Player Matchup

Ares
Ares
AlphaCubeItch
Ares
Level 29
God Stats
5W - 8L
1,927 SR
Queue Stats
99W - 86L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
ECLERHM
Sun Wukong
Level 29
God Stats
44W - 34L
1,620 SR
Queue Stats
312W - 243L
1,610 Elo+
Solo
Bakasura
Bakasura
EnoughSama
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 34L
1,725 Elo+
Party 2
Ra
Ra
Heistivo
Ra
Level 12
God Stats
7W - 5L
1,585 SR
Queue Stats
133W - 143L
1,757 Elo+
Solo
Artemis
Artemis
yoonkun1
Artemis
Level 29
God Stats
18W - 6L
1,791 SR
Queue Stats
57W - 26L
1,725 Elo+
Party 2
Team Averages
Level 26
1,685 SR
1,685 Elo+

VS

Team Averages
Level 9
1,524 SR
1,678 Elo+
Chiron
Chiron
KrunkMonkey
Chiron
Level 8
God Stats
13W - 3L
2,008 SR
Queue Stats
75W - 34L
1,709 Elo+
Party 1
Yemoja
Yemoja
MGAM
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 35L
1,723 Elo+
Party 1
Mercury
Mercury
SniperGangJJ749
Mercury
Level 15
God Stats
2W - 2L
1,242 SR
Queue Stats
57W - 46L
1,618 Elo+
Solo
Agni
Agni
TheLeMonss
Agni
Level 8
God Stats
1W - 2L
1,373 SR
Queue Stats
50W - 24L
1,708 Elo+
Party 1
Amaterasu
Amaterasu
Tolkeinboythe2nd
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
8,584
409
10,734
18,589
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
ECLERHM
Sun Wukong
16
3 / 3 / 3
9,994
476
8,121
12,717
14,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
EnoughSama
Bakasura
17
10 / 2 / 2
10,936
521
13,727
20,963
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 9
9,127
435
11,286
11,786
5,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
yoonkun1
Artemis
17
3 / 4 / 4
10,489
499
9,252
9,815
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
7 / 6 / 4
12,439
592
13,337
19,599
7,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
MGAM
Yemoja
15
1 / 0 / 11
10,461
498
4,614
13,733
13,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 4
13,791
657
12,923
17,234
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 7 / 4
10,925
520
12,576
14,113
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
17
5 / 3 / 3
11,653
555
11,975
17,001
13,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
19
Kills
22
22
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Sun Wukong
ECLERHM
Sun Wukong
3
3
3
1.5
L
Bakasura
EnoughSama
Bakasura
10
2
2
5.5
L
0
7
9
0.64
W
Chiron
7
6
4
1.5
W
Yemoja
MGAM
Yemoja
1
0
11
6.5
W
7
3
4
3
W
2
7
4
0.57
W
Amaterasu
5
3
3
2.17
L
Artemis
yoonkun1
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,120
Damage
55,425
73,870
Taken
81,680
45,416
Mitigated
45,801
19,837
Healing
28,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,734
35
0
2,683
18,589
13,296
0
5,820
12,485
26,720
0
L
Sun Wukong
ECLERHM
Sun Wukong
8,121
2,489
0
900
12,717
14,348
262
2,155
10,506
0
58,710
L
Bakasura
EnoughSama
Bakasura
13,727
9,546
0
9,065
20,963
9,450
0
4,514
16,275
0
48,767
L
11,286
727
1,364
2,840
11,786
5,124
0
3,906
7,575
60,522
0
W
Chiron
13,337
7,281
1,332
7,067
19,599
7,385
2,057
7,656
10,682
0
94,213
W
Yemoja
MGAM
Yemoja
4,614
775
3,523
3,381
13,733
13,941
242
4,380
9,125
22,576
0
W
12,923
7,467
0
4,541
17,234
6,191
0
4,700
11,899
0
131,002
W
12,576
931
159
4,204
14,113
4,676
1,145
3,930
8,851
71,206
0
W
Amaterasu
11,975
5,218
159
4,389
17,001
13,608
365
4,079
12,015
8,880
63,464
L
Artemis
yoonkun1
Artemis
9,252
3,125
0
2,985
9,815
3,198
1,586
1,884
7,869
0
64,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
59,269
482
Minions Killed
605
0
Camps Cleared
0
1,951,872
Distance Traveled
2,001,855
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,584
409
25
1
0
389,623
4
L
Sun Wukong
9,994
476
110
5
0
401,082
4
L
Bakasura
10,936
521
108
5
0
446,015
9
L
Ra
9,127
435
110
5
0
379,939
3
W
Chiron
12,439
592
145
7
0
350,551
0
W
Yemoja
10,461
498
23
1
0
378,275
1
W
Mercury
13,791
657
171
8
0
486,881
6
W
Agni
10,925
520
142
7
0
390,769
6
W
Amaterasu
11,653
555
124
6
0
395,379
2
L
Artemis
10,489
499
129
6
0
335,213
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role