Player Matchup

Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CFEyeCare
Eset
Level 86
God Stats
2W - 4L
1,503 SR
Queue Stats
200W - 186L
1,605 Elo+
Party 3
Bellona
Bellona
ZoraTheMaster
Bellona
Level 65
God Stats
2W - 8L
1,304 SR
Queue Stats
100W - 96L
1,576 Elo+
Party 3
Sol
Sol
kpos
Sol
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
95W - 78L
1,581 Elo+
Solo
Team Averages
Level 93
1,418 SR
1,552 Elo+

VS

Team Averages
Level 110
1,728 SR
1,561 Elo+
Mulan
Mulan
RustyTheSnowman
Mulan
Level 100
God Stats
19W - 9L
1,850 SR
Queue Stats
82W - 61L
1,626 Elo+
Party 2
Ra
Ra
TributeTreeborn
Ra
Level 126
God Stats
11W - 12L
1,614 SR
Queue Stats
83W - 79L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
illegaltrade1
Gilgamesh
Level 69
God Stats
9W - 4L
1,671 SR
Queue Stats
76W - 64L
1,566 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kaikeshadow
Morgan Le Fay
Level 107
God Stats
8W - 3L
1,835 SR
Queue Stats
60W - 54L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
weebsaku
Cabrakan
Level 146
God Stats
4W - 3L
1,671 SR
Queue Stats
132W - 113L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 3 / 1
5,493
549
1,443
7,089
3,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
8
0 / 5 / 1
4,615
462
1,754
5,476
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
9
1 / 3 / 0
5,295
530
2,756
4,205
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
9
1 / 0 / 1
5,302
530
3,926
6,919
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
kpos
Sol
9
1 / 4 / 0
5,150
515
4,832
5,717
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,717
572
2,719
4,926
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 1
5,787
579
1,611
4,301
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
illegaltrade1
Gilgamesh
9
4 / 2 / 2
5,858
586
3,975
4,346
1,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
kaikeshadow
Morgan Le Fay
10
4 / 0 / 4
5,913
591
6,753
3,168
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
weebsaku
Cabrakan
11
3 / 1 / 1
6,218
622
4,511
8,092
4,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
1
0.83
L
Artemis
 
Artemis
0
5
1
0.1
L
Eset
1
3
0
0.33
W
2
1
4
4
W
2
1
1
2.5
L
Bellona
1
0
1
1.5
W
Gilgamesh
illegaltrade1
Gilgamesh
4
2
2
2.5
W
Morgan Le Fay
kaikeshadow
Morgan Le Fay
4
0
4
6
L
Sol
kpos
Sol
1
4
0
0.25
W
Cabrakan
weebsaku
Cabrakan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
19,569
29,406
Taken
24,833
11,340
Mitigated
10,671
5,255
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,443
287
258
868
7,089
3,357
0
3,198
3,873
0
10,637
L
Artemis
 
Artemis
1,754
428
87
711
5,476
1,443
0
2,702
2,774
0
14,535
L
Eset
2,756
224
130
946
4,205
1,145
0
1,336
2,799
27,318
0
W
2,719
667
0
797
4,926
2,144
65
709
4,217
0
10,128
W
1,611
366
131
1,938
4,301
1,396
0
1,434
2,867
33,991
0
L
Bellona
3,926
1,038
0
342
6,919
3,617
0
2,355
4,510
0
27,903
W
Gilgamesh
illegaltrade1
Gilgamesh
3,975
1,211
0
644
4,346
1,667
0
463
3,883
0
23,251
W
Morgan Le Fay
kaikeshadow
Morgan Le Fay
6,753
796
0
1,288
3,168
950
433
189
2,979
31,602
0
L
Sol
kpos
Sol
4,832
2,393
0
1,913
5,717
1,778
504
3,142
2,575
25,777
0
W
Cabrakan
weebsaku
Cabrakan
4,511
579
0
3,580
8,092
4,514
0
4,793
3,299
31,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
29,493
225
Minions Killed
260
0
Camps Cleared
0
880,773
Distance Traveled
867,290
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,493
549
17
2
0
192,449
0
L
Artemis
4,615
462
32
3
0
148,108
0
L
Eset
5,295
530
62
6
0
173,061
6
W
Mulan
5,717
572
22
2
0
177,326
6
W
Ra
5,787
579
80
8
0
185,543
2
L
Bellona
5,302
530
65
7
0
213,524
1
W
Gilgamesh
5,858
586
54
5
0
193,769
1
W
Morgan Le Fay
5,913
591
40
4
0
163,162
2
L
Sol
5,150
515
49
5
0
153,631
0
W
Cabrakan
6,218
622
64
6
0
147,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role