Player Matchup

Thanatos
Thanatos
AltorochoReload
Thanatos
Level 15
God Stats
2W - 4L
1,819 SR
Queue Stats
18W - 24L
1,358 Elo+
Party 1
Ra
Ra
Ifuro
Ra
Level 15
God Stats
4W - 5L
1,476 SR
Queue Stats
21W - 24L
1,406 Elo+
Party 1
Thor
Thor
Slleezar
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 2
Izanami
Izanami
Talanico
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,379 Elo+
Party 1
Cerberus
Cerberus
Will6126
Cerberus
Level 15
God Stats
6W - 3L
1,681 SR
Queue Stats
13W - 15L
1,397 Elo+
Party 2
Team Averages
Level 15
1,595 SR
1,382 Elo+

VS

Team Averages
Level 24
1,273 SR
1,219 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
FirmeyVenoso69
Ymir
Level 17
God Stats
17W - 19L
1,053 SR
Queue Stats
58W - 86L
1,180 Elo+
Party 3
Neith
Neith
IvanLdm17
Neith
Level 18
God Stats
6W - 17L
1,198 SR
Queue Stats
91W - 165L
1,111 Elo+
Party 3
Fenrir
Fenrir
Matias_Gago
Fenrir
Level 22
God Stats
2W - 6L
1,112 SR
Queue Stats
34W - 90L
1,118 Elo+
Party 3
Bellona
Bellona
Tomas123143
Bellona
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
104W - 190L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 8 / 6
10,178
463
7,553
16,464
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
17
2 / 10 / 9
10,329
470
15,105
16,312
5,155
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
10 / 6 / 5
12,616
573
17,811
17,462
6,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
Talanico
Izanami
15
1 / 10 / 6
9,334
424
10,507
16,714
4,947
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Will6126
Cerberus
15
5 / 11 / 7
10,583
481
9,185
24,423
20,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
7 / 5 / 17
12,075
549
18,493
19,941
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 5 / 14
11,100
505
5,294
16,571
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
IvanLdm17
Neith
16
11 / 5 / 16
11,381
517
15,547
15,227
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
18 / 2 / 7
12,927
588
14,241
17,424
6,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bellona
Tomas123143
Bellona
16
3 / 6 / 16
10,378
472
12,046
16,484
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
22
Kills
44
45
Deaths
23
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
5
17
3.1
L
Thanatos
4
8
6
0.88
W
5
5
14
2.4
L
Ra
2
10
9
0.65
W
Neith
IvanLdm17
Neith
11
5
16
3.8
W
Fenrir
18
2
7
10.75
L
Thor
10
6
5
2.08
L
Izanami
Talanico
Izanami
1
10
6
0.4
W
Bellona
Tomas123143
Bellona
3
6
16
1.83
L
Cerberus
Will6126
Cerberus
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,161
Damage
65,621
91,375
Taken
85,647
43,370
Mitigated
40,891
25,496
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
18,493
2,817
3,621
10,304
19,941
8,005
2,759
5,582
14,086
77,993
0
L
Thanatos
7,553
937
0
11,060
16,464
5,971
346
3,750
12,607
0
47,226
W
5,294
1,722
0
2,223
16,571
13,988
749
3,970
12,516
31,218
0
L
Ra
15,105
2,686
1,113
4,089
16,312
5,155
638
3,959
12,153
72,807
0
W
Neith
IvanLdm17
Neith
15,547
8,745
0
2,100
15,227
4,581
3,543
4,884
10,313
0
38,059
W
Fenrir
14,241
3,891
0
5,618
17,424
6,383
757
5,719
11,645
0
61,631
L
Thor
17,811
5,080
0
1,560
17,462
6,684
2,055
2,513
14,870
0
60,099
L
Izanami
Talanico
Izanami
10,507
7,918
0
1,548
16,714
4,947
0
4,773
11,817
0
57,252
W
Bellona
Tomas123143
Bellona
12,046
2,993
0
641
16,484
7,934
963
3,547
12,797
0
36,080
L
Cerberus
Will6126
Cerberus
9,185
621
0
6,126
24,423
20,613
47
7,949
16,141
37,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,040
Gold Earned
57,861
481
Minions Killed
365
0
Camps Cleared
0
1,641,971
Distance Traveled
1,835,978
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,075
549
133
6
0
357,561
0
L
Thanatos
10,178
463
86
4
0
331,209
4
W
Ymir
11,100
505
55
3
0
355,697
1
L
Ra
10,329
470
119
5
0
317,053
2
W
Neith
11,381
517
50
2
0
318,399
0
W
Fenrir
12,927
588
77
4
0
373,893
3
L
Thor
12,616
573
109
5
0
357,094
0
L
Izanami
9,334
424
82
4
0
341,153
2
W
Bellona
10,378
472
50
2
0
430,428
0
L
Cerberus
10,583
481
85
4
0
295,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role