Player Matchup

Raijin
Raijin
Falken07
Raijin
Level 120
God Stats
0W - 3L
1,336 SR
Queue Stats
18W - 19L
1,384 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jaytheinfamous
Kumbhakarna
Level 109
God Stats
3W - 4L
1,225 SR
Queue Stats
23W - 20L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
PRFdealf
Danzaburou
Level 81
God Stats
7W - 12L
1,449 SR
Queue Stats
551W - 717L
1,451 Elo+
Solo
Team Averages
Level 103
1,336 SR
1,420 Elo+

VS

Team Averages
Level 113
1,617 SR
1,470 Elo+
Cthulhu
Cthulhu
Deathjaw02
Cthulhu
Level 105
God Stats
89W - 50L
1,635 SR
Queue Stats
442W - 334L
1,512 Elo+
Party 2
Arachne
Arachne
DiamodBack02
Arachne
Level 147
God Stats
4W - 3L
1,657 SR
Queue Stats
815W - 773L
1,466 Elo+
Party 2
Merlin
Merlin
ashurablitzer2
Merlin
Level 87
God Stats
5W - 5L
1,560 SR
Queue Stats
78W - 92L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Falken07
Raijin
16
3 / 7 / 4
11,085
616
15,790
19,367
8,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Jaytheinfamous
Kumbhakarna
17
3 / 1 / 3
10,964
609
7,360
32,083
24,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PRFdealf
Danzaburou
8
1 / 4 / 3
9,682
538
2,646
6,749
2,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathjaw02
Cthulhu
17
1 / 0 / 10
11,457
637
18,122
20,502
18,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
DiamodBack02
Arachne
15
2 / 5 / 4
11,354
631
5,543
12,300
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

18
9 / 2 / 3
12,933
719
21,752
11,131
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
12
12
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deathjaw02
Cthulhu
1
0
10
6
W
Arachne
DiamodBack02
Arachne
2
5
4
0.8
L
Raijin
Falken07
Raijin
3
7
4
0.71
L
Kumbhakarna
Jaytheinfamous
Kumbhakarna
3
1
3
4.5
L
Danzaburou
PRFdealf
Danzaburou
1
4
3
0.63
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
45,417
58,199
Taken
43,933
35,468
Mitigated
29,828
14,441
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deathjaw02
Cthulhu
18,122
1,770
149
6,465
20,502
18,272
868
9,285
11,217
47,120
0
W
Arachne
DiamodBack02
Arachne
5,543
3,731
243
2,178
12,300
6,943
439
5,586
6,714
0
42,879
L
Raijin
Falken07
Raijin
15,790
754
300
975
19,367
8,353
0
14,085
4,748
54,397
0
L
Kumbhakarna
Jaytheinfamous
Kumbhakarna
7,360
432
258
12,312
32,083
24,747
0
20,438
10,839
35,885
0
L
Danzaburou
PRFdealf
Danzaburou
2,646
975
0
596
6,749
2,368
0
3,833
2,738
0
9,745
W
21,752
917
0
1,901
11,131
4,613
1,057
8,279
2,852
70,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
35,744
150
Minions Killed
199
0
Camps Cleared
0
751,803
Distance Traveled
943,244
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,457
637
46
3
0
324,622
2
W
Arachne
11,354
631
52
3
0
302,985
3
L
Raijin
11,085
616
95
5
0
256,151
2
L
Kumbhakarna
10,964
609
38
2
0
323,971
0
L
Danzaburou
9,682
538
17
1
0
171,681
1
W
Merlin
12,933
719
101
6
0
315,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role