Player Matchup

Arachne
Arachne
Loudobby
Arachne
Level 127
God Stats
9W - 3L
1,586 SR
Queue Stats
630W - 620L
1,583 Elo+
Party 1
Chiron
Chiron
MonkeyĐLuffy
Chiron
Level 120
God Stats
22W - 17L
1,748 SR
Queue Stats
952W - 953L
1,613 Elo+
Party 1
Artio
Artio
Muzotto
Artio
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
656W - 659L
1,623 Elo+
Solo
Sylvanus
Sylvanus
S0NICB00M
Sylvanus
Level 78
God Stats
229W - 200L
1,557 SR
Queue Stats
458W - 422L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
kpos
Gilgamesh
Level 146
God Stats
1W - 1L
1,566 SR
Queue Stats
95W - 78L
1,576 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,593 Elo+

VS

Team Averages
Level 119
1,568 SR
1,590 Elo+
The Morrigan
The Morrigan
Bratcher420
The Morrigan
Level 112
God Stats
7W - 10L
1,406 SR
Queue Stats
338W - 288L
1,575 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Logsy
Kumbhakarna
Level 125
God Stats
3W - 2L
1,571 SR
Queue Stats
242W - 207L
1,588 Elo+
Party 2
Ymir
Ymir
Skinnae
Ymir
Level 125
God Stats
1W - 5L
1,553 SR
Queue Stats
100W - 87L
1,611 Elo+
Solo
Medusa
Medusa
Squiddacus
Medusa
Level 99
God Stats
0W - 1L
2,011 SR
Queue Stats
80W - 75L
1,586 Elo+
Solo
Thor
Thor
sketchyliquor
Thor
Level 136
God Stats
0W - 4L
1,297 SR
Queue Stats
266W - 264L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Loudobby
Arachne
14
8 / 2 / 1
8,741
624
6,890
11,977
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 2 / 4
9,326
666
12,183
8,611
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Muzotto
Artio
12
2 / 4 / 8
7,698
550
4,896
14,334
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
S0NICB00M
Sylvanus
15
6 / 2 / 3
8,975
641
8,992
11,046
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
kpos
Gilgamesh
14
4 / 2 / 3
8,684
620
7,622
9,489
6,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bratcher420
The Morrigan
12
3 / 5 / 0
7,313
522
4,898
6,782
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Logsy
Kumbhakarna
12
3 / 2 / 6
7,999
571
4,586
14,493
7,830
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Skinnae
Ymir
12
3 / 5 / 7
7,742
553
13,422
11,621
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Squiddacus
Medusa
11
1 / 7 / 3
6,937
496
6,446
12,096
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 9 / 2
7,025
502
3,634
13,874
4,334
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
27
Kills
12
12
Deaths
28
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bratcher420
The Morrigan
3
5
0
0.6
L
Kumbhakarna
Logsy
Kumbhakarna
3
2
6
3
W
Arachne
Loudobby
Arachne
8
2
1
4.25
W
7
2
4
4.5
W
Artio
Muzotto
Artio
2
4
8
1.5
W
Sylvanus
S0NICB00M
Sylvanus
6
2
3
3.75
L
Ymir
Skinnae
Ymir
3
5
7
1.3
L
Medusa
Squiddacus
Medusa
1
7
3
0.36
W
Gilgamesh
kpos
Gilgamesh
4
2
3
2.75
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
32,986
55,457
Taken
58,866
27,773
Mitigated
23,603
17,763
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bratcher420
The Morrigan
4,898
828
0
537
6,782
1,663
0
3,421
2,878
47,094
1,829
L
Kumbhakarna
Logsy
Kumbhakarna
4,586
807
0
2,960
14,493
7,830
14
3,484
11,009
15,740
0
W
Arachne
Loudobby
Arachne
6,890
4,689
0
2,852
11,977
4,170
0
5,415
6,562
0
52,190
W
12,183
6,393
610
3,418
8,611
2,845
480
2,250
6,361
0
61,745
W
Artio
Muzotto
Artio
4,896
683
472
4,266
14,334
8,282
0
7,104
7,230
22,666
0
W
Sylvanus
S0NICB00M
Sylvanus
8,992
2,322
1,308
3,743
11,046
5,829
446
5,022
6,024
45,577
6,549
L
Ymir
Skinnae
Ymir
13,422
3,544
0
1,484
11,621
6,648
0
1,560
10,061
50,574
0
L
Medusa
Squiddacus
Medusa
6,446
3,188
0
2,017
12,096
3,128
0
1,438
10,589
0
36,732
W
Gilgamesh
kpos
Gilgamesh
7,622
1,839
0
1,094
9,489
6,647
202
1,759
7,730
0
48,188
L
3,634
1,050
0
1,295
13,874
4,334
0
3,097
10,777
0
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
37,016
437
Minions Killed
327
0
Camps Cleared
0
1,417,529
Distance Traveled
1,253,360
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,313
522
84
6
0
245,226
5
L
Kumbhakarna
7,999
571
26
2
0
283,711
5
W
Arachne
8,741
624
97
7
0
315,906
0
W
Chiron
9,326
666
106
8
0
302,151
5
W
Artio
7,698
550
35
3
0
268,020
6
W
Sylvanus
8,975
641
107
8
0
259,711
0
L
Ymir
7,742
553
84
6
0
236,349
5
L
Medusa
6,937
496
65
5
0
257,562
4
W
Gilgamesh
8,684
620
92
7
0
271,741
0
L
Thor
7,025
502
68
5
0
230,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role