Player Matchup

Chang'e
Chang'e
Arlannalare
Chang'e
Level 9
God Stats
13W - 15L
1,474 SR
Queue Stats
13W - 17L
1,272 Elo+
Party 1
Loki
Loki
Driffter
Loki
Level 38
God Stats
2W - 3L
1,788 SR
Queue Stats
477W - 478L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
Heartfelt32
Guan Yu
Level 17
God Stats
0W - 4L
1,321 SR
Queue Stats
70W - 60L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
Mattefury
Jing Wei
Level 26
God Stats
2W - 4L
1,737 SR
Queue Stats
150W - 147L
1,374 Elo+
Party 1
Olorun
Olorun
UyiyusBerry
Olorun
Level 12
God Stats
1W - 4L
1,250 SR
Queue Stats
70W - 70L
1,315 Elo+
Party 1
Team Averages
Level 20
1,514 SR
1,354 Elo+

VS

Team Averages
Level 19
1,444 SR
1,450 Elo+
Ares
Ares
BHIT108
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
DrSoggsta
Medusa
Level 24
God Stats
67W - 54L
1,490 SR
Queue Stats
168W - 174L
1,479 Elo+
Party 2
Olorun
Olorun
Qbee001
Olorun
Level 15
God Stats
3W - 3L
1,447 SR
Queue Stats
14W - 16L
1,452 Elo+
Party 3
Ratatoskr
Ratatoskr
Sathiar
Ratatoskr
Level 23
God Stats
18W - 9L
1,352 SR
Queue Stats
22W - 21L
1,363 Elo+
Party 2
Osiris
Osiris
wubble10k
Osiris
Level 27
God Stats
4W - 2L
1,431 SR
Queue Stats
61W - 52L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arlannalare
Chang'e
12
0 / 9 / 5
7,551
397
4,159
11,821
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
7 / 9 / 3
9,555
503
12,968
16,323
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Heartfelt32
Guan Yu
13
1 / 4 / 0
7,919
417
3,165
14,556
11,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Mattefury
Jing Wei
13
3 / 6 / 4
8,611
453
12,395
17,338
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
12
0 / 9 / 0
7,734
407
13,219
19,632
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BHIT108
Ares
14
2 / 3 / 10
9,966
525
3,631
13,759
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
DrSoggsta
Medusa
17
14 / 4 / 5
11,880
625
18,396
15,334
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Qbee001
Olorun
19
7 / 0 / 5
11,678
615
11,845
18,104
10,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Sathiar
Ratatoskr
16
8 / 3 / 9
10,441
550
11,263
10,055
3,533
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
wubble10k
Osiris
18
6 / 1 / 5
10,939
576
12,343
14,317
10,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
37
37
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arlannalare
Chang'e
0
9
5
0.28
W
Ares
BHIT108
Ares
2
3
10
2.33
W
Medusa
DrSoggsta
Medusa
14
4
5
4.13
L
Loki
7
9
3
0.94
L
Guan Yu
Heartfelt32
Guan Yu
1
4
0
0.25
L
Jing Wei
Mattefury
Jing Wei
3
6
4
0.83
W
Olorun
Qbee001
Olorun
7
0
5
9.5
W
Ratatoskr
Sathiar
Ratatoskr
8
3
9
4.17
L
Olorun
0
9
0
0
W
Osiris
wubble10k
Osiris
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,906
Damage
57,478
79,670
Taken
71,569
33,128
Mitigated
44,544
20,133
Healing
29,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arlannalare
Chang'e
4,159
514
676
1,234
11,821
3,551
44
735
11,086
29,927
0
W
Ares
BHIT108
Ares
3,631
529
0
2,659
13,759
13,705
571
1,611
11,948
18,936
0
W
Medusa
DrSoggsta
Medusa
18,396
10,438
0
5,692
15,334
6,488
2,828
1,060
14,142
0
73,248
L
Loki
12,968
5,322
0
3,216
16,323
5,337
0
2,716
13,607
0
48,253
L
Guan Yu
Heartfelt32
Guan Yu
3,165
668
0
3,424
14,556
11,460
949
191
14,365
0
36,493
L
Jing Wei
Mattefury
Jing Wei
12,395
9,660
0
3,444
17,338
5,272
75
2,119
15,219
0
40,668
W
Olorun
Qbee001
Olorun
11,845
7,080
911
13,927
18,104
10,198
2,455
11,252
6,852
77,385
0
W
Ratatoskr
Sathiar
Ratatoskr
11,263
1,971
0
240
10,055
3,533
0
2,065
7,892
0
43,467
L
Olorun
13,219
6,578
145
7,994
19,632
7,508
946
9,715
9,917
50,856
0
W
Osiris
wubble10k
Osiris
12,343
5,789
0
6,475
14,317
10,620
2,082
928
13,357
0
69,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
54,904
343
Minions Killed
459
0
Camps Cleared
0
1,515,252
Distance Traveled
1,903,376
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,551
397
59
3
0
291,915
1
W
Ares
9,966
525
38
2
0
357,857
3
W
Medusa
11,880
625
99
5
0
361,986
1
L
Loki
9,555
503
71
4
0
294,855
1
L
Guan Yu
7,919
417
68
4
0
334,809
3
L
Jing Wei
8,611
453
74
4
0
343,695
2
W
Olorun
11,678
615
139
7
0
359,615
2
W
Ratatoskr
10,441
550
75
4
0
424,607
0
L
Olorun
7,734
407
71
4
0
249,978
1
W
Osiris
10,939
576
108
6
0
399,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role