Player Matchup

Ymir
Ymir
Gold V
CamOrCameron
Ymir
Gold V
Level 106
God Stats
1W - 1L
1,734 SR
Queue Stats
29W - 23L
1,573 MMR
Party 3
Janus
Janus
Gold III
Majesticwolf82
Janus
Gold III
Level 109
God Stats
3W - 2L
1,567 SR
Queue Stats
388W - 380L
1,515 MMR
Solo
Neith
Neith
Gold V
Nutborne
Neith
Gold V
Level 122
God Stats
0W - 2L
1,697 SR
Queue Stats
41W - 35L
1,475 MMR
Party 3
Vamana
Vamana
Gold IV
Oh Dabi
Vamana
Gold IV
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 157L
1,517 MMR
Solo
Serqet
Serqet
Platinum III
UnYieldinSpirit
Serqet
Platinum III
Level 144
God Stats
0W - 1L
1,840 SR
Queue Stats
238W - 231L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,668 SR
1,520 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,578 SR
1,520 MMR
Hun Batz
Hun Batz
Platinum V
Datajeremy2
Hun Batz
Platinum V
Level 99
God Stats
6W - 4L
1,728 SR
Queue Stats
51W - 51L
1,622 MMR
Party 2
Chaac
Chaac
Gold IV
GOE GALO
Chaac
Gold IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,422 MMR
Party 1
Sobek
Sobek
Gold IV
Kwz_ToKarevv-_-
Sobek
Gold IV
Level 99
God Stats
14W - 19L
1,542 SR
Queue Stats
439W - 443L
1,405 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
PurPleDrinK148
Xbalanque
Platinum V
Level 160
God Stats
25W - 19L
1,668 SR
Queue Stats
489W - 494L
1,627 MMR
Party 1
Eset
Eset
Gold I
l1llI1QIlI1I
Eset
Gold I
Level 94
God Stats
3W - 8L
1,453 SR
Queue Stats
366W - 357L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 9
9,499
396
7,769
23,095
18,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 5 / 6
12,317
513
17,895
16,023
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Nutborne
Neith
17
2 / 8 / 5
11,456
477
10,615
19,814
7,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Oh Dabi
Vamana
19
7 / 5 / 4
12,944
539
22,548
31,372
28,157
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 6 / 3
13,683
570
9,997
23,955
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
HelGilgameshArachneAthenaCthulhu

VS

Bans
DanzaburouScyllaAphroditeCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Datajeremy2
Hun Batz
20
6 / 6 / 6
14,454
602
12,570
17,858
9,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
GOE GALO
Chaac
19
6 / 5 / 8
13,464
561
16,699
32,784
44,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 6 / 13
12,173
507
10,282
29,822
29,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
PurPleDrinK148
Xbalanque
20
8 / 3 / 10
14,792
616
27,130
22,645
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 3 / 8
14,461
603
26,065
16,358
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
21
Kills
34
34
Deaths
23
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
W
Hun Batz
Datajeremy2
Hun Batz
6
6
6
1.5
W
Chaac
GOE GALO
Chaac
6
5
8
2
W
2
6
13
1.42
L
2
5
6
1
L
Neith
Nutborne
Neith
2
8
5
0.56
L
Vamana
Oh Dabi
Vamana
7
5
4
1.8
W
Xbalanque
PurPleDrinK148
Xbalanque
8
3
10
4.33
L
9
6
3
1.75
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,824
Damage
92,746
114,259
Taken
119,467
69,064
Mitigated
100,412
25,073
Healing
48,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,769
1,061
0
2,158
23,095
18,295
0
10,652
12,248
17,771
0
W
Hun Batz
Datajeremy2
Hun Batz
12,570
4,111
0
2,151
17,858
9,245
3,112
3,523
13,606
0
106,080
W
Chaac
GOE GALO
Chaac
16,699
1,969
0
14,730
32,784
44,571
711
5,829
26,182
0
76,113
W
10,282
493
0
11,535
29,822
29,112
57
8,557
19,249
25,544
0
L
17,895
925
0
1,257
16,023
5,770
0
3,816
12,087
96,046
0
L
Neith
Nutborne
Neith
10,615
4,711
0
6,822
19,814
7,193
5,220
3,565
16,099
0
72,472
L
Vamana
Oh Dabi
Vamana
22,548
11,111
0
10,576
31,372
28,157
866
9,200
21,392
0
78,982
W
Xbalanque
PurPleDrinK148
Xbalanque
27,130
12,502
0
9,497
22,645
10,295
9,940
4,076
17,725
0
149,479
L
9,997
1,089
0
4,260
23,955
9,649
0
9,114
14,751
0
67,253
W
26,065
1,091
4,099
6,107
16,358
7,189
1,078
4,305
11,662
106,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,899
Gold Earned
69,344
579
Minions Killed
643
0
Camps Cleared
0
2,243,540
Distance Traveled
2,270,322
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,499
396
24
1
0
405,633
0
W
Hun Batz
14,454
602
168
7
0
470,609
1
W
Chaac
13,464
561
124
5
0
456,030
1
W
Sobek
12,173
507
21
1
0
478,224
4
L
Janus
12,317
513
165
7
0
486,909
4
L
Neith
11,456
477
135
6
0
409,509
3
L
Vamana
12,944
539
135
6
0
449,664
1
W
Xbalanque
14,792
616
171
7
0
410,498
0
L
Serqet
13,683
570
120
5
0
491,825
3
W
Eset
14,461
603
159
7
0
454,961
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role