Player Matchup

Janus
Janus
HuluWithCthulu
Janus
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 102L
1,478 Elo+
Party 1
Cupid
Cupid
Kraaakatoaaa
Cupid
Level 84
God Stats
1W - 1L
1,727 SR
Queue Stats
101W - 94L
1,481 Elo+
Solo
Xing Tian
Xing Tian
LordVoidez93
Xing Tian
Level 58
God Stats
3W - 2L
1,825 SR
Queue Stats
42W - 39L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordofFungi
Morgan Le Fay
Level 72
God Stats
28W - 13L
1,829 SR
Queue Stats
113W - 133L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrinceCutty
Tsukuyomi
Level 109
God Stats
35W - 35L
1,604 SR
Queue Stats
1,207W - 1,185L
1,531 Elo+
Party 2
Team Averages
Level 79
1,697 SR
1,485 Elo+

VS

Team Averages
Level 108
1,559 SR
1,548 Elo+
Cabrakan
Cabrakan
Atrimn
Cabrakan
Level 89
God Stats
5W - 1L
1,565 SR
Queue Stats
184W - 175L
1,456 Elo+
Solo
Khepri
Khepri
CenyGnz
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,840 Elo+
Solo
Merlin
Merlin
Daymaree
Merlin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 104L
1,481 Elo+
Solo
Neith
Neith
Kayaya25
Neith
Level 84
God Stats
60W - 67L
1,527 SR
Queue Stats
955W - 997L
1,500 Elo+
Solo
Osiris
Osiris
MadBerserker24
Osiris
Level 101
God Stats
2W - 0L
1,704 SR
Queue Stats
143W - 146L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
10,414
521
8,367
13,719
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 4
9,603
480
9,380
11,632
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
LordVoidez93
Xing Tian
14
1 / 4 / 6
9,735
487
4,000
16,567
13,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
LordofFungi
Morgan Le Fay
19
11 / 5 / 9
12,449
622
22,161
19,665
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PrinceCutty
Tsukuyomi
17
7 / 7 / 10
11,229
561
13,598
18,033
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Atrimn
Cabrakan
15
6 / 8 / 11
10,389
519
16,192
16,473
9,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
CenyGnz
Khepri
13
1 / 2 / 11
8,884
444
7,023
14,969
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Daymaree
Merlin
16
8 / 6 / 3
10,639
532
15,438
14,389
6,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kayaya25
Neith
17
6 / 3 / 3
10,650
533
7,441
11,416
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 9 / 6
9,995
500
9,489
19,066
14,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
60
28
Kills
26
26
Deaths
28
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Atrimn
Cabrakan
6
8
11
1.44
W
Khepri
CenyGnz
Khepri
1
2
11
3.25
W
Merlin
Daymaree
Merlin
8
6
3
1.58
L
5
6
5
1.25
W
Neith
Kayaya25
Neith
6
3
3
2.5
L
4
4
4
1.5
L
Xing Tian
LordVoidez93
Xing Tian
1
4
6
1
L
Morgan Le Fay
LordofFungi
Morgan Le Fay
11
5
9
3.1
W
5
9
6
0.89
L
Tsukuyomi
PrinceCutty
Tsukuyomi
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,506
Damage
55,583
79,616
Taken
76,313
35,300
Mitigated
49,944
21,635
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Atrimn
Cabrakan
16,192
1,833
0
267
16,473
9,928
0
7,866
8,607
51,565
0
W
Khepri
CenyGnz
Khepri
7,023
505
0
3,145
14,969
14,927
59
6,046
8,923
27,451
0
W
Merlin
Daymaree
Merlin
15,438
1,426
0
3,873
14,389
6,082
202
7,548
6,841
62,866
0
L
8,367
666
121
3,308
13,719
4,337
1,288
8,402
5,317
59,272
0
W
Neith
Kayaya25
Neith
7,441
3,943
0
5,163
11,416
4,451
2,040
2,303
9,113
0
63,276
L
9,380
6,092
78
5,034
11,632
3,609
2,484
5,199
6,433
0
54,305
L
Xing Tian
LordVoidez93
Xing Tian
4,000
352
0
2,084
16,567
13,139
656
7,217
9,350
18,365
0
L
Morgan Le Fay
LordofFungi
Morgan Le Fay
22,161
2,279
0
5,533
19,665
7,441
1,498
10,657
9,008
88,219
0
W
9,489
3,917
0
3,198
19,066
14,556
0
10,765
8,301
0
41,076
L
Tsukuyomi
PrinceCutty
Tsukuyomi
13,598
3,733
0
5,477
18,033
6,774
0
7,178
10,855
0
73,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,430
Gold Earned
50,557
488
Minions Killed
370
0
Camps Cleared
0
1,701,530
Distance Traveled
1,739,494
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,389
519
65
3
0
339,113
1
W
Khepri
8,884
444
36
2
0
390,654
6
W
Merlin
10,639
532
92
5
0
317,921
5
L
Janus
10,414
521
104
5
0
352,607
3
W
Neith
10,650
533
112
6
0
348,492
2
L
Cupid
9,603
480
99
5
0
225,997
2
L
Xing Tian
9,735
487
27
1
0
365,572
1
L
Morgan Le Fay
12,449
622
150
8
0
358,943
2
W
Osiris
9,995
500
65
3
0
343,314
1
L
Tsukuyomi
11,229
561
108
5
0
398,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role