Player Matchup

Ravana
Ravana
Grumpz69
Ravana
Level 145
God Stats
28W - 26L
1,555 SR
Queue Stats
799W - 754L
1,604 Elo+
Party 3
Amaterasu
Amaterasu
WhiteRiceOnRice
Amaterasu
Level 46
God Stats
3W - 7L
1,392 SR
Queue Stats
212W - 225L
1,517 Elo+
Party 3
Medusa
Medusa
YABKiddTrax
Medusa
Level 64
God Stats
65W - 59L
1,443 SR
Queue Stats
362W - 372L
1,475 Elo+
Party 2
Tiamat
Tiamat
dutchman1781
Tiamat
Level 82
God Stats
27W - 29L
1,613 SR
Queue Stats
827W - 808L
1,540 Elo+
Party 3
Cerberus
Cerberus
xDeadlySniper1x
Cerberus
Level 18
God Stats
2W - 2L
1,858 SR
Queue Stats
27W - 32L
1,460 Elo+
Party 2
Team Averages
Level 71
1,572 SR
1,519 Elo+

VS

Team Averages
Level 86
1,485 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
Amarillo God
Morgan Le Fay
Level 121
God Stats
19W - 9L
1,568 SR
Queue Stats
145W - 134L
1,529 Elo+
Party 1
Janus
Janus
Blanco God
Janus
Level 40
God Stats
19W - 28L
1,447 SR
Queue Stats
86W - 75L
1,506 Elo+
Party 1
Anhur
Anhur
Morado God
Anhur
Level 108
God Stats
2W - 2L
1,377 SR
Queue Stats
291W - 283L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
Rojo God
Hun Batz
Level 128
God Stats
3W - 0L
1,510 SR
Queue Stats
159W - 141L
1,535 Elo+
Party 1
Athena
Athena
XxCHISE-TEKxX
Athena
Level 35
God Stats
5W - 3L
1,523 SR
Queue Stats
71W - 114L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Grumpz69
Ravana
9
2 / 2 / 1
5,318
532
3,193
4,835
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
WhiteRiceOnRice
Amaterasu
9
0 / 3 / 0
4,647
465
204
6,251
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
7
0 / 2 / 0
4,339
434
1,807
5,078
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
11
2 / 2 / 1
5,953
595
4,222
6,120
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
7
0 / 4 / 0
4,614
461
1,777
6,364
1,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amarillo God
Morgan Le Fay
12
3 / 0 / 0
6,539
654
4,044
2,274
1,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
10
2 / 2 / 1
5,337
534
1,519
4,555
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
3 / 0 / 2
5,768
577
5,218
4,907
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Rojo God
Hun Batz
11
3 / 2 / 2
6,455
646
5,369
7,346
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 5
6,125
613
2,683
6,050
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Amarillo God
Morgan Le Fay
3
0
0
3
W
Janus
2
2
1
1.25
L
Ravana
Grumpz69
Ravana
2
2
1
1.25
W
Anhur
3
0
2
4
W
Hun Batz
Rojo God
Hun Batz
3
2
2
2
L
Amaterasu
WhiteRiceOnRice
Amaterasu
0
3
0
0
W
2
1
5
4.5
L
Medusa
0
2
0
0
L
Tiamat
2
2
1
1.25
L
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,203
Damage
18,833
28,648
Taken
25,132
9,047
Mitigated
8,642
8,727
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Amarillo God
Morgan Le Fay
4,044
434
0
1,642
2,274
1,097
596
0
2,274
35,955
0
W
Janus
1,519
144
0
918
4,555
1,280
256
2,380
2,175
22,331
0
L
Ravana
Grumpz69
Ravana
3,193
865
0
1,144
4,835
1,644
0
955
3,850
0
24,856
W
Anhur
5,218
2,949
0
2,692
4,907
1,276
98
657
4,250
0
30,503
W
Hun Batz
Rojo God
Hun Batz
5,369
1,629
0
2,973
7,346
2,569
0
1,126
6,220
0
38,749
L
Amaterasu
WhiteRiceOnRice
Amaterasu
204
59
0
1,973
6,251
2,651
0
3,672
2,579
0
14,831
W
2,683
657
0
2,370
6,050
2,420
310
1,836
4,214
15,378
0
L
Medusa
1,807
700
0
1,339
5,078
1,036
0
911
4,167
0
19,678
L
Tiamat
4,222
380
0
2,794
6,120
2,420
66
1,496
4,520
34,172
0
L
Cerberus
1,777
311
0
1,477
6,364
1,296
0
1,078
5,286
11,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
30,224
219
Minions Killed
293
0
Camps Cleared
0
908,326
Distance Traveled
872,165
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,539
654
69
7
0
157,648
0
W
Janus
5,337
534
52
5
0
178,801
0
L
Ravana
5,318
532
58
6
0
204,855
1
W
Anhur
5,768
577
46
5
0
172,041
2
W
Hun Batz
6,455
646
91
9
0
186,591
3
L
Amaterasu
4,647
465
35
4
0
172,515
1
W
Athena
6,125
613
35
4
0
177,084
0
L
Medusa
4,339
434
35
4
0
162,064
0
L
Tiamat
5,953
595
66
7
0
180,433
1
L
Cerberus
4,614
461
25
3
0
188,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role