Player Matchup

Morgan Le Fay
Morgan Le Fay
ItsSomeCutlery
Morgan Le Fay
Level 84
God Stats
9W - 9L
1,385 SR
Queue Stats
99W - 121L
1,434 Elo+
Party 1
Fafnir
Fafnir
Wheezy177013
Fafnir
Level 69
God Stats
9W - 8L
1,678 SR
Queue Stats
150W - 215L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
xSilvershot78x
Ao Kuang
Level 106
God Stats
8W - 6L
1,609 SR
Queue Stats
133W - 160L
1,460 Elo+
Party 1
Team Averages
Level 86
1,558 SR
1,437 Elo+

VS

Team Averages
Level 109
1,521 SR
1,359 Elo+
Awilix
Awilix
BintBlunderbuss
Awilix
Level 138
God Stats
3W - 7L
1,589 SR
Queue Stats
163W - 215L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
Majin Soundwave
Zhong Kui
Level 160
God Stats
1W - 1L
1,475 SR
Queue Stats
166W - 220L
1,415 Elo+
Party 2
Merlin
Merlin
SuiciDeSquaDXox
Merlin
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 15L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItsSomeCutlery
Morgan Le Fay
14
3 / 1 / 13
9,627
688
11,637
8,306
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
13
4 / 1 / 11
10,435
745
4,498
12,409
15,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
16
15 / 1 / 5
11,539
824
17,201
15,112
8,595
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,802
557
4,652
15,590
5,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Majin Soundwave
Zhong Kui
11
2 / 6 / 0
8,522
609
10,011
12,850
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 7 / 0
7,609
544
4,756
10,019
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
22
Kills
3
3
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Morgan Le Fay
ItsSomeCutlery
Morgan Le Fay
3
1
13
9.5
L
Zhong Kui
Majin Soundwave
Zhong Kui
2
6
0
0.33
L
0
7
0
0
W
Fafnir
4
1
11
9.5
W
Ao Kuang
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
19,419
35,827
Taken
38,459
27,924
Mitigated
14,808
10,547
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,652
1,915
0
0
15,590
5,192
0
13,818
1,772
0
20,470
W
Morgan Le Fay
ItsSomeCutlery
Morgan Le Fay
11,637
529
122
1,693
8,306
3,450
635
5,243
3,063
35,071
0
L
Zhong Kui
Majin Soundwave
Zhong Kui
10,011
260
0
2,573
12,850
6,410
0
10,515
2,335
28,773
0
L
4,756
706
366
718
10,019
3,206
0
9,003
1,016
21,606
0
W
Fafnir
4,498
1,027
0
3,250
12,409
15,879
222
4,388
8,021
18,686
0
W
Ao Kuang
17,201
5,107
0
5,482
15,112
8,595
1,977
5,136
9,976
45,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
23,933
126
Minions Killed
107
0
Camps Cleared
0
729,582
Distance Traveled
600,798
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,802
557
31
2
0
199,402
0
W
Morgan Le Fay
9,627
688
43
3
0
260,733
1
L
Zhong Kui
8,522
609
33
2
0
216,042
2
L
Merlin
7,609
544
43
3
0
185,354
0
W
Fafnir
10,435
745
31
2
0
235,520
1
W
Ao Kuang
11,539
824
52
4
0
233,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role