Player Matchup

Gilgamesh
Gilgamesh
Gold IV
KingofDaJoes
Gilgamesh
Gold IV
Level 115
God Stats
3W - 8L
1,555 SR
Queue Stats
104W - 99L
1,538 MMR
Party 1
Ne Zha
Ne Zha
Silver II
Oh No Not Musty
Ne Zha
Silver II
Level 98
God Stats
8W - 3L
1,729 SR
Queue Stats
56W - 52L
1,439 MMR
Party 1
Tiamat
Tiamat
Gold V
SaddAidan
Tiamat
Gold V
Level 88
God Stats
3W - 1L
1,629 SR
Queue Stats
87W - 91L
1,452 MMR
Solo
Izanami
Izanami
Gold II
Xplodium90
Izanami
Gold II
Level 158
God Stats
4W - 0L
1,469 SR
Queue Stats
74W - 76L
1,462 MMR
Solo
Sylvanus
Sylvanus
Gold IV
xD___l-_-l____xD
Sylvanus
Gold IV
Level 158
God Stats
8W - 8L
1,592 SR
Queue Stats
275W - 269L
1,464 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,595 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,593 SR
1,472 MMR
Medusa
Medusa
Gold IV
Demon Dylan10Th
Medusa
Gold IV
Level 126
God Stats
35W - 32L
1,560 SR
Queue Stats
149W - 154L
1,447 MMR
Solo
Poseidon
Poseidon
Gold V
Nashino
Poseidon
Gold V
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,486 MMR
Solo
Aphrodite
Aphrodite
Silver I
chromattic
Aphrodite
Silver I
Level 141
God Stats
30W - 31L
1,623 SR
Queue Stats
116W - 127L
1,244 MMR
Party 2
Osiris
Osiris
Gold III
djmanza8015
Osiris
Gold III
Level 160
God Stats
45W - 37L
1,575 SR
Queue Stats
904W - 919L
1,452 MMR
Solo
Arachne
Arachne
Gold II
yungglitche
Arachne
Gold II
Level 121
God Stats
72W - 47L
1,707 SR
Queue Stats
297W - 302L
1,731 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingofDaJoes
Gilgamesh
20
14 / 3 / 21
16,065
669
24,765
28,168
19,058
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 2 / 8
15,620
651
18,976
21,098
18,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
SaddAidan
Tiamat
18
6 / 7 / 7
13,129
547
14,716
18,073
10,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Xplodium90
Izanami
20
4 / 5 / 6
13,830
576
11,261
14,741
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 17
13,467
561
12,433
25,083
27,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaSetJanusScyllaKing Arthur

VS

Bans
YmirNu WaChironPersephoneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 2
11,942
498
14,862
20,711
7,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Nashino
Poseidon
18
3 / 9 / 6
11,873
495
20,782
17,173
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
chromattic
Aphrodite
15
1 / 9 / 6
9,925
414
7,613
18,878
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
17
1 / 8 / 0
11,370
474
12,601
24,056
15,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
yungglitche
Arachne
19
12 / 9 / 5
13,117
547
18,786
26,944
13,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
41
Kills
21
21
Deaths
42
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Gilgamesh
KingofDaJoes
Gilgamesh
14
3
21
8.17
L
Poseidon
Nashino
Poseidon
3
9
6
0.67
W
13
2
8
8.5
W
Tiamat
SaddAidan
Tiamat
6
7
7
1.36
W
Izanami
Xplodium90
Izanami
4
5
6
1.4
L
Aphrodite
chromattic
Aphrodite
1
9
6
0.44
L
Osiris
1
8
0
0.13
W
4
4
17
3.13
L
Arachne
yungglitche
Arachne
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,151
Damage
74,644
107,163
Taken
107,762
80,896
Mitigated
58,883
47,697
Healing
36,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,862
5,561
711
6,489
20,711
7,276
1,816
6,149
14,250
0
81,953
W
Gilgamesh
KingofDaJoes
Gilgamesh
24,765
5,458
0
9,818
28,168
19,058
1,830
8,548
19,290
0
102,901
L
Poseidon
Nashino
Poseidon
20,782
2,484
101
2,299
17,173
4,978
1,425
5,159
11,704
85,848
0
W
18,976
7,500
0
10,030
21,098
18,113
4,414
2,422
18,609
0
88,075
W
Tiamat
SaddAidan
Tiamat
14,716
2,667
0
3,880
18,073
10,956
242
7,279
10,400
66,951
0
W
Izanami
Xplodium90
Izanami
11,261
6,709
0
3,339
14,741
5,308
7,271
3,807
10,908
0
108,733
L
Aphrodite
chromattic
Aphrodite
7,613
570
3,505
4,827
18,878
17,596
86
4,794
13,967
30,536
0
L
Osiris
12,601
6,138
0
7,916
24,056
15,326
0
3,900
20,076
0
71,271
W
12,433
2,231
8,063
12,567
25,083
27,461
1,037
5,533
19,282
44,835
0
L
Arachne
yungglitche
Arachne
18,786
11,373
0
10,685
26,944
13,707
0
7,051
19,737
0
89,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,111
Gold Earned
58,227
626
Minions Killed
582
0
Camps Cleared
0
2,245,054
Distance Traveled
2,043,411
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,942
498
128
5
0
428,049
0
W
Gilgamesh
16,065
669
142
6
0
488,225
1
L
Poseidon
11,873
495
159
7
0
397,254
10
W
Ne Zha
15,620
651
140
6
0
490,745
0
W
Tiamat
13,129
547
125
5
0
409,632
6
W
Izanami
13,830
576
170
7
0
413,799
8
L
Aphrodite
9,925
414
44
2
0
415,051
5
L
Osiris
11,370
474
133
6
0
358,748
3
W
Sylvanus
13,467
561
49
2
0
442,653
8
L
Arachne
13,117
547
118
5
0
444,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role