Player Matchup

Artemis
Artemis
BlanksIV
Artemis
Level 6
God Stats
8W - 1L
1,800 SR
Queue Stats
21W - 10L
1,617 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SenseiCodeine
Morgan Le Fay
Level 102
God Stats
39W - 20L
1,538 SR
Queue Stats
351W - 290L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shawun
Tsukuyomi
Level 87
God Stats
7W - 2L
1,532 SR
Queue Stats
264W - 236L
1,592 Elo+
Party 1
Bellona
Bellona
bubbakc
Bellona
Level 8
God Stats
5W - 4L
1,648 SR
Queue Stats
6W - 4L
1,599 Elo+
Party 1
Ares
Ares
ewokmeatloaf
Ares
Level 29
God Stats
21W - 27L
1,503 SR
Queue Stats
116W - 107L
1,636 Elo+
Solo
Team Averages
Level 46
1,604 SR
1,605 Elo+

VS

Team Averages
Level 23
1,563 SR
1,511 Elo+
Olorun
Olorun
GengarThePokemon
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Solo
Set
Set
GuardedNut
Set
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
25W - 28L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Nazbyte
Aphrodite
Level 29
God Stats
3W - 7L
1,593 SR
Queue Stats
69W - 64L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
SirClaude
Sun Wukong
Level 28
God Stats
8W - 8L
1,514 SR
Queue Stats
31W - 26L
1,563 Elo+
Solo
Athena
Athena
lil-poopooGoat
Athena
Level 22
God Stats
4W - 1L
1,921 SR
Queue Stats
73W - 65L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlanksIV
Artemis
12
3 / 3 / 6
8,198
482
6,571
9,528
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
SenseiCodeine
Morgan Le Fay
17
7 / 1 / 4
10,392
611
12,633
9,722
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Shawun
Tsukuyomi
16
6 / 0 / 4
9,884
581
9,575
10,563
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
bubbakc
Bellona
16
4 / 2 / 3
9,256
544
4,977
10,478
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 7
9,293
547
11,856
11,956
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,858
403
2,348
9,545
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 7 / 0
8,382
493
6,528
17,411
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Nazbyte
Aphrodite
15
0 / 4 / 1
8,592
505
6,183
10,132
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SirClaude
Sun Wukong
13
1 / 3 / 2
8,016
472
4,170
9,644
4,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 5 / 0
10,117
595
11,470
20,602
9,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
24
Kills
7
7
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlanksIV
Artemis
3
3
6
2
L
0
5
0
0
L
2
7
0
0.29
L
Aphrodite
Nazbyte
Aphrodite
0
4
1
0.13
W
Morgan Le Fay
SenseiCodeine
Morgan Le Fay
7
1
4
9
W
Tsukuyomi
Shawun
Tsukuyomi
6
0
4
8
L
Sun Wukong
SirClaude
Sun Wukong
1
3
2
0.67
W
Bellona
bubbakc
Bellona
4
2
3
2.75
W
4
1
7
7.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,612
Damage
30,699
52,247
Taken
67,334
25,068
Mitigated
27,811
16,406
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlanksIV
Artemis
6,571
3,867
0
3,509
9,528
3,115
597
5,398
4,130
0
35,111
L
2,348
1,290
0
2,253
9,545
2,898
558
1,482
8,063
30,977
0
L
6,528
4,252
0
6,349
17,411
7,113
0
5,000
12,411
0
67,651
L
Aphrodite
Nazbyte
Aphrodite
6,183
388
1,074
4,958
10,132
3,851
527
4,538
5,594
57,538
0
W
Morgan Le Fay
SenseiCodeine
Morgan Le Fay
12,633
2,452
0
1,896
9,722
3,478
780
3,561
6,161
74,047
0
W
Tsukuyomi
Shawun
Tsukuyomi
9,575
3,156
0
5,730
10,563
3,497
0
2,293
8,270
0
71,384
L
Sun Wukong
SirClaude
Sun Wukong
4,170
1,077
0
2,622
9,644
4,181
879
3,943
5,701
0
39,114
W
Bellona
bubbakc
Bellona
4,977
1,704
0
4,087
10,478
6,809
970
2,003
8,475
0
40,744
W
11,856
674
0
1,184
11,956
8,169
99
6,746
5,210
28,358
0
L
11,470
3,644
0
6,617
20,602
9,768
0
9,526
11,076
53,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
41,965
424
Minions Killed
448
0
Camps Cleared
0
1,666,525
Distance Traveled
1,523,400
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,198
482
61
4
0
264,077
0
L
Olorun
6,858
403
51
3
0
297,934
0
L
Set
8,382
493
103
6
0
287,186
0
L
Aphrodite
8,592
505
122
7
0
286,478
6
W
Morgan Le Fay
10,392
611
130
8
0
328,476
1
W
Tsukuyomi
9,884
581
122
7
0
404,863
6
L
Sun Wukong
8,016
472
83
5
0
319,021
2
W
Bellona
9,256
544
75
4
0
333,384
1
W
Ares
9,293
547
36
2
0
335,725
3
L
Athena
10,117
595
89
5
0
332,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role