Player Matchup

Loki
Loki
King Zyrrik
Loki
Level 89
God Stats
41W - 40L
1,455 SR
Queue Stats
105W - 120L
1,223 Elo+
Party 1
Gilgamesh
Gilgamesh
MrMilkMan5680
Gilgamesh
Level 23
God Stats
120W - 133L
1,434 SR
Queue Stats
125W - 140L
1,380 Elo+
Party 1
Izanami
Izanami
SirReeESQIV
Izanami
Level 122
God Stats
16W - 7L
1,609 SR
Queue Stats
391W - 367L
1,589 Elo+
Party 1
Sol
Sol
Valkyrilia
Sol
Level 27
God Stats
89W - 91L
1,504 SR
Queue Stats
117W - 126L
1,370 Elo+
Party 1
Athena
Athena
madtemi98
Athena
Level 87
God Stats
13W - 8L
1,594 SR
Queue Stats
315W - 297L
1,512 Elo+
Solo
Team Averages
Level 70
1,519 SR
1,415 Elo+

VS

Team Averages
Level 75
1,515 SR
1,481 Elo+
Loki
Loki
GaryGotDemBadges
Loki
Level 12
God Stats
5W - 3L
1,633 SR
Queue Stats
10W - 9L
1,452 Elo+
Party 3
Olorun
Olorun
PANTHERSFAN2580
Olorun
Level 63
God Stats
2W - 6L
1,349 SR
Queue Stats
417W - 397L
1,483 Elo+
Party 2
King Arthur
King Arthur
Pantherfan750
King Arthur
Level 28
God Stats
15W - 18L
1,261 SR
Queue Stats
297W - 301L
1,442 Elo+
Party 2
Zeus
Zeus
Texasbeast102
Zeus
Level 144
God Stats
1W - 4L
1,488 SR
Queue Stats
110W - 115L
1,489 Elo+
Party 3
Horus
Horus
zombezslayer115
Horus
Level 128
God Stats
3W - 2L
1,845 SR
Queue Stats
625W - 570L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
11,242
562
9,736
16,173
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MrMilkMan5680
Gilgamesh
17
2 / 2 / 5
10,916
546
7,199
13,513
12,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
SirReeESQIV
Izanami
20
12 / 2 / 6
14,008
700
17,457
11,763
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 3
12,109
605
10,963
13,731
9,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
madtemi98
Athena
15
5 / 8 / 11
11,746
587
10,042
20,378
17,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 3
10,655
533
12,420
15,992
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 2
9,307
465
7,665
14,800
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Pantherfan750
King Arthur
14
1 / 6 / 3
8,443
422
9,548
16,927
7,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 5 / 3
10,157
508
10,024
13,220
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 9 / 7
8,532
427
10,457
19,772
12,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
29
Kills
22
22
Deaths
29
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
11
4
3
3.13
W
6
7
5
1.21
W
Gilgamesh
MrMilkMan5680
Gilgamesh
2
2
5
2.25
L
2
5
2
0.6
L
King Arthur
Pantherfan750
King Arthur
1
6
3
0.42
W
Izanami
SirReeESQIV
Izanami
12
2
6
7.5
L
5
5
3
1.3
W
4
3
3
1.83
W
Athena
madtemi98
Athena
5
8
11
1.31
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,397
Damage
50,114
75,558
Taken
80,711
48,148
Mitigated
37,867
24,287
Healing
25,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,420
1,980
624
5,994
15,992
6,036
734
5,128
10,864
0
58,536
W
9,736
3,902
864
4,502
16,173
5,668
0
2,425
13,691
0
52,532
W
Gilgamesh
MrMilkMan5680
Gilgamesh
7,199
1,761
549
5,120
13,513
12,299
1,430
432
13,051
0
58,799
L
7,665
4,770
81
5,324
14,800
5,945
507
3,369
11,431
66,934
0
L
King Arthur
Pantherfan750
King Arthur
9,548
1,251
0
4,018
16,927
7,901
264
2,617
14,310
0
45,465
W
Izanami
SirReeESQIV
Izanami
17,457
11,254
0
4,750
11,763
3,793
5,940
3,806
7,657
0
107,710
L
10,024
878
108
2,051
13,220
5,173
0
4,563
8,657
67,863
0
W
10,963
3,424
0
7,623
13,731
9,107
5,724
4,628
8,992
76,136
0
W
Athena
madtemi98
Athena
10,042
2,358
0
879
20,378
17,281
0
6,398
13,770
28,515
0
L
10,457
3,503
1,030
6,534
19,772
12,812
230
5,328
14,444
0
31,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,021
Gold Earned
47,094
542
Minions Killed
458
0
Camps Cleared
0
1,933,665
Distance Traveled
1,675,767
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,655
533
101
5
0
356,222
2
W
Loki
11,242
562
80
4
0
394,438
2
W
Gilgamesh
10,916
546
95
5
0
413,795
4
L
Olorun
9,307
465
120
6
0
326,818
2
L
King Arthur
8,443
422
72
4
0
337,967
0
W
Izanami
14,008
700
175
9
0
373,800
2
L
Zeus
10,157
508
119
6
0
326,022
1
W
Sol
12,109
605
160
8
0
385,460
4
W
Athena
11,746
587
32
2
0
366,172
9
L
Horus
8,532
427
46
2
0
328,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role