Player Matchup

Chiron
Chiron
DraggnMaSack
Chiron
Level 26
God Stats
6W - 2L
1,780 SR
Queue Stats
55W - 60L
1,854 Elo+
Solo
Ymir
Ymir
FoxyG4mer7527
Ymir
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 15L
1,719 Elo+
Party 1
Arachne
Arachne
KetaminKimmy
Arachne
Level 25
God Stats
1W - 1L
1,766 SR
Queue Stats
109W - 69L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
Kyorigamer28
Sun Wukong
Level 122
God Stats
2W - 4L
1,548 SR
Queue Stats
314W - 268L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThevishCeaser5
Morgan Le Fay
Level 25
God Stats
4W - 4L
1,696 SR
Queue Stats
47W - 44L
1,554 Elo+
Solo
Team Averages
Level 41
1,658 SR
1,679 Elo+

VS

Team Averages
Level 24
1,573 SR
1,582 Elo+
Nemesis
Nemesis
CoolyBling
Nemesis
Level 29
God Stats
35W - 18L
1,715 SR
Queue Stats
92W - 75L
1,630 Elo+
Solo
Persephone
Persephone
Olvidados_lop
Persephone
Level 16
God Stats
1W - 1L
1,280 SR
Queue Stats
29W - 34L
1,478 Elo+
Solo
Chang'e
Chang'e
SpruceBaton2
Chang'e
Level 29
God Stats
4W - 3L
1,865 SR
Queue Stats
163W - 163L
1,533 Elo+
Solo
Thoth
Thoth
ZeroControl6295
Thoth
Level 27
God Stats
1W - 1L
1,353 SR
Queue Stats
68W - 49L
1,644 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
Level 17
God Stats
61W - 40L
1,653 SR
Queue Stats
74W - 47L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
7 / 9 / 7
15,681
475
23,221
23,443
7,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 12 / 5
14,465
438
4,061
30,798
21,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
KetaminKimmy
Arachne
20
8 / 8 / 4
18,247
553
18,713
35,129
17,541
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Kyorigamer28
Sun Wukong
20
9 / 9 / 8
15,747
477
22,273
36,803
43,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ThevishCeaser5
Morgan Le Fay
20
2 / 13 / 8
14,459
438
17,692
28,129
8,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoolyBling
Nemesis
20
3 / 8 / 17
16,587
503
15,283
24,932
14,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Olvidados_lop
Persephone
20
2 / 9 / 15
15,882
481
13,242
24,053
8,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
SpruceBaton2
Chang'e
20
7 / 4 / 15
16,642
504
21,214
22,693
8,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
23 / 4 / 11
19,892
603
35,566
18,781
8,578
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
20
16 / 1 / 19
20,597
624
34,663
36,436
29,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
26
Kills
51
51
Deaths
26
32
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CoolyBling
Nemesis
3
8
17
1.44
L
Chiron
7
9
7
1.17
L
0
12
5
0.21
L
Arachne
KetaminKimmy
Arachne
8
8
4
1.25
L
Sun Wukong
Kyorigamer28
Sun Wukong
9
9
8
1.44
W
Persephone
Olvidados_lop
Persephone
2
9
15
1.06
W
Chang'e
SpruceBaton2
Chang'e
7
4
15
3.63
L
Morgan Le Fay
ThevishCeaser5
Morgan Le Fay
2
13
8
0.46
W
23
4
11
7.13
W
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
16
1
19
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,960
Damage
119,968
154,302
Taken
126,895
97,834
Mitigated
70,517
31,024
Healing
48,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CoolyBling
Nemesis
15,283
7,814
0
2,034
24,932
14,543
229
5,960
18,972
0
125,462
L
Chiron
23,221
7,667
1,053
5,497
23,443
7,127
1,362
11,819
11,275
0
98,762
L
4,061
153
0
598
30,798
21,259
136
15,821
14,669
29,752
0
L
Arachne
KetaminKimmy
Arachne
18,713
10,718
0
13,818
35,129
17,541
2,337
12,410
22,467
0
195,353
L
Sun Wukong
Kyorigamer28
Sun Wukong
22,273
4,184
0
7,882
36,803
43,381
478
20,149
16,171
0
85,141
W
Persephone
Olvidados_lop
Persephone
13,242
389
687
6,920
24,053
8,603
86
2,629
21,415
98,888
0
W
Chang'e
SpruceBaton2
Chang'e
21,214
1,601
5,671
13,435
22,693
8,832
2,743
4,175
18,518
94,180
0
L
Morgan Le Fay
ThevishCeaser5
Morgan Le Fay
17,692
634
0
2,176
28,129
8,526
345
16,771
10,848
88,637
0
W
35,566
677
0
3,867
18,781
8,578
3,867
4,513
14,268
155,361
0
W
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
34,663
13,861
2,261
13,561
36,436
29,961
7,768
6,171
30,265
18,272
124,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,599
Gold Earned
89,600
717
Minions Killed
847
0
Camps Cleared
0
2,745,831
Distance Traveled
3,076,421
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,587
503
170
5
0
627,135
2
L
Chiron
15,681
475
178
5
0
522,213
4
L
Ymir
14,465
438
43
1
0
537,115
0
L
Arachne
18,247
553
252
8
0
623,787
4
L
Sun Wukong
15,747
477
124
4
0
527,393
2
W
Persephone
15,882
481
125
4
0
615,044
0
W
Chang'e
16,642
504
150
5
0
618,547
0
L
Morgan Le Fay
14,459
438
120
4
0
535,323
0
W
Thoth
19,892
603
232
7
0
576,630
3
W
Ah Muzen Cab
20,597
624
170
5
0
639,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role