Player Matchup

Sobek
Sobek
Masters
BigDaddyBaccus
Sobek
Masters
Level 157
God Stats
4W - 3L
1,867 SR
Queue Stats
633W - 602L
2,273 MMR
Solo
Camazotz
Camazotz
Platinum I
Búrrito
Camazotz
Platinum I
Level 147
God Stats
0W - 1L
1,571 SR
Queue Stats
54W - 46L
2,120 MMR
Solo
Hachiman
Hachiman
Platinum I
MisterPerry95
Hachiman
Platinum I
Level 149
God Stats
1W - 2L
1,698 SR
Queue Stats
20W - 21L
2,062 MMR
Solo
Raijin
Raijin
Masters
Mitsufy
Raijin
Masters
Level 160
God Stats
31W - 21L
1,667 SR
Queue Stats
272W - 223L
2,597 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
SRBK
Gilgamesh
Masters
Level 157
God Stats
31W - 26L
1,411 SR
Queue Stats
496W - 453L
2,613 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,643 SR
2,333 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,875 SR
2,432 MMR
Apollo
Apollo
Diamond I
Duffinator
Apollo
Diamond I
Level 160
God Stats
12W - 6L
1,800 SR
Queue Stats
79W - 49L
2,542 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond I
JH3Y
Sun Wukong
Diamond I
Level 160
God Stats
14W - 2L
1,985 SR
Queue Stats
52W - 19L
2,591 MMR
Party 3
Ymir
Ymir
Diamond II
MikeDayton
Ymir
Diamond II
Level 158
God Stats
14W - 6L
1,816 SR
Queue Stats
105W - 85L
2,426 MMR
Party 2
Nox
Nox
Platinum II
RiskToWin
Nox
Platinum II
Level 159
God Stats
18W - 11L
1,769 SR
Queue Stats
298W - 288L
2,012 MMR
Solo
Mercury
Mercury
Diamond I
aDoCC
Mercury
Diamond I
Level 160
God Stats
4W - 0L
2,003 SR
Queue Stats
47W - 21L
2,591 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
11,082
504
11,353
21,387
26,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Búrrito
Camazotz
16
3 / 8 / 2
10,490
477
7,527
26,431
17,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MisterPerry95
Hachiman
17
2 / 5 / 0
10,667
485
7,653
15,620
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Mitsufy
Raijin
19
3 / 4 / 2
11,141
506
13,486
11,904
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SRBK
Gilgamesh
18
3 / 5 / 6
10,988
499
9,946
19,796
13,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AthenaTiamatSetPersephoneSol

VS

Bans
TsukuyomiChironFenrirAnhurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Duffinator
Apollo
20
3 / 0 / 6
14,061
639
11,386
13,294
6,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
JH3Y
Sun Wukong
20
6 / 3 / 11
14,730
670
27,394
23,346
18,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 6 / 7
12,572
571
8,838
22,280
16,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 2 / 7
13,780
626
8,214
12,526
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
aDoCC
Mercury
20
11 / 3 / 9
14,550
661
18,079
14,205
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
14
Kills
25
25
Deaths
14
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
Camazotz
Búrrito
Camazotz
3
8
2
0.5
W
Apollo
Duffinator
Apollo
3
0
6
6
W
Sun Wukong
JH3Y
Sun Wukong
6
3
11
3.83
W
1
6
7
0.75
L
Hachiman
MisterPerry95
Hachiman
2
5
0
0.4
L
Raijin
Mitsufy
Raijin
3
4
2
1
W
4
2
7
3.75
L
Gilgamesh
SRBK
Gilgamesh
3
5
6
1.2
W
Mercury
aDoCC
Mercury
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,965
Damage
73,911
95,138
Taken
85,651
70,091
Mitigated
53,647
20,536
Healing
31,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,353
997
0
3,676
21,387
26,299
0
8,970
12,237
27,021
0
L
Camazotz
Búrrito
Camazotz
7,527
2,451
0
9,628
26,431
17,871
0
1,033
25,372
0
58,154
W
Apollo
Duffinator
Apollo
11,386
6,880
0
7,893
13,294
6,113
7,741
1,967
11,301
0
133,658
W
Sun Wukong
JH3Y
Sun Wukong
27,394
7,150
0
11,219
23,346
18,395
1,213
5,920
17,044
0
111,857
W
8,838
1,516
0
5,766
22,280
16,512
177
7,552
13,258
29,780
0
L
Hachiman
MisterPerry95
Hachiman
7,653
4,869
0
3,519
15,620
6,376
1,246
1,731
13,845
0
83,918
L
Raijin
Mitsufy
Raijin
13,486
1,006
0
2,314
11,904
6,035
0
2,719
9,121
103,405
0
W
8,214
679
0
4,680
12,526
5,737
1,706
4,952
7,376
100,105
0
L
Gilgamesh
SRBK
Gilgamesh
9,946
3,099
0
1,399
19,796
13,510
0
2,247
17,511
0
96,467
W
Mercury
aDoCC
Mercury
18,079
7,891
0
2,179
14,205
6,890
1,672
3,078
11,025
0
99,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,368
Gold Earned
69,693
662
Minions Killed
754
0
Camps Cleared
0
2,051,049
Distance Traveled
2,392,600
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,082
504
18
1
0
414,711
2
L
Camazotz
10,490
477
123
6
0
425,267
5
W
Apollo
14,061
639
214
10
0
474,623
9
W
Sun Wukong
14,730
670
180
8
0
456,669
3
W
Ymir
12,572
571
42
2
0
462,883
15
L
Hachiman
10,667
485
172
8
0
378,724
9
L
Raijin
11,141
506
194
9
0
376,263
8
W
Nox
13,780
626
200
9
0
457,531
1
L
Gilgamesh
10,988
499
155
7
0
456,084
1
W
Mercury
14,550
661
118
5
0
540,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role