Player Matchup

Tyr
Tyr
ChangoDraws
Tyr
Level 56
God Stats
2W - 4L
1,670 SR
Queue Stats
287W - 237L
1,556 Elo+
Party 3
Izanami
Izanami
Jyl1007
Izanami
Level 26
God Stats
3W - 2L
1,790 SR
Queue Stats
40W - 35L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
mildesmosesduer
Cabrakan
Level 67
God Stats
14W - 6L
1,642 SR
Queue Stats
390W - 303L
1,606 Elo+
Party 3
Ganesha
Ganesha
monochupatoronja
Ganesha
Level 42
God Stats
1W - 2L
1,817 SR
Queue Stats
24W - 25L
1,562 Elo+
Party 1
Ra
Ra
tsukiru__
Ra
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
303W - 261L
1,522 Elo+
Party 3
Team Averages
Level 48
1,684 SR
1,564 Elo+

VS

Team Averages
Level 76
1,531 SR
1,580 Elo+
Sun Wukong
Sun Wukong
Appollo236
Sun Wukong
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 25L
1,581 Elo+
Party 2
Odin
Odin
Meaning Pond69
Odin
Level 100
God Stats
8W - 3L
1,626 SR
Queue Stats
906W - 725L
1,586 Elo+
Party 2
Anhur
Anhur
R6-Pun1sher
Anhur
Level 102
God Stats
20W - 16L
1,613 SR
Queue Stats
944W - 775L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SP33DYKILLY
Tsukuyomi
Level 49
God Stats
3W - 2L
1,417 SR
Queue Stats
79W - 84L
1,579 Elo+
Solo
Chang'e
Chang'e
rainbeeew
Chang'e
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
463W - 361L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
10,076
458
6,569
15,190
14,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Jyl1007
Izanami
17
0 / 4 / 1
10,493
477
5,022
12,361
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
19
8 / 3 / 1
12,382
563
22,497
14,874
19,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 8 / 7
9,590
436
6,735
23,950
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 14 / 2
8,633
392
7,436
16,808
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Appollo236
Sun Wukong
17
0 / 2 / 6
10,743
488
4,206
14,423
10,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 2 / 11
11,255
512
10,766
15,288
13,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 0 / 7
12,783
581
15,904
13,103
5,440
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
SP33DYKILLY
Tsukuyomi
19
4 / 3 / 16
12,273
558
11,346
16,065
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
rainbeeew
Chang'e
18
11 / 3 / 12
12,597
573
18,189
15,951
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
10
Kills
33
33
Deaths
10
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Appollo236
Sun Wukong
0
2
6
1.5
L
2
4
5
1.13
L
Izanami
Jyl1007
Izanami
0
4
1
0.13
W
8
2
11
6.75
W
10
0
7
13.5
W
Tsukuyomi
SP33DYKILLY
Tsukuyomi
4
3
16
4
L
Cabrakan
8
3
1
2.83
L
0
8
7
0.44
W
Chang'e
rainbeeew
Chang'e
11
3
12
5.67
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,259
Damage
60,411
83,183
Taken
74,830
62,345
Mitigated
42,527
19,786
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Appollo236
Sun Wukong
4,206
741
0
2,226
14,423
10,204
1,162
7,171
7,214
0
62,924
L
6,569
949
0
5,050
15,190
14,233
0
4,233
10,795
0
55,468
L
Izanami
Jyl1007
Izanami
5,022
2,826
246
3,662
12,361
3,487
1,297
972
11,335
0
90,413
W
10,766
4,083
0
1,250
15,288
13,268
199
7,786
7,352
1,725
57,110
W
15,904
9,958
0
5,297
13,103
5,440
3,595
5,800
7,245
0
96,452
W
Tsukuyomi
SP33DYKILLY
Tsukuyomi
11,346
2,567
0
3,855
16,065
6,696
53
5,972
10,001
0
89,296
L
Cabrakan
22,497
2,495
0
5,159
14,874
19,024
0
2,310
12,469
89,511
0
L
6,735
716
0
2,755
23,950
19,606
0
4,292
19,491
24,340
0
W
Chang'e
rainbeeew
Chang'e
18,189
2,074
5,918
7,454
15,951
6,919
86
9,585
6,242
81,178
0
L
7,436
809
361
2,553
16,808
5,995
0
6,324
10,200
57,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,174
Gold Earned
59,651
571
Minions Killed
636
0
Camps Cleared
0
1,877,532
Distance Traveled
2,065,784
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,743
488
138
6
0
381,021
0
L
Tyr
10,076
458
96
4
0
449,254
4
L
Izanami
10,493
477
175
8
0
346,978
1
W
Odin
11,255
512
74
3
0
432,775
6
W
Anhur
12,783
581
152
7
0
409,178
1
W
Tsukuyomi
12,273
558
134
6
0
442,997
2
L
Cabrakan
12,382
563
174
8
0
374,087
3
L
Ganesha
9,590
436
15
1
0
396,269
8
W
Chang'e
12,597
573
138
6
0
399,813
1
L
Ra
8,633
392
111
5
0
310,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role