Player Matchup

Rama
Rama
DOWNEY13
Rama
Level 48
God Stats
4W - 3L
1,594 SR
Queue Stats
114W - 100L
1,604 Elo+
Party 2
Ymir
Ymir
DOWNEY3333
Ymir
Level 18
God Stats
8W - 7L
1,498 SR
Queue Stats
63W - 32L
1,748 Elo+
Party 2
Persephone
Persephone
HoosierNation54
Persephone
Level 26
God Stats
2W - 0L
1,789 SR
Queue Stats
69W - 35L
1,731 Elo+
Party 2
Ne Zha
Ne Zha
Spanks Smurf902
Ne Zha
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 42L
1,763 Elo+
Solo
Eset
Eset
imbadplzhelp
Eset
Level 12
God Stats
2W - 0L
1,743 SR
Queue Stats
36W - 17L
1,636 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,696 Elo+

VS

Team Averages
Level 32
1,572 SR
1,561 Elo+
Danzaburou
Danzaburou
ChesterLoony
Danzaburou
Level 29
God Stats
2W - 4L
1,545 SR
Queue Stats
77W - 81L
1,499 Elo+
Party 1
Ra
Ra
Korosenai1129
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,588 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotAStreamerName
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 32L
1,682 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sgtchezguy
Tsukuyomi
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 198L
1,468 Elo+
Party 1
Sobek
Sobek
Vrega
Sobek
Level 18
God Stats
0W - 1L
1,817 SR
Queue Stats
87W - 90L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 2 / 5
8,561
504
8,723
11,578
3,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 9
9,372
551
7,212
10,799
4,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
HoosierNation54
Persephone
16
4 / 1 / 3
10,061
592
7,088
7,618
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 5
9,774
575
11,534
12,267
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 5 / 0
10,550
621
10,808
11,407
4,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChesterLoony
Danzaburou
13
1 / 6 / 1
7,900
465
4,536
10,837
3,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 0
8,174
481
5,129
9,578
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NotAStreamerName
Cu Chulainn
16
7 / 3 / 1
10,147
597
14,981
17,629
11,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Sgtchezguy
Tsukuyomi
14
3 / 7 / 2
8,420
495
5,337
14,763
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Vrega
Sobek
9
2 / 3 / 2
6,967
410
3,161
10,918
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
24
Kills
14
14
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChesterLoony
Danzaburou
1
6
1
0.25
W
Rama
4
2
5
3.25
W
4
3
9
2.83
W
Persephone
HoosierNation54
Persephone
4
1
3
5.5
L
1
5
0
0.2
L
Cu Chulainn
NotAStreamerName
Cu Chulainn
7
3
1
2.5
L
Tsukuyomi
Sgtchezguy
Tsukuyomi
3
7
2
0.57
W
7
3
5
3.17
L
Sobek
Vrega
Sobek
2
3
2
1
W
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
33,144
53,669
Taken
63,725
20,483
Mitigated
30,434
17,918
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChesterLoony
Danzaburou
4,536
1,837
0
2,952
10,837
3,558
265
2,278
8,559
0
46,950
W
Rama
8,723
7,244
0
5,964
11,578
3,851
650
3,139
8,439
0
42,154
W
7,212
1,672
0
1,405
10,799
4,720
0
2,303
8,496
24,452
0
W
Persephone
HoosierNation54
Persephone
7,088
1,575
0
1,979
7,618
2,759
636
1,634
5,983
77,036
0
L
5,129
842
304
2,234
9,578
3,185
0
4,475
5,103
52,133
0
L
Cu Chulainn
NotAStreamerName
Cu Chulainn
14,981
3,111
0
4,083
17,629
11,322
0
8,905
8,724
3,038
66,919
L
Tsukuyomi
Sgtchezguy
Tsukuyomi
5,337
1,267
0
2,590
14,763
5,106
0
5,227
9,536
0
44,043
W
11,534
3,120
0
5,365
12,267
4,541
255
1,456
10,811
0
71,263
L
Sobek
Vrega
Sobek
3,161
139
0
3,828
10,918
7,263
58
4,223
6,695
17,347
0
W
10,808
1,447
245
2,960
11,407
4,612
1,412
614
10,793
71,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
41,608
539
Minions Killed
438
0
Camps Cleared
0
1,571,454
Distance Traveled
1,452,469
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,900
465
92
5
0
256,039
0
W
Rama
8,561
504
77
5
0
273,531
3
W
Ymir
9,372
551
40
2
0
316,431
3
W
Persephone
10,061
592
144
8
0
312,268
5
L
Ra
8,174
481
114
7
0
301,154
1
L
Cu Chulainn
10,147
597
111
7
0
342,486
4
L
Tsukuyomi
8,420
495
100
6
0
333,180
0
W
Ne Zha
9,774
575
113
7
0
372,332
5
L
Sobek
6,967
410
21
1
0
219,610
0
W
Eset
10,550
621
165
10
0
296,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role