Artemis
2,811
846
685
552
6,459
1,651
384
1,950
4,509
0
18,976
W
Cthulhu
sopor_ninja
Cthulhu
3,970
73
1,038
533
7,408
4,084
24
1,295
6,067
20,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
26,908
292
Minions Killed
195
0
Camps Cleared
0
971,100
Distance Traveled
968,578
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,763
433
22
2
0
123,186
3
W
Anhur
5,964
542
59
5
0
183,245
1
L
Da Ji
5,706
519
45
4
0
226,913
3
W
Amaterasu
6,929
630
60
5
0
171,236
1
L
Tiamat
5,488
499
63
6
0
205,551
2
W
Sol
6,980
635
88
8
0
201,994
2
L
Kumbhakarna
6,071
552
29
3
0
209,662
1
W
Loki
7,065
642
67
6
0
210,580
7
L
Artemis
4,880
444
36
3
0
203,266
0
W
Cthulhu
6,099
554
18
2
0
204,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role