Player Matchup

Yemoja
Yemoja
Koberama87
Yemoja
Level 159
God Stats
2W - 6L
1,528 SR
Queue Stats
506W - 483L
1,453 Elo+
Party 1
Da Ji
Da Ji
T-I-GUH
Da Ji
Level 158
God Stats
10W - 14L
1,628 SR
Queue Stats
601W - 547L
1,462 Elo+
Party 1
Tyr
Tyr
The_Mean_Spleen
Tyr
Level 159
God Stats
7W - 7L
1,612 SR
Queue Stats
677W - 630L
1,542 Elo+
Party 1
Nike
Nike
futton1234
Nike
Level 144
God Stats
0W - 3L
1,276 SR
Queue Stats
175W - 186L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xTRAPPUNZELx
Morgan Le Fay
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 142L
1,491 Elo+
Solo
Team Averages
Level 154
1,509 SR
1,491 Elo+

VS

Team Averages
Level 135
1,447 SR
1,499 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DeltaJango
Bacchus
Level 82
God Stats
3W - 3L
1,433 SR
Queue Stats
164W - 184L
1,426 Elo+
Party 2
Tiamat
Tiamat
RuZa2
Tiamat
Level 160
God Stats
3W - 5L
1,086 SR
Queue Stats
178W - 157L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
drainooo 24
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 73L
1,589 Elo+
Party 3
Cabrakan
Cabrakan
foolishdemigod9
Cabrakan
Level 127
God Stats
11W - 7L
1,715 SR
Queue Stats
498W - 542L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Koberama87
Yemoja
16
1 / 5 / 10
9,170
655
6,312
14,471
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
T-I-GUH
Da Ji
18
9 / 4 / 7
9,786
699
17,629
14,201
9,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 2 / 9
10,541
753
8,020
21,677
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 6
7,947
568
6,469
18,407
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
xTRAPPUNZELx
Morgan Le Fay
16
2 / 7 / 7
9,038
646
18,894
15,633
5,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 5 / 12
10,796
771
16,631
13,597
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
DeltaJango
Bacchus
18
4 / 3 / 12
10,401
743
11,784
21,014
24,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
RuZa2
Tiamat
17
3 / 2 / 11
10,299
736
14,691
9,980
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
drainooo 24
Guan Yu
18
8 / 3 / 13
10,923
780
10,784
21,319
12,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
18
5 / 6 / 14
11,424
816
20,525
21,336
23,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
19
Kills
24
24
Deaths
19
39
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
5
12
2
W
Bacchus
DeltaJango
Bacchus
4
3
12
3.33
L
Yemoja
Koberama87
Yemoja
1
5
10
1.2
W
Tiamat
RuZa2
Tiamat
3
2
11
4.25
L
Da Ji
T-I-GUH
Da Ji
9
4
7
3.13
L
7
2
9
5.75
W
Guan Yu
drainooo 24
Guan Yu
8
3
13
4.83
W
Cabrakan
5
6
14
2
L
0
6
6
0.5
L
Morgan Le Fay
xTRAPPUNZELx
Morgan Le Fay
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
74,415
84,389
Taken
87,246
51,860
Mitigated
72,558
30,800
Healing
43,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,631
6,338
866
1,615
13,597
5,927
1,068
3,396
10,201
0
33,171
W
Bacchus
DeltaJango
Bacchus
11,784
1,284
550
7,563
21,014
24,562
492
6,207
14,807
20,762
0
L
Yemoja
Koberama87
Yemoja
6,312
1,046
3,888
1,820
14,471
10,766
0
8,338
6,133
13,045
0
W
Tiamat
RuZa2
Tiamat
14,691
1,006
2,490
2,676
9,980
6,385
703
2,164
7,816
31,352
0
L
Da Ji
T-I-GUH
Da Ji
17,629
2,887
1,096
2,422
14,201
9,046
0
7,107
7,094
0
24,315
L
8,020
1,030
913
10,189
21,677
19,864
29
13,067
8,610
0
22,855
W
Guan Yu
drainooo 24
Guan Yu
10,784
1,720
8,319
10,765
21,319
12,092
640
6,785
14,534
0
22,292
W
Cabrakan
20,525
1,710
2,690
5,656
21,336
23,592
683
6,654
14,682
39,036
0
L
6,469
1,012
1,460
4,358
18,407
6,764
0
11,251
7,156
0
12,548
L
Morgan Le Fay
xTRAPPUNZELx
Morgan Le Fay
18,894
2,460
1,334
3,320
15,633
5,420
46
7,237
8,396
39,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
53,843
115
Minions Killed
135
0
Camps Cleared
0
1,026,349
Distance Traveled
1,153,052
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,796
771
40
3
0
195,012
0
W
Bacchus
10,401
743
8
1
0
258,391
4
L
Yemoja
9,170
655
20
1
0
176,965
0
W
Tiamat
10,299
736
31
2
0
229,415
0
L
Da Ji
9,786
699
13
1
0
221,214
1
L
Tyr
10,541
753
32
2
0
252,315
2
W
Guan Yu
10,923
780
18
1
0
257,770
1
W
Cabrakan
11,424
816
38
3
0
212,464
4
L
Nike
7,947
568
11
1
0
173,589
1
L
Morgan Le Fay
9,038
646
39
3
0
202,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role