Player Matchup

Fenrir
Fenrir
BIG CHILLN1050
Fenrir
Level 20
God Stats
10W - 30L
1,238 SR
Queue Stats
39W - 62L
1,404 Elo+
Party 1
Geb
Geb
Boost Mobile271
Geb
Level 29
God Stats
1W - 6L
1,295 SR
Queue Stats
175W - 168L
1,416 Elo+
Solo
Neith
Neith
MrBossDad
Neith
Level 15
God Stats
2W - 1L
1,716 SR
Queue Stats
54W - 79L
1,331 Elo+
Party 1
Eset
Eset
TRU8854
Eset
Level 19
God Stats
0W - 2L
1,196 SR
Queue Stats
90W - 111L
1,367 Elo+
Party 2
Bellona
Bellona
duySolo
Bellona
Level 21
God Stats
18W - 23L
1,388 SR
Queue Stats
146W - 164L
1,315 Elo+
Party 2
Team Averages
Level 21
1,367 SR
1,367 Elo+

VS

Team Averages
Level 18
1,524 SR
1,319 Elo+
Fenrir
Fenrir
ELCAZADOR514
Fenrir
Level 25
God Stats
10W - 9L
1,458 SR
Queue Stats
154W - 176L
1,359 Elo+
Solo
Olorun
Olorun
SimpleRustic
Olorun
Level 5
God Stats
2W - 2L
1,294 SR
Queue Stats
4W - 4L
1,242 Elo+
Party 3
Jing Wei
Jing Wei
StebeJorbs
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,242 Elo+
Party 3
Ymir
Ymir
Ttv tryhard1806
Ymir
Level 29
God Stats
2W - 1L
1,733 SR
Queue Stats
283W - 297L
1,380 Elo+
Solo
Guan Yu
Guan Yu
ghostbullet12
Guan Yu
Level 26
God Stats
33W - 21L
1,633 SR
Queue Stats
100W - 108L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 8
12,368
951
12,116
21,044
10,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
4 / 1 / 13
13,092
1,007
11,685
24,480
21,951
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
MrBossDad
Neith
19
4 / 10 / 8
13,077
1,006
16,949
22,687
8,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
TRU8854
Eset
19
4 / 5 / 9
13,118
1,009
13,867
10,372
4,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
duySolo
Bellona
19
5 / 8 / 6
13,221
1,017
17,806
21,810
18,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 4 / 12
13,015
1,001
10,771
14,010
8,735
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
10 / 4 / 12
14,650
1,127
29,542
19,976
9,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
StebeJorbs
Jing Wei
19
6 / 7 / 13
13,647
1,050
32,858
15,026
6,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 17
12,559
966
6,524
14,516
16,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
20
5 / 2 / 16
13,515
1,040
11,675
16,783
22,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
102
21
Kills
32
32
Deaths
21
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
L
4
1
13
10.5
W
Fenrir
7
4
12
3.25
L
Neith
MrBossDad
Neith
4
10
8
0.8
W
Olorun
10
4
12
4
W
Jing Wei
StebeJorbs
Jing Wei
6
7
13
1.79
L
Eset
TRU8854
Eset
4
5
9
1.7
W
4
4
17
3.13
L
Bellona
duySolo
Bellona
5
8
6
1
W
Guan Yu
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,423
Damage
91,370
100,393
Taken
80,311
64,803
Mitigated
64,183
10,931
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,116
3,340
0
522
21,044
10,408
0
6,054
14,789
0
19,760
L
11,685
229
581
5,763
24,480
21,951
0
7,004
17,326
25,898
0
W
Fenrir
10,771
3,190
671
901
14,010
8,735
0
3,951
10,059
0
21,127
L
Neith
MrBossDad
Neith
16,949
6,196
0
1,502
22,687
8,911
0
13,125
9,443
0
49,281
W
Olorun
29,542
19,829
1,611
8,468
19,976
9,630
0
5,972
14,004
66,030
0
W
Jing Wei
StebeJorbs
Jing Wei
32,858
25,242
0
0
15,026
6,371
0
3,355
11,671
0
57,158
L
Eset
TRU8854
Eset
13,867
2,618
742
1,440
10,372
4,580
0
3,572
6,680
24,248
0
W
6,524
961
0
457
14,516
16,645
0
6,329
8,187
22,946
0
L
Bellona
duySolo
Bellona
17,806
2,577
0
381
21,810
18,953
0
6,311
15,199
0
36,093
W
Guan Yu
11,675
2,472
5,131
6,552
16,783
22,802
0
5,945
10,838
0
28,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,876
Gold Earned
67,386
176
Minions Killed
251
3
Camps Cleared
7
1,046,412
Distance Traveled
1,161,688
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,368
951
12
1
1
253,508
6
L
Geb
13,092
1,007
20
2
0
250,295
1
W
Fenrir
13,015
1,001
29
2
1
237,627
0
L
Neith
13,077
1,006
76
6
0
190,771
2
W
Olorun
14,650
1,127
80
6
2
220,860
0
W
Jing Wei
13,647
1,050
61
5
3
213,653
3
L
Eset
13,118
1,009
25
2
2
138,430
0
W
Ymir
12,559
966
40
3
0
211,135
0
L
Bellona
13,221
1,017
43
3
0
213,408
0
W
Guan Yu
13,515
1,040
41
3
1
278,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role