Player Matchup

Tiamat
Tiamat
Chaos_Ensued
Tiamat
Level 14
God Stats
0W - 3L
1,167 SR
Queue Stats
111W - 96L
1,436 Elo+
Solo
Pele
Pele
Forsainin
Pele
Level 8
God Stats
3W - 4L
1,438 SR
Queue Stats
7W - 15L
1,286 Elo+
Party 3
Cthulhu
Cthulhu
GrubbierWalk27
Cthulhu
Level 18
God Stats
4W - 6L
1,366 SR
Queue Stats
39W - 30L
1,324 Elo+
Party 1
Kali
Kali
snowharotiger
Kali
Level 22
God Stats
19W - 18L
1,331 SR
Queue Stats
39W - 30L
1,276 Elo+
Party 1
Achilles
Achilles
wolfe cc 3636
Achilles
Level 7
God Stats
6W - 8L
1,501 SR
Queue Stats
7W - 15L
1,286 Elo+
Party 3
Team Averages
Level 14
1,361 SR
1,321 Elo+

VS

Team Averages
Level 20
1,596 SR
1,431 Elo+
Anubis
Anubis
BTMclovin
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,604 Elo+
Solo
Odin
Odin
ProfeCR
Odin
Level 26
God Stats
5W - 1L
1,797 SR
Queue Stats
159W - 167L
1,435 Elo+
Solo
Ra
Ra
Rissi831
Ra
Level 18
God Stats
19W - 12L
1,517 SR
Queue Stats
53W - 66L
1,338 Elo+
Party 2
Anhur
Anhur
ThaRealGeeMoneey
Anhur
Level 17
God Stats
9W - 6L
1,544 SR
Queue Stats
54W - 48L
1,411 Elo+
Solo
Guan Yu
Guan Yu
ghostbullet12
Guan Yu
Level 26
God Stats
33W - 21L
1,625 SR
Queue Stats
100W - 108L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
0 / 5 / 8
11,294
869
15,300
16,554
15,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
19
2 / 12 / 5
12,620
971
17,637
24,511
7,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 1 / 7
11,665
897
18,542
23,471
19,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 3
11,410
878
10,431
17,135
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
wolfe cc 3636
Achilles
17
5 / 10 / 3
12,494
961
15,485
24,667
15,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BTMclovin
Anubis
18
1 / 4 / 13
12,041
926
17,283
20,098
8,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
ProfeCR
Odin
19
10 / 1 / 18
13,968
1,074
18,252
14,779
13,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 19
12,226
940
12,278
13,030
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 2 / 13
14,624
1,125
23,678
11,485
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
20
9 / 1 / 19
13,946
1,073
25,287
24,310
35,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
11
Kills
34
34
Deaths
11
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anubis
BTMclovin
Anubis
1
4
13
1.88
L
Tiamat
0
5
8
0.8
L
Pele
2
12
5
0.38
L
2
1
7
5.5
W
Odin
ProfeCR
Odin
10
1
18
19
W
2
3
19
3.83
W
12
2
13
9.25
W
Guan Yu
9
1
19
18.5
L
2
6
3
0.58
L
Achilles
wolfe cc 3636
Achilles
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,395
Damage
96,778
106,338
Taken
83,702
63,769
Mitigated
67,403
12,795
Healing
28,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BTMclovin
Anubis
17,283
3,359
0
7,828
20,098
8,550
0
8,422
11,403
49,056
0
L
Tiamat
15,300
812
0
1,322
16,554
15,555
0
4,866
11,224
27,507
0
L
Pele
17,637
6,067
436
2,408
24,511
7,588
0
8,570
15,391
0
52,429
L
18,542
693
1,095
2,305
23,471
19,127
0
7,817
15,068
35,089
0
W
Odin
ProfeCR
Odin
18,252
9,660
0
500
14,779
13,873
0
5,478
9,151
266
28,332
W
12,278
1,609
1,517
241
13,030
5,081
0
5,811
7,069
25,471
0
W
23,678
11,566
0
1,633
11,485
4,417
0
3,561
7,774
0
46,229
W
Guan Yu
25,287
6,216
6,579
10,302
24,310
35,482
0
9,397
14,463
0
35,352
L
10,431
6,233
0
2,094
17,135
5,585
0
3,476
13,225
0
25,070
L
Achilles
wolfe cc 3636
Achilles
15,485
9,225
0
3,135
24,667
15,914
0
4,002
20,188
0
25,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,483
Gold Earned
66,805
188
Minions Killed
234
3
Camps Cleared
7
1,211,958
Distance Traveled
1,135,408
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,041
926
89
7
3
196,341
3
L
Tiamat
11,294
869
31
2
1
262,979
0
L
Pele
12,620
971
79
6
0
212,085
0
L
Cthulhu
11,665
897
29
2
1
293,744
1
W
Odin
13,968
1,074
24
2
0
251,826
5
W
Ra
12,226
940
33
3
0
219,184
1
W
Anhur
14,624
1,125
68
5
2
191,752
0
W
Guan Yu
13,946
1,073
20
2
2
276,305
1
L
Kali
11,410
878
27
2
1
245,803
0
L
Achilles
12,494
961
22
2
0
197,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role